X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-FlexNode.cpp;h=307c14984d989498f328238022d3a2ee79655d88;hp=a22f57cad14e063cd2a1db4f950322634debf097;hb=cabf76b631c0365a1e8f396b91ee54faa4994880;hpb=8c98262c52c72d5767c4552bb3c294a1565aefaa diff --git a/automated-tests/src/dali-toolkit/utc-Dali-FlexNode.cpp b/automated-tests/src/dali-toolkit/utc-Dali-FlexNode.cpp old mode 100755 new mode 100644 index a22f57c..307c149 --- a/automated-tests/src/dali-toolkit/utc-Dali-FlexNode.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-FlexNode.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2019 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -41,15 +41,14 @@ namespace const Flex::SizeTuple ITEM_SIZE = Flex::SizeTuple{ 10.0f, 10.0f }; const Flex::SizeTuple ITEM_SIZE_CALLBACK_TEST = Flex::SizeTuple{ 15.0f, 15.0f }; -Flex::SizeTuple MeasureChild( Actor child, float width, int measureModeWidth, float height, int measureModeHeight) +void MeasureChild( Actor child, float width, int measureModeWidth, float height, int measureModeHeight, Flex::SizeTuple *childSize) { - Flex::SizeTuple childSize = ITEM_SIZE; + *childSize = ITEM_SIZE; if (child.GetProperty< std::string >( Dali::Actor::Property::NAME ) == "callbackTest") { - childSize = ITEM_SIZE_CALLBACK_TEST; + *childSize = ITEM_SIZE_CALLBACK_TEST; } - tet_printf(" MeasureChild test callback executed (%f,%f)\n", childSize.width, childSize.height ); - return childSize; + tet_printf(" MeasureChild test callback executed (%f,%f)\n", childSize->width, childSize->height ); } } @@ -175,38 +174,44 @@ int UtcDaliToolkitFlexNodeAddChildrenColumnJustify(void) // Position elements in a Column flexNode->SetFlexDirection(Flex::FlexDirection::COLUMN); - tet_infoline("Justify to the Start, align to start"); + tet_infoline("Justify to the Start, align to start, third item should be displayed at the top and the end"); flexNode->SetFlexJustification(Flex::Justification::FLEX_START); flexNode->SetFlexItemsAlignment( Flex::Alignment::FLEX_START ); - // Create two actors and add them to the parent flex node + // Create three actors and add them to the parent flex node Actor actor1 = Actor::New(); Actor actor2 = Actor::New(); + Actor actor3 = Actor::New(); DALI_TEST_CHECK( actor1 ); DALI_TEST_CHECK( actor2 ); + DALI_TEST_CHECK( actor3 ); DALI_TEST_EQUALS( (int)flexNode->GetFlexJustification(), (int)Flex::Justification::FLEX_START, TEST_LOCATION ); DALI_TEST_EQUALS( (int)flexNode->GetFlexItemsAlignment(), (int)Flex::Alignment::FLEX_START, TEST_LOCATION ); flexNode->AddChild(actor1, Extents(0,0,0,0), &MeasureChild, 0); flexNode->AddChild(actor2, Extents(0,0,0,0), &MeasureChild, 1); + Flex::Node* actor3node = flexNode->AddChild(actor3, Extents(0,0,0,0), &MeasureChild, 2); + actor3node->SetFlexAlignmentSelf( Flex::Alignment::FLEX_END ); flexNode->CalculateLayout(480, 800, false); Vector4 root = flexNode->GetNodeFrame(-1); // -1 is the root Vector4 actor1Frame = flexNode->GetNodeFrame(0); // 0 is first child Vector4 actor2Frame = flexNode->GetNodeFrame(1); // 1 is second child + Vector4 actor3Frame = flexNode->GetNodeFrame(2); // 2 is third child tet_printf("Root frame(left:%f,top:%f,right:%f,bottom:%f)\n", root.x, root.y, root.z, root.w); tet_printf("Actor 1 