X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-Button.cpp;h=e99c8f7e3493d39208bebd9b4b54605a9b4f92d5;hp=a2b1a819cfdb41d6e824f5fb31718ccd36a9c3f2;hb=98b0c47a996d12828edbda14a61b841a273d3439;hpb=c01f2590ed7bb00d9b3600511d08dc420261ed46 diff --git a/automated-tests/src/dali-toolkit/utc-Dali-Button.cpp b/automated-tests/src/dali-toolkit/utc-Dali-Button.cpp index a2b1a81..e99c8f7 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-Button.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-Button.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2019 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -163,6 +163,25 @@ int UtcDaliButtonCopyConstructorP(void) END_TEST; } +int UtcDaliButtonMoveConstructor(void) +{ + ToolkitTestApplication application; + + Button button = PushButton::New(); + DALI_TEST_EQUALS( 1, button.GetBaseObject().ReferenceCount(), TEST_LOCATION ); + DALI_TEST_EQUALS( button.GetProperty( Button::Property::TOGGLABLE ), false , TEST_LOCATION ); + button.SetProperty( Button::Property::TOGGLABLE, true ); + DALI_TEST_EQUALS( button.GetProperty( Button::Property::TOGGLABLE ), true , TEST_LOCATION ); + + Button moved = std::move( button ); + DALI_TEST_CHECK( moved ); + DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION ); + DALI_TEST_EQUALS( moved.GetProperty( Button::Property::TOGGLABLE ), true , TEST_LOCATION ); + DALI_TEST_CHECK( !button ); + + END_TEST; +} + int UtcDaliButtonAssignmentOperatorP(void) { TestApplication application; @@ -176,6 +195,26 @@ int UtcDaliButtonAssignmentOperatorP(void) END_TEST; } +int UtcDaliButtonMoveAssignment(void) +{ + ToolkitTestApplication application; + + Button button = PushButton::New(); + DALI_TEST_EQUALS( 1, button.GetBaseObject().ReferenceCount(), TEST_LOCATION ); + DALI_TEST_EQUALS( button.GetProperty( Button::Property::TOGGLABLE ), false , TEST_LOCATION ); + button.SetProperty( Button::Property::TOGGLABLE, true ); + DALI_TEST_EQUALS( button.GetProperty( Button::Property::TOGGLABLE ), true , TEST_LOCATION ); + + Button moved; + moved = std::move( button ); + DALI_TEST_CHECK( moved ); + DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION ); + DALI_TEST_EQUALS( moved.GetProperty( Button::Property::TOGGLABLE ), true , TEST_LOCATION ); + DALI_TEST_CHECK( !button ); + + END_TEST; +} + int UtcDaliButtonDownCastP(void) { TestApplication application; @@ -360,9 +399,9 @@ int UtcDaliButtonAutoRepeatingP(void) Button button = PushButton::New(); button.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); button.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); - button.SetPosition( 240, 400 ); - button.SetSize( 100, 100 ); - Stage::GetCurrent().Add( button ); + button.SetProperty( Actor::Property::POSITION, Vector2( 240, 400 )); + button.SetProperty( Actor::Property::SIZE, Vector2( 100, 100 ) ); + application.GetScene().Add( button ); application.SendNotification(); application.Render(); @@ -590,10 +629,10 @@ int UtcDaliButtonPressedSignalP(void) Button button = PushButton::New(); button.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); button.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); - button.SetPosition( 240, 400 ); - button.SetSize( 100, 100 ); + button.SetProperty( Actor::Property::POSITION, Vector2( 240, 400 )); + button.SetProperty( Actor::Property::SIZE, Vector2( 100, 100 ) ); - Stage::GetCurrent().Add( button ); + application.GetScene().Add( button ); application.SendNotification(); application.Render(); @@ -697,10 +736,10 @@ int UtcDaliButtonClickedSignalP(void) Button button = PushButton::New(); button.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); button.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); - button.SetPosition( 240, 400 ); - button.SetSize( 100, 100 ); + button.SetProperty( Actor::Property::POSITION, Vector2( 240, 400 )); + button.SetProperty( Actor::Property::SIZE, Vector2( 100, 100 ) ); - Stage::GetCurrent().Add( button ); + application.GetScene().Add( button ); application.SendNotification(); application.Render(); @@ -791,7 +830,7 @@ int UtcDaliButtonStateChangedSignalP(void) button.SetProperty( Button::Property::TOGGLABLE, true); - Stage::GetCurrent().Add( button ); + application.GetScene().Add( button ); application.SendNotification(); application.Render(); @@ -850,13 +889,13 @@ int UtcDaliButtonEventConsumption(void) Button parentButton = PushButton::New(); parentButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); parentButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); - parentButton.SetSize( 20, 20 ); - Stage::GetCurrent().Add( parentButton ); + parentButton.SetProperty( Actor::Property::SIZE, Vector2( 20, 20 ) ); + application.GetScene().Add( parentButton ); Button childButton = PushButton::New(); childButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); childButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_LEFT ); - childButton.SetSize( 20, 20 ); + childButton.SetProperty( Actor::Property::SIZE, Vector2( 20, 20 ) ); parentButton.Add( childButton ); // Reset signal flags @@ -904,8 +943,8 @@ int UtcDaliButtonRelease(void) Button parentButton = PushButton::New(); parentButton.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); parentButton.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); - parentButton.SetSize( 20, 20 ); - Stage::GetCurrent().Add( parentButton ); + parentButton.SetProperty( Actor::Property::SIZE, Vector2( 20, 20 ) ); + application.GetScene().Add( parentButton ); parentButton.ReleasedSignal().Connect( &ButtonCallback ); // Reset signal flags @@ -949,8 +988,8 @@ int UtcDaliButtonMultiTouch(void) button.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT ); button.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT ); - button.SetSize( 20, 20 ); - Stage::GetCurrent().Add( button ); + button.SetProperty( Actor::Property::SIZE, Vector2( 20, 20 ) ); + application.GetScene().Add( button ); button.ReleasedSignal().Connect( &ButtonCallback ); // Reset signal flags