X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-Builder.cpp;h=987916c7d117916edc81fa2a7224ffc6fb252f1e;hp=6d8ddffdda6f11830f45fbb4e658c43fef8e665d;hb=73eaac8af8efb9ac721db3fcf3c71a7a3115282a;hpb=dc056f92bcd20241d6215e3f1614eb117c54b1e6 diff --git a/automated-tests/src/dali-toolkit/utc-Dali-Builder.cpp b/automated-tests/src/dali-toolkit/utc-Dali-Builder.cpp index 6d8ddff..987916c 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-Builder.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-Builder.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2014 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -16,27 +16,72 @@ */ #include -#include +#include +#include +#include +#include + #include #include +#include #include +#include +#include +#include +#include + #define STRINGIFY(A)#A using namespace Dali; using namespace Toolkit; +namespace BuilderControlProperty +{ + +enum +{ + INTEGER_PROPERTY = Toolkit::Control::CONTROL_PROPERTY_END_INDEX + 1, + MATRIX3_PROPERTY, + MATRIX_PROPERTY, + NONE_PROPERTY +}; + namespace { -std::string ReplaceQuotes(const std::string &in_s) +BaseHandle Create() +{ + return Toolkit::Control::New(); +} + +int gSetPropertyCalledCount = 0; + +void SetProperty( BaseObject* object, Property::Index propertyIndex, const Property::Value& value ) +{ + ++gSetPropertyCalledCount; +} + +Property::Value GetProperty( BaseObject* object, Property::Index propertyIndex ) { - std::string s(in_s); - // wrong as no embedded quote but had regex link problems - std::replace(s.begin(), s.end(), '\'', '"'); - return s; + return Property::Value(); +} + +} // unnamed namespace + +// Properties +Dali::TypeRegistration typeRegistration( "BuilderControl", typeid( Toolkit::Control ), Create ); + +Dali::PropertyRegistration propertyInteger( typeRegistration, "integerProperty", INTEGER_PROPERTY, Property::INTEGER, &SetProperty, &GetProperty ); +Dali::PropertyRegistration propertyMatrix3( typeRegistration, "matrix3Property", MATRIX3_PROPERTY, Property::MATRIX3, &SetProperty, &GetProperty ); +Dali::PropertyRegistration propertyMatrix( typeRegistration, "matrixProperty", MATRIX_PROPERTY, Property::MATRIX, &SetProperty, &GetProperty ); +Dali::PropertyRegistration propertyNone( typeRegistration, "noneProperty", NONE_PROPERTY, Property::NONE, &SetProperty, &GetProperty ); + } +namespace +{ + struct BuilderFunctor { BuilderFunctor( bool& called ) : mCalled( called ) @@ -75,12 +120,15 @@ int UtcDaliBuilderQuitSignal(void) "{" "\"stage\":" "[{" - "\"type\": \"Actor\"," + "\"type\": \"Layer\"," "\"size\": [100,100,1]," - "\"parent-origin\": \"TOP_LEFT\"," - "\"anchor-point\": \"TOP_LEFT\"," + "\"parentOrigin\": \"TOP_LEFT\"," + "\"anchorPoint\": \"TOP_LEFT\"," + "\"maximumSize\": [100,100]," + "\"orientation\": [10,10,10,10]," + "\"clippingBox\": [10,10,10,10]," "\"signals\": [{" - "\"name\": \"touched\"," + "\"name\": \"touch\"," "\"action\": \"quit\"" "}]" "}]" @@ -88,7 +136,7 @@ int UtcDaliBuilderQuitSignal(void) ); Builder builder = Builder::New(); builder.LoadFromString( json ); - builder.AddActors ( Stage::GetCurrent().GetRootLayer() ); + builder.AddActors ( application.GetScene().GetRootLayer() ); // Connect to builder's quit signal bool functorCalled( false ); @@ -100,7 +148,10 @@ int UtcDaliBuilderQuitSignal(void) // Emit touch event and check that our quit method is called Integration::TouchEvent touchEvent; - touchEvent.points.push_back( TouchPoint ( 0, TouchPoint::Down, 10.0f, 10.0f ) ); + Integration::Point point; + point.SetState( PointState::DOWN ); + point.SetScreenPosition( Vector2( 10.0f, 10.0f ) ); + touchEvent.points.push_back( point ); application.ProcessEvent( touchEvent ); DALI_TEST_CHECK( functorCalled ); @@ -115,6 +166,10 @@ int UtcDaliBuilderAnimationP(void) // JSON with a quit event when the actor is touched std::string json( "{" + " \"constants\":" + " {" + " \"ALPHA_FUNCTION\":\"EASE_IN_OUT\"" + " }," " \"paths\":" " {" " \"path0\":" @@ -126,16 +181,16 @@ int UtcDaliBuilderAnimationP(void) " \"animations\": {" " \"animate\": {" " \"loop\": true," - " \"end-action\": \"BAKE\"," - " \"disconnect-action\": \"BAKE\"," + " \"endAction\": \"BAKE\"," + " \"disconnectAction\": \"BAKE\"," " \"properties\":" " [{" " \"actor\": \"greeting\"," " \"property\": \"position\"," " \"value\": [300, 300, -1000]," - " \"alpha-function\": \"EASE_IN_OUT\"," + " \"alphaFunction\": \"{ALPHA_FUNCTION}\"," " \"relative\": true," - " \"time-period\": {" + " \"timePeriod\": {" " \"delay\": 0," " \"duration\": 3" " }" @@ -143,81 +198,96 @@ int UtcDaliBuilderAnimationP(void) " {" " \"actor\": \"greeting\"," " \"property\": \"visible\"," - " \"alpha-function\": \"LINEAR\"," + " \"alphaFunction\": \"LINEAR\"," " \"value\": true" " }," " {" " \"actor\": \"greeting\"," - " \"property\": \"size-width\"," - " \"alpha-function\": \"REVERSE\"," + " \"property\": \"sizeWidth\"," + " \"alphaFunction\": \"REVERSE\"," " \"value\": 10.0" " }," " {" " \"actor\": \"greeting\"," " \"property\": \"orientation\"," - " \"alpha-function\": \"EASE_IN\"," + " \"alphaFunction\": \"EASE_IN\"," " \"value\": [10.0,20.0,30.0]" " }," " {" " \"actor\": \"greeting\"," " \"property\": \"orientation\"," - " \"alpha-function\": \"EASE_OUT\"," + " \"alphaFunction\": \"EASE_OUT\"," " \"value\": [0.0, 0.0, 0.0, 1.0]" " }," " {" " \"actor\": \"greeting\"," " \"property\": \"orientation\"," - " \"alpha-function\": \"EASE_IN_OUT\"," + " \"alphaFunction\": \"EASE_IN_OUT\"," " \"value\": [0.0, 0.0, 0.0, 1.0]" " }," " {" " \"actor\": \"greeting\"," " \"property\": \"orientation\"," - " \"alpha-function\": \"EASE_IN_SINE\"," + " \"alphaFunction\": \"EASE_IN_SINE\"," " \"value\": [0.0, 0.0, 0.0, 1.0]" " }," " {" " \"actor\": \"greeting\"," " \"property\": \"orientation\"," - " \"alpha-function\": \"EASE_OUT_SINE\"," + " \"alphaFunction\": \"EASE_OUT_SINE\"," " \"value\": [0.0, 0.0, 0.0, 1.0]" " }," " {" " \"actor\": \"greeting\"," " \"property\": \"orientation\"," - " \"alpha-function\": \"EASE_IN_OUT_SINE\"," + " \"alphaFunction\": \"EASE_IN_OUT_SINE\"," " \"value\": [0.0, 0.0, 0.0, 1.0]" " }," " {" " \"actor\": \"greeting\"," " \"property\": \"orientation\"," - " \"alpha-function\": \"BOUNCE\"," + " \"alphaFunction\": \"BOUNCE\"," " \"value\": [0.0, 0.0, 0.0, 1.0]" " }," " {" " \"actor\": \"greeting\"," " \"property\": \"orientation\"," - " \"alpha-function\": \"SIN\"," + " \"alphaFunction\": \"SIN\"," " \"value\": [0.0, 0.0, 0.0, 1.0]" " }," " {" " \"actor\": \"greeting\"," " \"property\": \"orientation\"," - " \"alpha-function\": \"EASE_OUT_BACK\"," + " \"alphaFunction\": \"EASE_OUT_BACK\"," " \"value\": [0.0, 0.0, 0.0, 1.0]" " }" " ]" " }," - " \"path-animation\": {" + " \"pathAnimation\": {" + " \"duration\": 3.0," + " \"endAction\": \"DISCARD\"," + " \"disconnectAction\": \"BAKE_FINAL\"," + " \"properties\": [{" + " \"actor\": \"greeting\"," + " \"path\":\"path0\"," + " \"forward\":[1,0,0]," + " \"alphaFunction\": \"EASE_IN_OUT\"," + " \"timePeriod\": {" + " \"delay\": 0," + " \"duration\": 3" + " }" + " }]" + " }," + " \"pathAnimation2\": {" " \"duration\": 3.0," - " \"end-action\": \"DISCARD\"," - " \"disconnect-action\": \"BAKE_FINAL\"," + " \"endAction\": \"BAKE_FINAL\"," + " \"disconnectAction\": \"DISCARD\"," " \"properties\": [{" " \"actor\": \"greeting\"," " \"path\":\"path0\"," " \"forward\":[1,0,0]," - " \"alpha-function\": \"EASE_IN_OUT\"," - " \"time-period\": {" + " \"alphaFunction\": \"EASE_IN_OUT\"," + " \"timePeriod\": {" " \"delay\": 