frame(left:%f,top:%f,right:%f,bottom:%f)\n", actor1Frame.x, actor1Frame.y, actor1Frame.z, actor1Frame.w); tet_printf("Actor 2 frame(left:%f,top:%f,right:%f,bottom:%f)\n", actor2Frame.x, actor2Frame.y, actor2Frame.z, actor2Frame.w); + tet_printf("Actor 3 frame(left:%f,top:%f,right:%f,bottom:%f)\n", actor3Frame.x, actor3Frame.y, actor3Frame.z, actor3Frame.w); /* --------- |1 | |2 | - | | + | 3| | | | | --------- @@ -214,8 +219,9 @@ int UtcDaliToolkitFlexNodeAddChildrenColumnJustify(void) DALI_TEST_EQUALS( actor1Frame, Vector4( 0.0f, 0.0f, ITEM_SIZE.width, ITEM_SIZE.height ), TEST_LOCATION ); DALI_TEST_EQUALS( actor2Frame, Vector4( 0.0f, ITEM_SIZE.height, ITEM_SIZE.width, ITEM_SIZE.height *2 ), TEST_LOCATION ); + DALI_TEST_EQUALS( actor3Frame, Vector4( root.z - ITEM_SIZE.width, ITEM_SIZE.height *2, root.z, ITEM_SIZE.height *3 ), TEST_LOCATION ); - tet_infoline(" Justify to the End, items should now be displayed at the bottom"); + tet_infoline(" Justify to the End, items should now be displayed at the bottom, third item should now be displayed at the end"); flexNode->SetFlexJustification( Flex::Justification::FLEX_END ); flexNode->SetFlexItemsAlignment( Flex::Alignment::FLEX_START ); @@ -225,24 +231,27 @@ int UtcDaliToolkitFlexNodeAddChildrenColumnJustify(void) root = flexNode->GetNodeFrame(-1); // -1 is the root actor1Frame = flexNode->GetNodeFrame(0); // 0 is first child actor2Frame = flexNode->GetNodeFrame(1); // 1 is second child + actor3Frame = flexNode->GetNodeFrame(2); // 2 is third child tet_printf("Root frame(left:%f,top:%f,right:%f,bottom:%f)\n", root.x, root.y, root.z, root.w); tet_printf("Actor 1 frame(left:%f,top:%f,right:%f,bottom:%f)\n", actor1Frame.x, actor1Frame.y, actor1Frame.z, actor1Frame.w); tet_printf("Actor 2 frame(left:%f,top:%f,right:%f,bottom:%f)\n", actor2Frame.x, actor2Frame.y, actor2Frame.z, actor2Frame.w); + tet_printf("Actor 3 frame(left:%f,top:%f,right:%f,bottom:%f)\n", actor3Frame.x, actor3Frame.y, actor3Frame.z, actor3Frame.w); /* --------- | | | | - | | |1 | |2 | + | 3| --------- */ - DALI_TEST_EQUALS( actor1Frame, Vector4( 0.0f, root.w - (ITEM_SIZE.height*2), ITEM_SIZE.width, root.w - ITEM_SIZE.height ), TEST_LOCATION ); - DALI_TEST_EQUALS( actor2Frame, Vector4( 0.0f, root.w - ITEM_SIZE.height, ITEM_SIZE.width, root.w ), TEST_LOCATION ); + DALI_TEST_EQUALS( actor1Frame, Vector4( 0.0f, root.w - (ITEM_SIZE.height*3), ITEM_SIZE.width, root.w - (ITEM_SIZE.height*2) ), TEST_LOCATION ); + DALI_TEST_EQUALS( actor2Frame, Vector4( 0.0f, root.w - (ITEM_SIZE.height*2), ITEM_SIZE.width, root.w - ITEM_SIZE.height ), TEST_LOCATION ); + DALI_TEST_EQUALS( actor3Frame, Vector4( root.z - ITEM_SIZE.width, root.w - ITEM_SIZE.height, root.z, root.w ), TEST_LOCATION ); tet_infoline(" Align to End, items should now be displayed at the bottom and the end"); flexNode->SetFlexJustification( Flex::Justification::FLEX_END ); @@ -253,22 +262,25 @@ int UtcDaliToolkitFlexNodeAddChildrenColumnJustify(void) root = flexNode->GetNodeFrame(-1); // -1 is the root actor1Frame = flexNode->GetNodeFrame(0); // 0 is first child actor2Frame = flexNode->GetNodeFrame(1); // 1 is second child + actor3Frame = flexNode->GetNodeFrame(2); // 2 is third child tet_printf("Actor 1 