X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-ImageView.cpp;h=596d09a4f74ba88c3597a2fdb89a22d7ddb172da;hp=40f9c7cbe3ea6c5c08ca2ae1fcfb08341a667bd4;hb=188b1eaeb253bc06c5fbd3036a61b854fc1c1f7a;hpb=fb0339fee98523cbf3e527ddd8125660aa441c6c diff --git a/automated-tests/src/dali-toolkit/utc-Dali-ImageView.cpp b/automated-tests/src/dali-toolkit/utc-Dali-ImageView.cpp index 40f9c7c..596d09a 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-ImageView.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-ImageView.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2016 Samsung Electronics Co., Ltd. + * Copyright (c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -23,6 +23,7 @@ #include #include +#include #include #include @@ -80,6 +81,9 @@ static const char* gImage_34_RGBA = TEST_RESOURCE_DIR "/icon-edit.png"; // resolution: 600*600, pixel format: RGB888 static const char* gImage_600_RGB = TEST_RESOURCE_DIR "/test-image-600.jpg"; +// resolution: 50*50, frame count: 4, frame delay: 0.2 second for each frame +const char* TEST_GIF_FILE_NAME = TEST_RESOURCE_DIR "/anim.gif"; + void TestImage( ImageView imageView, BufferImage image ) { Property::Value value = imageView.GetProperty( imageView.GetPropertyIndex( "image" ) ); @@ -363,6 +367,62 @@ int UtcDaliImageViewSetGetProperty03(void) END_TEST; } +int UtcDaliImageViewPixelArea(void) +{ + // Test pixel area property + ToolkitTestApplication application; + + // Gif image, use AnimatedImageVisual internally + // Atlasing is applied to pack multiple frames, use custom wrap mode + ImageView gifView = ImageView::New(); + const Vector4 pixelAreaVisual( 0.f, 0.f, 2.f, 2.f ); + gifView.SetProperty( ImageView::Property::IMAGE, + Property::Map().Add( ImageVisual::Property::URL, TEST_GIF_FILE_NAME ) + .Add( ImageVisual::Property::PIXEL_AREA, pixelAreaVisual ) ); + + // Add to stage + Stage stage = Stage::GetCurrent(); + stage.Add( gifView ); + + // loading started + application.SendNotification(); + application.Render(16); + DALI_TEST_CHECK( gifView.GetRendererCount() == 1u ); + + const Vector4 fullTextureRect( 0.f, 0.f, 1.f, 1.f ); + // test that the pixel area value defined in the visual property map is registered on renderer + Renderer renderer = gifView.GetRendererAt(0); + Property::Value pixelAreaValue = renderer.GetProperty( renderer.GetPropertyIndex( "pixelArea" ) ); + DALI_TEST_EQUALS( pixelAreaValue.Get(), pixelAreaVisual, TEST_LOCATION ); + + // test that the shader has the default pixel area value registered. + Shader shader = renderer.GetShader(); + pixelAreaValue = shader.GetProperty( shader.GetPropertyIndex( "pixelArea" ) ); + DALI_TEST_EQUALS( pixelAreaValue.Get(), fullTextureRect, TEST_LOCATION ); + + // test that the uniform uses the pixelArea property on the renderer. + TestGlAbstraction& gl = application.GetGlAbstraction(); + Vector4 pixelAreaUniform; + DALI_TEST_CHECK( gl.GetUniformValue( "pixelArea", pixelAreaUniform ) ); + DALI_TEST_EQUALS( pixelAreaVisual, pixelAreaUniform, Math::MACHINE_EPSILON_100, TEST_LOCATION ); + + // set the pixelArea property on the control + const Vector4 pixelAreaControl( -1.f, -1.f, 3.f, 3.f ); + gifView.SetProperty( ImageView::Property::PIXEL_AREA, pixelAreaControl ); + application.SendNotification(); + application.Render(16); + + // check the pixelArea property on the control + pixelAreaValue = gifView.GetProperty( gifView.GetPropertyIndex( "pixelArea" ) ); + DALI_TEST_EQUALS( pixelAreaValue.Get(), pixelAreaControl, TEST_LOCATION ); + // test that the uniform uses the pixelArea property on the control. + DALI_TEST_CHECK( gl.GetUniformValue( "pixelArea", pixelAreaUniform ) ); + DALI_TEST_EQUALS( pixelAreaControl, pixelAreaUniform, Math::MACHINE_EPSILON_100, TEST_LOCATION ); + + + END_TEST; +} + int UtcDaliImageViewAsyncLoadingWithoutAltasing(void) { ToolkitTestApplication application; @@ -393,7 +453,15 @@ int