0," " \"duration\": 3" " }" @@ -228,12 +298,12 @@ int UtcDaliBuilderAnimationP(void) " \"name\": \"greeting\"," " \"type\": \"TextLabel\"," " \"text\": \"Touch me\"," - " \"styles\": [\"basic-text\"]," + " \"inherit\": [\"basicText\"]," " \"position\": [0, -120, 0]," " \"size\": [200, 200, 1]," " \"orientation\": [0, 0, 30]," " \"signals\": [{" - " \"name\": \"touched\"," + " \"name\": \"touch\"," " \"action\": \"play\"," " \"animation\": \"animate\"" " }]" @@ -242,20 +312,33 @@ int UtcDaliBuilderAnimationP(void) Builder builder = Builder::New(); builder.LoadFromString( json ); - builder.AddActors( Stage::GetCurrent().GetRootLayer() ); + builder.AddActors( application.GetScene().GetRootLayer() ); Animation anim = builder.CreateAnimation("animate"); DALI_TEST_CHECK( anim ); - anim = builder.CreateAnimation("path-animation"); + Property::Map map; + map["ALPHA_FUNCTION"] = "EASE_IN_SQUARE"; + anim = builder.CreateAnimation("animate", map); + + DALI_TEST_CHECK( anim ); + + anim = builder.CreateAnimation("pathAnimation"); + + DALI_TEST_CHECK( anim ); + + anim = builder.CreateAnimation("pathAnimation2"); DALI_TEST_CHECK( anim ); // trigger play // Emit touch event and check that our quit method is called Integration::TouchEvent touchEvent; - touchEvent.points.push_back( TouchPoint ( 0, TouchPoint::Down, 10.0f, 10.0f ) ); + Integration::Point point; + point.SetState( PointState::DOWN ); + point.SetScreenPosition( Vector2( 10.0f, 10.0f ) ); + touchEvent.points.push_back( point ); application.ProcessEvent( touchEvent ); // Render and notify @@ -273,6 +356,11 @@ int UtcDaliBuilderAnimationN(void) // JSON with a quit event when the actor is touched std::string json( "{" + " \"constants\":" + " {" + " \"TEXT\": \"Touch Me\"," + " \"NAME\": \"greeting\" " + " }," " \"paths\":" " {" " \"path0\":" @@ -284,16 +372,16 @@ int UtcDaliBuilderAnimationN(void) " \"animations\": {" " \"animate\": {" " \"loop\": true," - " \"end-action\": \"BAKE\"," - " \"disconnect-action\": \"BAKE\"," + " \"endAction\": \"BAKE\"," + " \"disconnectAction\": \"BAKE\"," " \"properties\":" " [{" - " \"actor\": \"greeting\"," + " \"actor\": \"{NAME}\"," " \"property\": \"positioninvalid\"," " \"value\": [300, 300, -1000]," - " \"alpha-function\": \"EASE_IN_OUT\"," + " \"alphaFunction\": \"EASE_IN_OUT\"," " \"relative\": true," - " \"time-period\": {" + " \"timePeriod\": {" " \"delay\": 0," " \"duration\": 3" " }" @@ -302,32 +390,32 @@ int UtcDaliBuilderAnimationN(void) " }," " \"animate2\": {" " \"loop\": true," - " \"end-action\": \"BAKE\"," - " \"disconnect-action\": \"BAKE\"," + " \"endAction\": \"BAKE\"," + " \"disconnectAction\": \"BAKE\"," " \"properties\":" " [{" - " \"actor\": \"greeting\"," + " \"actor\": \"{NAME}\"," " \"property\": \"positioninvalid\"," " \"value\": [300, 300, -1000]," - " \"alpha-function\": \"EGGS_OVER_EASY\"," + " \"alphaFunction\": \"EGGS_OVER_EASY\"," " \"relative\": true," - " \"time-period\": {" + " \"timePeriod\": {" " \"delay\": 0," " \"duration\": 3" " }" " }" " ]" " }," - " \"path-animation\": {" + " \"pathAnimation\": {" " \"duration\": 3.0," - " \"end-action\": \"DISCARD\"," - " \"disconnect-action\": \"BAKE_FINAL\"," + " \"endAction\": \"DISCARD\"," + " \"disconnectAction\": \"BAKE_FINAL\"," " \"properties\": [{" " \"actor\": \"greeting\"," " \"path\":\"pathDoesntExist\"," " \"forward\":[1,0,0]," - " \"alpha-function\": \"EASE_IN_OUT\"," - " \"time-period\": {" + " \"alphaFunction\": \"EASE_IN_OUT\"," + " \"timePeriod\": {" " \"delay\": 0," " \"duration\": 3" " }" @@ -338,33 +426,54 @@ int UtcDaliBuilderAnimationN(void) " \"name\": \"greeting\"," " \"type\": \"TextLabel\"," " \"text\": \"Touch