frame(left:%f,top:%f,right:%f,bottom:%f)\n", actor1Frame.x, actor1Frame.y, actor1Frame.z, actor1Frame.w); tet_printf("Actor 2 frame(left:%f,top:%f,right:%f,bottom:%f)\n", actor2Frame.x, actor2Frame.y, actor2Frame.z, actor2Frame.w); + tet_printf("Actor 3 frame(left:%f,top:%f,right:%f,bottom:%f)\n", actor3Frame.x, actor3Frame.y, actor3Frame.z, actor3Frame.w); /* --------- | | | | - | | | 1| | 2| + | 3| --------- */ - DALI_TEST_EQUALS( actor1Frame, Vector4( root.z - ITEM_SIZE.width, root.w - (ITEM_SIZE.height*2), root.z, root.w - ITEM_SIZE.height ), TEST_LOCATION ); - DALI_TEST_EQUALS( actor2Frame, Vector4( root.z - ITEM_SIZE.width, root.w - ITEM_SIZE.height, root.z, root.w ), TEST_LOCATION ); + DALI_TEST_EQUALS( actor1Frame, Vector4( root.z - ITEM_SIZE.width, root.w - (ITEM_SIZE.height*3), root.z, root.w - (ITEM_SIZE.height*2) ), TEST_LOCATION ); + DALI_TEST_EQUALS( actor2Frame, Vector4( root.z - ITEM_SIZE.width, root.w - (ITEM_SIZE.height*2), root.z, root.w - ITEM_SIZE.height ), TEST_LOCATION ); + DALI_TEST_EQUALS( actor3Frame, Vector4( root.z - ITEM_SIZE.width, root.w - ITEM_SIZE.height, root.z, root.w ), TEST_LOCATION ); END_TEST; } @@ -558,3 +570,240 @@ int UtcDaliToolkitFlexNodeCallbackTestP(void) END_TEST; } + +int UtcDaliToolkitFlexNodeFlexPositionType(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliToolkitFlexNodeFlexPositionType"); + Flex::Node* flexNode = new Flex::Node(); + DALI_TEST_CHECK( flexNode ); + + tet_infoline(" FlexPositionType is RELATIVE by default"); + + // Create two actors and add them to the parent flex node + Actor actor1 = Actor::New(); + Actor actor2 = Actor::New(); + DALI_TEST_CHECK( actor1 ); + DALI_TEST_CHECK( actor2 ); + + flexNode->AddChild(actor1, Extents(0,0,0,0), &MeasureChild, 0); + Flex::Node* actor2node = flexNode->AddChild(actor2, Extents(0,0,0,0), &MeasureChild, 1); + + DALI_TEST_EQUALS( (int)actor2node->GetFlexPositionType(), (int)Flex::PositionType::RELATIVE, TEST_LOCATION ); + + flexNode->CalculateLayout(480, 800, false); + + Vector4 root = flexNode->GetNodeFrame(-1); // -1 is the root + Vector4 actor1Frame = flexNode->GetNodeFrame(0); // 0 is first child + Vector4 actor2Frame = flexNode->GetNodeFrame(1); // 1 is second child + + tet_printf("Root frame(left:%f,top:%f,right:%f,bottom:%f)\n", root.x, root.y, root.z, root.w); + + tet_printf("Actor 1 frame(left:%f,top:%f,right:%f,bottom:%f)\n", actor1Frame.x, actor1Frame.y, actor1Frame.z, actor1Frame.w); + tet_printf("Actor 2 frame(left:%f,top:%f,right:%f,bottom:%f)\n", actor2Frame.x, actor2Frame.y, actor2Frame.z, actor2Frame.w); + + /* + --------- + |1 | + |2 | + | | + | | + | | + --------- + */ + + DALI_TEST_EQUALS( actor1Frame, Vector4( 0.0f, 0.0f, ITEM_SIZE.width, ITEM_SIZE.height ), TEST_LOCATION ); + DALI_TEST_EQUALS( actor2Frame, Vector4( 0.0f, ITEM_SIZE.height, ITEM_SIZE.width, ITEM_SIZE.height *2 ), TEST_LOCATION ); + + tet_infoline(" ABSOLUTE FlexPositionType, second item should now be ignore any properties"); + actor2node->SetFlexPositionType( Flex::PositionType::ABSOLUTE ); + + // Recalulate layout + flexNode->CalculateLayout(480, 800, false); + + root = flexNode->GetNodeFrame(-1); // -1 is the root + actor1Frame = flexNode->GetNodeFrame(0); // 0 is first child + actor2Frame = flexNode->GetNodeFrame(1); // 1 is second child + + tet_printf("Root frame(left:%f,top:%f,right:%f,bottom:%f)\n", root.x, root.y, root.z, root.w); + + tet_printf("Actor 1 frame(left:%f,top:%f,right:%f,bottom:%f)\n", actor1Frame.x, actor1Frame.y, actor1Frame.z, actor1Frame.w); + tet_printf("Actor 2 frame(left:%f,top:%f,right:%f,bottom:%f)\n", actor2Frame.x, actor2Frame.y, actor2Frame.z, actor2Frame.w); + + /* + --------- + |1(2) | + | | + | | + | | + | | + --------- + */ + + DALI_TEST_EQUALS( actor1Frame, Vector4( 0.0f, 0.0f, ITEM_SIZE.width, ITEM_SIZE.height ), TEST_LOCATION ); + DALI_TEST_EQUALS( actor2Frame, Vector4( 0.0f, 0.0f, ITEM_SIZE.width, ITEM_SIZE.height ), TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliToolkitFlexNodeFlexAspectRatio(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliToolkitFlexNodeFlexAspectRatio"); + Flex::Node* flexNode = new Flex::Node(); + DALI_TEST_CHECK( flexNode ); + + // Create a actor and add them to the parent flex node + Actor actor1 = Actor::New(); + DALI_TEST_CHECK( actor1 ); + + tet_infoline(" 1.0 FlexAspectRatio"); + Flex::Node* actor1node = flexNode->AddChild(actor1, Extents(0,0,0,0), &MeasureChild, 0); + actor1node->SetFlexAspectRatio(1.0); + + DALI_TEST_EQUALS( actor1node->GetFlexAspectRatio(), 1.0f, TEST_LOCATION ); + + flexNode->CalculateLayout(480, 800, false); + + Vector4 root = flexNode->GetNodeFrame(-1); // -1 is the root + Vector4 actor1Frame = flexNode->GetNodeFrame(0); // 0 is first child + + tet_printf("Root frame(left:%f,top:%f,right:%f,bottom:%f)\n", root.x, root.y, root.z, root.w); + + tet_printf("Actor 1 frame(left:%f,top:%f,right:%f,bottom:%f)\n", actor1Frame.x, actor1Frame.y, actor1Frame.z, actor1Frame.w); + + /* + --------- + |--- | + ||1| | + |--- | + | | + | | + --------- + */ + + DALI_TEST_EQUALS( actor1Frame, Vector4( 0.0f, 0.0f, ITEM_SIZE.width, ITEM_SIZE.height ), TEST_LOCATION ); + + tet_infoline(" 2.0 FlexAspectRatio"); + actor1node->SetFlexAspectRatio(2.0); + + DALI_TEST_EQUALS( actor1node->GetFlexAspectRatio(), 2.0f, TEST_LOCATION ); + + // Recalulate layout + flexNode->CalculateLayout(480, 800, false); + + root = flexNode->GetNodeFrame(-1); // -1 is the root + actor1Frame = flexNode->GetNodeFrame(0); // 0 is first child + + tet_printf("Root frame(left:%f,top:%f,right:%f,bottom:%f)\n", root.x, root.y, root.z, root.w); + + tet_printf("Actor 1 frame(left:%f,top:%f,right:%f,bottom:%f)\n", actor1Frame.x, actor1Frame.y, actor1Frame.z, actor1Frame.w); + + /* + --------- + |------ | + || 1 | | + |------ | + | | + | | + --------- + */ + + DALI_TEST_EQUALS( actor1Frame, Vector4( 0.0f, 0.0f, ITEM_SIZE.width*2, ITEM_SIZE.height ), TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliToolkitFlexNodeFlexBasisShrinkGrow(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliToolkitFlexNodeFlexBasisShrinkGrow"); + Flex::Node* flexNode = new Flex::Node(); + DALI_TEST_CHECK( flexNode ); + + // Position elements as a Row + flexNode->SetFlexDirection(Flex::FlexDirection::ROW); + + // Create three actors and add them to the parent flex node + Actor actor1 = Actor::New(); + Actor actor2 = Actor::New(); + Actor actor3 = Actor::New(); + DALI_TEST_CHECK( actor1 ); + DALI_TEST_CHECK( actor2 ); + DALI_TEST_CHECK( actor3 ); + + Flex::Node* actor1node = flexNode->AddChild(actor1, Extents(0,0,0,0), &MeasureChild, 