UtcDaliImageViewAsyncLoadingWithAtlasing(void) callStack.Reset(); callStack.Enable(true); - ImageView imageView = ImageView::New( gImage_34_RGBA, ImageDimensions( 34, 34 ) ); + Property::Map imageMap; + + imageMap[ ImageVisual::Property::URL ] = gImage_34_RGBA; + imageMap[ ImageVisual::Property::DESIRED_HEIGHT ] = 34; + imageMap[ ImageVisual::Property::DESIRED_WIDTH ] = 34; + imageMap[ DevelImageVisual::Property::ATLASING] = true; + + ImageView imageView = ImageView::New(); + imageView.SetProperty( ImageView::Property::IMAGE, imageMap ); // By default, Aysnc loading is used // loading is not started if the actor is offStage @@ -434,6 +502,7 @@ int UtcDaliImageViewAsyncLoadingWithAtlasing02(void) asyncLoadingMap[ "desiredHeight" ] = 34; asyncLoadingMap[ "desiredWidth" ] = 34; asyncLoadingMap[ "synchronousLoading" ] = false; + asyncLoadingMap[ "atlasing" ] = true; ImageView imageView = ImageView::New(); imageView.SetProperty( ImageView::Property::IMAGE, asyncLoadingMap ); @@ -468,6 +537,7 @@ int UtcDaliImageViewSyncLoading(void) Property::Map syncLoadingMap; syncLoadingMap[ ImageVisual::Property::SYNCHRONOUS_LOADING ] = true; + syncLoadingMap[ DevelImageVisual::Property::ATLASING ] = true; // Sync loading, no atlasing for big size image { @@ -477,6 +547,7 @@ int UtcDaliImageViewSyncLoading(void) syncLoadingMap[ ImageVisual::Property::URL ] = gImage_600_RGB; imageView.SetProperty( ImageView::Property::IMAGE, syncLoadingMap ); + // BitmapLoader is used, and the loading is started immediately even the actor is not on stage. BitmapLoader loader = BitmapLoader::GetLatestCreated(); DALI_TEST_CHECK( loader ); @@ -539,6 +610,7 @@ int UtcDaliImageViewSyncLoading02(void) syncLoadingMap[ "desiredHeight" ] = 34; syncLoadingMap[ "desiredWidth" ] = 34; syncLoadingMap[ "synchronousLoading" ] = true; + syncLoadingMap[ "atlasing" ] = true; imageView.SetProperty( ImageView::Property::IMAGE, syncLoadingMap ); // loading is started even if the actor is offStage @@ -941,7 +1013,7 @@ int UtcDaliImageViewSetImageNativeImage(void) DALI_TEST_CHECK( gl.GetTextureTrace().FindMethod("BindTexture") ); std::stringstream params; - params << GL_TEXTURE_2D << ", " << 23; + params << GL_TEXTURE_EXTERNAL_OES << ", " << 23; DALI_TEST_CHECK( gl.GetTextureTrace().FindMethodAndParams("BindTexture", params.str()) ); END_TEST; @@ -991,7 +1063,7 @@ int UtcDaliImageViewSetImageBufferImageToNativeImage(void) DALI_TEST_CHECK( gl.GetTextureTrace().FindMethod("BindTexture") ); std::stringstream nextTextureParams; - nextTextureParams << GL_TEXTURE_2D << ", " << 24; + nextTextureParams << GL_TEXTURE_EXTERNAL_OES << ", " << 24; DALI_TEST_CHECK( gl.GetTextureTrace().FindMethodAndParams("BindTexture", nextTextureParams.str()) ); END_TEST; @@ -1023,7 +1095,7 @@ int UtcDaliImageViewSetImageNativeImageToBufferImage(void) DALI_TEST_CHECK( gl.GetTextureTrace().FindMethod("BindTexture") ); std::stringstream params; - params << GL_TEXTURE_2D << ", " << 23; + params << GL_TEXTURE_EXTERNAL_OES << ", " << 23; DALI_TEST_CHECK( gl.GetTextureTrace().FindMethodAndParams("BindTexture", params.str()) ); width = 200; @@ -1090,7 +1162,7 @@ int UtcDaliImageViewSetImageNativeImageWithCustomShader(void) DALI_TEST_CHECK( gl.GetTextureTrace().FindMethod("BindTexture") ); std::stringstream params; - params << GL_TEXTURE_2D << ", " << 23; + params << GL_TEXTURE_EXTERNAL_OES << ", " << 23; DALI_TEST_CHECK( gl.GetTextureTrace().FindMethodAndParams("BindTexture", params.str()) ); END_TEST; @@ -1155,7 +1227,7 @@ int UtcDaliImageViewSetImageBufferImageWithCustomShaderToNativeImage(void) DALI_TEST_CHECK( gl.GetTextureTrace().FindMethod("BindTexture") ); std::stringstream nativeImageParams; - nativeImageParams << GL_TEXTURE_2D << ", " << 24; + nativeImageParams << GL_TEXTURE_EXTERNAL_OES << ", " << 24; DALI_TEST_CHECK( gl.GetTextureTrace().FindMethodAndParams("BindTexture", nativeImageParams.str()) );