me\"," - " \"styles\": [\"basic-text\"]," + " \"inherit\": [\"basicText\"]," " \"position\": [0, -120, 0]," " \"size\": [200, 200, 1]," " \"orientation\": [0, 0, 30]," " \"signals\": [{" - " \"name\": \"touched\"," + " \"name\": \"touch\"," " \"action\": \"play\"," " \"animation\": \"animate\"" " }]" + " }," + " {" + " \"name\": \"greeting2\"," + " \"type\": \"TextLabel\"," + " \"text\": \"Touch me\"" " }]" "}"); Builder builder = Builder::New(); builder.LoadFromString( json ); - builder.AddActors( Stage::GetCurrent().GetRootLayer() ); + builder.AddActors( application.GetScene().GetRootLayer() ); Animation anim = builder.CreateAnimation("animate"); // log warning line coverage - anim = builder.CreateAnimation("path-animation"); + anim = builder.CreateAnimation("pathAnimation"); + DALI_TEST_CHECK(anim); anim = builder.CreateAnimation("animate"); + DALI_TEST_CHECK(anim); anim = builder.CreateAnimation("animate2"); + DALI_TEST_CHECK(anim); + + // create referencing a different actor aka animation templates + Property::Map map; + map["NAME"] = "greeting2"; + anim = builder.CreateAnimation("animate2", map); + DALI_TEST_CHECK(anim); + + // alternative actor to use for FindChildByName + anim = builder.CreateAnimation("animate2", application.GetScene().GetRootLayer()); + DALI_TEST_CHECK(anim); + + // alternative actor to use for FindChildByName + anim = builder.CreateAnimation("animate2", map, application.GetScene().GetRootLayer()); + DALI_TEST_CHECK(anim); - DALI_TEST_CHECK(true); END_TEST; @@ -386,15 +495,16 @@ int UtcDaliBuilderConstantsP(void) "}," "\"stage\":" "[{" - " \"type\": \"ImageActor\"," + " \"type\": \"ImageView\"," + " \"name\": \"{NAME}\"," " \"size\": [100,100,1]," - " \"parent-origin\": \"TOP_LEFT\"," - " \"anchor-point\": \"{ANCHOR}\"," + " \"parentOrigin\": \"TOP_LEFT\"," + " \"anchorPoint\": \"{ANCHOR}\"," " \"padding\": \"{PADDING}\"," - " \"image\": { \"filename\": \"dir/{IMAGE_PATH}\" }," - " \"size-width\": \"{WIDTH}\"," + " \"image\": { \"url\": \"dir/{IMAGE_PATH}\" }," + " \"sizeWidth\": \"{WIDTH}\"," " \"signals\": [{" - " \"name\": \"touched\"," + " \"name\": \"touch\"," " \"action\": \"quit\"" " }]" "}]" @@ -403,9 +513,29 @@ int UtcDaliBuilderConstantsP(void) Builder builder = Builder::New(); builder.LoadFromString( json ); - builder.AddActors ( Stage::GetCurrent().GetRootLayer() ); + + builder.AddConstant( "NAME", "image" ); + + Property::Map map = builder.GetConstants(); + + Dali::Property::Value* pValue = map.Find( "NAME" ); + + DALI_TEST_CHECK( pValue ); + + pValue = map.Find( "IMAGE_PATH" ); + + DALI_TEST_CHECK( pValue ); + + Dali::Property::Value value = builder.GetConstant( "WIDTH" ); + + DALI_TEST_CHECK( value.GetType() != Property::NONE ); + + builder.AddActors ( application.GetScene().GetRootLayer() ); DALI_TEST_CHECK( builder ); + Actor actor = application.GetScene().GetRootLayer().FindChildByName("image"); + DALI_TEST_CHECK( actor ); + END_TEST; } @@ -416,48 +546,115 @@ int UtcDaliBuilderTemplatesAndStylesP(void) // JSON with a quit event when the actor is touched std::string json( "{\n" + "\"constants\":" + "{" + " \"SIZE\": [10,20,30]" + "}," "\"styles\":\n" "{\n" - " \"image-style\": \n" + " \"imageStyle\": \n" " {\n" " \"color\": [1,0,0,1],\n" " \"actors\": {\n" - " \"child-image\": {\n" - " \"color\": [0,1,0,1]\n" + " \"childImage\": {\n" + " \"color\": \"34\"\n" " }\n" " }\n" " }\n" "},\n" "\"templates\":\n" "{\n" - " \"image-tree\": { \n" - " \"type\": \"ImageActor\",\n" - " \"styles\": [\"image-style\"],\n" + " \"imageViewTemplate\": { \n" + " \"type\": \"ImageView\",\n" + " \"styles\": [\"imageStyle\"]\n" + " },\n" + " \"imageTree\": { \n" + " \"type\": \"ImageView\",\n" + " \"styles\": [\"imageStyle\"],\n" " \"name\": \"image\",\n" - " \"size\": [100,100,1],\n" + " \"size\": \"{SIZE}\",\n" " \"signals\": [{\n" - " \"name\": \"touched\",\n" + " \"name\": \"touch\",\n" " \"action\": \"quit\"\n" " }],\n" " \"actors\": [\n" " {\n" - " \"type\":\"ImageActor\",\n" - " \"name\":\"child-image\" \n" + " \"type\":\"ImageView\",\n" + " \"name\":\"childImage\", \n" + " \"color\": \n" + " {\n" + " \"r\": 