0); + Flex::Node* actor2node = flexNode->AddChild(actor2, Extents(0,0,0,0), &MeasureChild, 1); + Flex::Node* actor3node = flexNode->AddChild(actor3, Extents(0,0,0,0), &MeasureChild, 2); + + float basis = 5; + + actor1node->SetFlexGrow(0.0); + actor2node->SetFlexGrow(0.0); + actor3node->SetFlexGrow(0.0); + actor1node->SetFlexShrink(1.0); + actor2node->SetFlexShrink(1.0); + actor3node->SetFlexShrink(1.0); + actor1node->SetFlexBasis(basis); + actor2node->SetFlexBasis(basis); + actor3node->SetFlexBasis(basis); + + DALI_TEST_EQUALS( actor1node->GetFlexGrow(), 0.0f, TEST_LOCATION ); + DALI_TEST_EQUALS( actor1node->GetFlexShrink(), 1.0f, TEST_LOCATION ); + DALI_TEST_EQUALS( actor1node->GetFlexBasis(), basis, TEST_LOCATION ); + + flexNode->CalculateLayout(600, 200, false); + + Vector4 root = flexNode->GetNodeFrame(-1); // -1 is the root + Vector4 actor1Frame = flexNode->GetNodeFrame(0); // 0 is first child + Vector4 actor2Frame = flexNode->GetNodeFrame(1); // 1 is second child + Vector4 actor3Frame = flexNode->GetNodeFrame(2); // 2 is third child + + tet_printf("Root frame(left:%f,top:%f,right:%f,bottom:%f)\n", root.x, root.y, root.z, root.w); + + tet_printf("Actor 1 frame(left:%f,top:%f,right:%f,bottom:%f)\n", actor1Frame.x, actor1Frame.y, actor1Frame.z, actor1Frame.w); + tet_printf("Actor 2 frame(left:%f,top:%f,right:%f,bottom:%f)\n", actor2Frame.x, actor2Frame.y, actor2Frame.z, actor2Frame.w); + tet_printf("Actor 3 frame(left:%f,top:%f,right:%f,bottom:%f)\n", actor3Frame.x, actor3Frame.y, actor3Frame.z, actor3Frame.w); + + /* + ------------------- + ||1||2||3| | + | | + ------------------- + */ + + DALI_TEST_EQUALS( actor1Frame, Vector4( 0.0f, 0.0f, basis, ITEM_SIZE.height ), TEST_LOCATION ); + DALI_TEST_EQUALS( actor2Frame, Vector4( basis, 0.0f, basis*2, ITEM_SIZE.height ), TEST_LOCATION ); + DALI_TEST_EQUALS( actor3Frame, Vector4( basis*2, 0.0f, basis*3, ITEM_SIZE.height ), TEST_LOCATION ); + + + actor2node->SetFlexGrow(1.0); + actor3node->SetFlexGrow(1.0); + + // Recalulate layout + flexNode->CalculateLayout(605, 200, false); + + root = flexNode->GetNodeFrame(-1); // -1 is the root + actor1Frame = flexNode->GetNodeFrame(0); // 0 is first child + actor2Frame = flexNode->GetNodeFrame(1); // 1 is second child + actor3Frame = flexNode->GetNodeFrame(2); // 2 is third child + + tet_printf("Root frame(left:%f,top:%f,right:%f,bottom:%f)\n", root.x, root.y, root.z, root.w); + + tet_printf("Actor 1 frame(left:%f,top:%f,right:%f,bottom:%f)\n", actor1Frame.x, actor1Frame.y, actor1Frame.z, actor1Frame.w); + tet_printf("Actor 2 frame(left:%f,top:%f,right:%f,bottom:%f)\n", actor2Frame.x, actor2Frame.y, actor2Frame.z, actor2Frame.w); + tet_printf("Actor 3 frame(left:%f,top:%f,right:%f,bottom:%f)\n", actor3Frame.x, actor3Frame.y, actor3Frame.z, actor3Frame.w); + + /* + ------------------- + ||1|| 2 || 3 || + | | + ------------------- + */ + + DALI_TEST_EQUALS( actor1Frame, Vector4( 0.0f, 0.0f, basis, ITEM_SIZE.height ), TEST_LOCATION ); + DALI_TEST_EQUALS( actor2Frame, Vector4( basis, 0.0f, basis + (root.z-basis)/2, ITEM_SIZE.height ), TEST_LOCATION ); + DALI_TEST_EQUALS( actor3Frame, Vector4( basis + (root.z-basis)/2, 0.0f, root.z, ITEM_SIZE.height ), TEST_LOCATION ); + + END_TEST; +}