10,\n" + " \"g\": 10,\n" + " \"b\": 10,\n" + " \"a\": 100\n" + " }\n" + " },\n" + " {\n" + " \"type\":\"imageViewTemplate\",\n" + " \"name\":\"childImage2\"\n" " }\n" " ]\n" " }\n" - "}\n" + "},\n" + "\"stage\":" + "[{" + " \"type\": \"imageTree\"," + " \"size\": [100,100,1]" + "}]" "}\n" ); + std::string stylejson( + "{\n" + " \"color\": [1,0,0,1],\n" + " \"actors\": {\n" + " \"childImage\": {\n" + " \"color\": \"#344353\"\n" + " }\n" + " }\n" + "}\n" + ); + + std::string templatejson( + "{ \n" + " \"type\": \"ImageView\",\n" + " \"styles\": [\"imageStyle\"],\n" + " \"name\": \"image\",\n" + " \"size\": \"{SIZE}\",\n" + " \"signals\": [{\n" + " \"name\": \"touch\",\n" + " \"action\": \"quit\"\n" + " }],\n" + " \"actors\": [\n" + " {\n" + " \"type\":\"ImageView\",\n" + " \"name\":\"childImage\" \n" + " }\n" + " ]\n" + "}\n" + ); + Builder builder = Builder::New(); builder.LoadFromString( json ); - ImageActor actor = ImageActor::DownCast( builder.Create( "image-tree" ) ); + ImageView actor = ImageView::DownCast( builder.Create( "imageTree" ) ); DALI_TEST_CHECK( actor ); + Dali::Property::Map map; + map["SIZE"] = Vector3(100,100,1); + actor = ImageView::DownCast( builder.Create( "imageTree", map ) ); + DALI_TEST_CHECK( actor ); + + // create from json snippet + actor = ImageView::DownCast( builder.CreateFromJson( templatejson ) ); + DALI_TEST_CHECK( actor ); + + // NB: already applied in create - DALI_TEST_CHECK( builder.ApplyStyle( "image-style", actor ) ); + DALI_TEST_CHECK( builder.ApplyStyle( "imageStyle", actor ) ); + + // apply from json snippet + DALI_TEST_CHECK( builder.ApplyFromJson( actor, stylejson ) ); END_TEST; } @@ -469,31 +666,31 @@ int UtcDaliBuilderRenderTasksP(void) // JSON with a quit event when the actor is touched std::string json( "{\n" - "\"render-tasks\":\n" + "\"renderTasks\":\n" "{\n" " \"task0\": {\n" - " \"source-actor\": \"image\",\n" - " \"camera-actor\": \"camera\" \n" + " \"sourceActor\": \"image\",\n" + " \"cameraActor\": \"camera\" \n" " }\n" "},\n" "\"stage\":\n" "[\n" " { \n" " \"type\": \"CameraActor\",\n" - " \"name\": \"image\"\n" + " \"name\": \"camera\"\n" " }, \n" " { \n" - " \"type\": \"ImageActor\",\n" + " \"type\": \"ImageView\",\n" " \"name\": \"image\",\n" " \"size\": [100,100,1],\n" " \"signals\": [{\n" - " \"name\": \"touched\",\n" + " \"name\": \"touch\",\n" " \"action\": \"quit\"\n" " }],\n" " \"actors\": [\n" " {\n" - " \"type\":\"ImageActor\",\n" - " \"name\":\"child-image\" \n" + " \"type\":\"ImageView\",\n" + " \"name\":\"childImage\" \n" " }\n" " ]\n" " }\n" @@ -504,13 +701,13 @@ int UtcDaliBuilderRenderTasksP(void) Builder builder = Builder::New(); builder.LoadFromString( json ); - unsigned int count = Stage::GetCurrent().GetRenderTaskList().GetTaskCount(); + unsigned int count = application.GetScene().GetRenderTaskList().GetTaskCount(); // coverage builder.CreateRenderTask( "task0" ); DALI_TEST_CHECK( count < - Stage::GetCurrent().GetRenderTaskList().GetTaskCount() ); + application.GetScene().GetRenderTaskList().GetTaskCount() ); END_TEST; } @@ -527,17 +724,17 @@ int UtcDaliBuilderChildActionP(void) " \"type\": \"Actor\",\n" " \"name\": \"actor\",\n" " \"size\": [100,100,1],\n" - " \"parent-origin\": \"TOP_LEFT\",\n" - " \"anchor-point\": \"TOP_LEFT\",\n" + " \"parentOrigin\": \"TOP_LEFT\",\n" + " \"anchorPoint\": \"TOP_LEFT\",\n" " \"actors\": [{\n" " \"type\": \"Actor\",\n" - " \"name\": \"sub-actor\"\n" + " \"name\": \"subActor\"\n" " }],\n" " \"signals\": [{\n" - " \"name\": \"touched\",\n" + " \"name\": \"touch\",\n" " \"action\": \"hide\",\n" " \"actor\": \"actor\",\n" - " \"child-actor\": \"sub-actor\"\n" + " \"childActor\": \"subActor\"\n" " }]\n" " }]\n" "}\n" @@ -545,7 +742,7 @@ int UtcDaliBuilderChildActionP(void) Builder builder = Builder::New(); builder.LoadFromString( json ); - builder.AddActors ( Stage::GetCurrent().GetRootLayer() ); + builder.AddActors ( application.GetScene().GetRootLayer() ); // Render and notify application.SendNotification(); @@ -553,17 +750,20 @@ int UtcDaliBuilderChildActionP(void) // Emit touch event and check that our quit method is called Integration::TouchEvent touchEvent; - touchEvent.points.push_back( TouchPoint ( 0, TouchPoint::Down, 10.0f, 10.0f ) ); + Integration::Point point; + point.SetState( PointState::DOWN ); + point.SetScreenPosition( Vector2( 10.0f, 10.0f ) ); + touchEvent.points.push_back( point ); application.ProcessEvent( touchEvent ); // Render and notify application.SendNotification(); application.Render(); - Actor actor = Stage::GetCurrent().GetRootLayer().FindChildByName("sub-actor"); + Actor actor = application.GetScene().GetRootLayer().FindChildByName("subActor"); DALI_TEST_CHECK( actor ); - DALI_TEST_CHECK( !actor.IsVisible() ); + DALI_TEST_CHECK( !actor.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) ); END_TEST; } @@ -580,16 +780,16 @@ int UtcDaliBuilderSetPropertyActionP(void) " \"type\": \"Actor\",\n" " \"name\": \"actor\",\n" " \"size\": [100,100,1],\n" - " \"parent-origin\": \"TOP_LEFT\",\n" - " \"anchor-point\": \"TOP_LEFT\",\n" + " \"parentOrigin\": \"TOP_LEFT\",\n" + " \"anchorPoint\": \"TOP_LEFT\",\n" " \"actors\": [{\n" " \"type\": \"Actor\",\n" - " \"name\": \"sub-actor\"\n" + " \"name\": \"subActor\"\n" " }],\n" " \"signals\": [{\n" - " \"name\": \"touched\",\n" + " \"name\": \"touch\",\n" " \"action\": \"set\",\n" - " \"actor\": \"sub-actor\",\n" + " \"actor\": \"subActor\",\n" " \"property\": \"visible\",\n" " \"value\": false\n" " }]\n" @@ -599,7 +799,7 @@ int UtcDaliBuilderSetPropertyActionP(void) Builder builder = Builder::New(); builder.LoadFromString( json ); - builder.AddActors ( Stage::GetCurrent().GetRootLayer() ); + builder.AddActors ( application.GetScene().GetRootLayer() ); // Render and notify application.SendNotification(); @@ -607,17 +807,20 @@ int UtcDaliBuilderSetPropertyActionP(void) // Emit touch event and check that our quit method is called Integration::TouchEvent touchEvent; - touchEvent.points.push_back( TouchPoint ( 0, TouchPoint::Down, 10.0f, 10.0f ) ); + Integration::Point point; + point.SetState( PointState::DOWN ); + point.SetScreenPosition( Vector2( 10.0f, 10.0f ) ); + touchEvent.points.push_back( point ); application.ProcessEvent( touchEvent ); // Render and notify application.SendNotification(); application.Render(); - Actor actor = Stage::GetCurrent().GetRootLayer().FindChildByName("sub-actor"); + Actor actor = application.GetScene().GetRootLayer().FindChildByName("subActor"); DALI_TEST_CHECK( actor ); - DALI_TEST_CHECK( !actor.IsVisible() ); + DALI_TEST_CHECK( !actor.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) ); END_TEST; } @@ -634,14 +837,14 @@ int UtcDaliBuilderGenericActionP(void) " \"type\": \"Actor\",\n" " \"name\": \"actor\",\n" " \"size\": [100,100,1],\n" - " \"parent-origin\": \"TOP_LEFT\",\n" - " \"anchor-point\": \"TOP_LEFT\",\n" + " \"parentOrigin\": \"TOP_LEFT\",\n" + " \"anchorPoint\": \"TOP_LEFT\",\n" " \"actors\": [{\n" " \"type\": \"Actor\",\n" - " \"name\": \"sub-actor\"\n" + " \"name\": \"subActor\"\n" " }],\n" " \"signals\": [{\n" - " \"name\": \"touched\",\n" + " \"name\": \"touch\",\n" " \"action\": \"hide\"\n" " }]\n" " }]\n" @@ -650,7 +853,7 @@ int UtcDaliBuilderGenericActionP(void) Builder builder = Builder::New(); builder.LoadFromString( json ); - builder.AddActors ( Stage::GetCurrent().GetRootLayer() ); + builder.AddActors ( application.GetScene().GetRootLayer() ); // Render and notify application.SendNotification(); @@ -658,17 +861,20 @@ int UtcDaliBuilderGenericActionP(void) // Emit touch event and check that our quit method is called Integration::TouchEvent touchEvent; - touchEvent.points.push_back( TouchPoint ( 0, TouchPoint::Down, 10.0f, 10.0f ) ); + Integration::Point point; + point.SetState( PointState::DOWN ); + point.SetScreenPosition( Vector2( 10.0f, 10.0f ) ); + touchEvent.points.push_back( point ); application.ProcessEvent( touchEvent ); // Render and notify application.SendNotification(); application.Render(); - Actor actor = Stage::GetCurrent().GetRootLayer().FindChildByName("actor"); + Actor actor = application.GetScene().GetRootLayer().FindChildByName("actor"); DALI_TEST_CHECK( actor ); - DALI_TEST_CHECK( !actor.IsVisible() ); + DALI_TEST_CHECK( !actor.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) ); END_TEST; } @@ -685,20 +891,46 @@ int UtcDaliBuilderPropertyNotificationP(void) " \"type\": \"Actor\",\n" " \"name\": \"actor\",\n" " \"size\": [100,100,1],\n" - " \"parent-origin\": \"TOP_LEFT\",\n" - " \"anchor-point\": \"TOP_LEFT\",\n" + " \"parentOrigin\": \"TOP_LEFT\",\n" + " \"anchorPoint\": \"TOP_LEFT\",\n" " \"actors\": [{\n" " \"type\": \"Actor\",\n" - " \"name\": \"sub-actor\"\n" + " \"name\": \"subActor\"\n" " }],\n" " \"signals\": [{\n" - " \"name\": \"touched\",\n" + " \"name\": \"touch\",\n" " \"action\": \"hide\"\n" " }],\n" " \"notifications\": [{\n" " \"property\": \"visible\",\n" " \"condition\": \"False\",\n" " \"action\": \"show\"\n" + " },\n" + " {\n" + " \"property\": \"positionX\",\n" + " \"condition\": \"LessThan\",\n" + " \"arg0\": 0.0,\n" + " \"action\": \"show\"\n" + " },\n" + " {\n" + " \"property\": \"positionY\",\n" + " \"condition\": \"GreaterThan\",\n" + " \"arg0\": 200.0,\n" + " \"action\": \"show\"\n" + " },\n" + " {\n" + " \"property\": \"positionZ\",\n" + " \"condition\": \"Inside\",\n" + " \"arg0\": 0.0,\n" + " \"arg1\": 10.0,\n" + " \"action\": \"show\"\n" + " },\n" + " {\n" + " \"property\": \"positionZ\",\n" + " \"condition\": \"Outside\",\n" + " \"arg0\": 40.0,\n" + " \"arg1\": 50.0,\n" + " \"action\": \"show\"\n" " }]\n" " }]\n" "}\n" @@ -706,7 +938,7 @@ int UtcDaliBuilderPropertyNotificationP(void) Builder builder = Builder::New(); builder.LoadFromString( json ); - builder.AddActors ( Stage::GetCurrent().GetRootLayer() ); + builder.AddActors ( application.GetScene().GetRootLayer() ); // Render and notify application.SendNotification(); @@ -714,7 +946,10 @@ int UtcDaliBuilderPropertyNotificationP(void) // Emit touch event and check that our quit method is called Integration::TouchEvent touchEvent; - touchEvent.points.push_back( TouchPoint ( 0, TouchPoint::Down, 10.0f, 10.0f ) ); + Integration::Point point; + point.SetState( PointState::DOWN ); + point.SetScreenPosition( Vector2( 10.0f, 10.0f ) ); + touchEvent.points.push_back( point ); application.ProcessEvent( touchEvent ); // Render and notify @@ -725,10 +960,1090 @@ int UtcDaliBuilderPropertyNotificationP(void) application.SendNotification(); application.Render(); - Actor actor = Stage::GetCurrent().GetRootLayer().FindChildByName("actor"); + Actor actor = application.GetScene().GetRootLayer().FindChildByName("actor"); + DALI_TEST_CHECK( actor ); + + DALI_TEST_CHECK( actor.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) ); + + END_TEST; +} + +int UtcDaliBuilderPropertyNotificationN(void) +{ + ToolkitTestApplication application; + + // JSON with a quit event when the actor is touched + std::string json( + "{\n" + " \"stage\":\n" + " [{\n" + " \"type\": \"Actor\",\n" + " \"notifications\": [{\n" + " \"property\": \"visible\",\n" + " \"condition\": \"ErrorCondition\",\n" + " \"action\": \"show\"\n" + " }]\n" + " }]\n" + "}\n" + ); + + try + { + Builder builder = Builder::New(); + builder.LoadFromString( json ); + builder.AddActors ( application.GetScene().GetRootLayer() ); + DALI_TEST_CHECK( false ); + } + catch(...) + { + DALI_TEST_CHECK( true ); + } + + END_TEST; +} + + + +int UtcDaliBuilderCustomPropertyP(void) +{ + ToolkitTestApplication application; + + // JSON with a quit event when the actor is touched + std::string json( + "{\n" + "\"templates\":\n" + "{\n" + " \"imageTree\": { \n" + " \"type\": \"ImageView\",\n" + " \"name\": \"image\",\n" + " \"size\": [100,100,1],\n" + " \"signals\": [{\n" + " \"name\": \"touch\",\n" + " \"action\": \"quit\"\n" + " }],\n" + " \"properties\": {\n" + " \"newproperty\": true\n" + " },\n" + " \"animatableProperties\": {\n" + " \"newAnimatableproperty\": 3\n" + " },\n" + " \"actors\": [\n" + " {\n" + " \"type\":\"ImageView\",\n" + " \"name\":\"childImage\" \n" + " }\n" + " ]\n" + " }\n" + "}\n" + "}\n" + ); + + Builder builder = Builder::New(); + builder.LoadFromString( json ); + + ImageView actor = ImageView::DownCast( builder.Create( "imageTree" ) ); + DALI_TEST_CHECK( actor ); + + // NB: already applied in create + Property::Index index = actor.GetPropertyIndex("newproperty"); + DALI_TEST_CHECK( Property::INVALID_INDEX != index ); + Property::Value value = actor.GetProperty(index); + DALI_TEST_CHECK( value.Get() == true ); + + index = actor.GetPropertyIndex("newAnimatableproperty"); + DALI_TEST_CHECK( Property::INVALID_INDEX != index ); + value = actor.GetProperty(index); + DALI_TEST_CHECK( value.Get() == 3 ); + + END_TEST; +} + +int UtcDaliBuilderCustomShaderP(void) +{ + ToolkitTestApplication application; + + // JSON with a quit event when the actor is touched + std::string json( + "{\n" + " \"stage\": [\n" + " {\n" + " \"type\": \"ImageView\",\n" + " \"name\": \"Image1\",\n" + " \"position\": [\n" + " 0.40461349487305,\n" + " 0.9150390625,\n" + " 0.0\n" + " ],\n" + " \"parentOrigin\": [0.5, 0.5, 0.5],\n" + " \"size\": [200, 200, 0],\n" + " \"effect\": \"Ripple2D\",\n" + " \"image\": {\n" + " \"url\": \"{DALI_IMAGE_DIR}gallery-medium-25.jpg\",\n" + " \"desiredWidth\": 200,\n" + " \"desiredHeight\": 80,\n" + " \"shader\": {\n" + " \"fragmentShader\": \"precision mediump float;\\nuniform sampler2D sTexture;\\nuniform vec4 uColor;\\nuniform float uAmplitude;\\nuniform float uTime;\\nvarying vec2 vTexCoord;\\nvoid main()\\n{\\n highp vec2 pos = -1.0 + 2.0 * vTexCoord;\\n highp float len = length(pos);\\n highp vec2 texCoord = vTexCoord + pos/len * sin( len * 12.0 - uTime * 4.0 ) * uAmplitude;\\n gl_FragColor = texture2D(sTexture, texCoord) * uColor;}\\n\\n\"\n" + " }\n" + " },\n" + " \"customAnimatableProperties\": {\n" + " \"uAmplitude\": 0.02,\n" + " \"uTime\": 0.0\n" + " },\n" + " \"signals\": [\n" + " {\n" + " \"name\": \"onScene\",\n" + " \"action\": \"play\",\n" + " \"animation\": \"Animation_1\"\n" + " }\n" + " ]\n" + " }\n" + " ],\n" + " \"animations\": {\n" + " \"Animation_1\": {\n" + " \"loop\":true,\n" + " \"properties\": [\n" + " {\n" + " \"actor\": \"Image1\",\n" + " \"property\": \"uTime\",\n" + " \"value\": 10.0,\n" + " \"alphaFunction\": \"LINEAR\",\n" + " \"timePeriod\": {\n" + " \"delay\": 0,\n" + " \"duration\": 10.0\n" + " }\n" + " }\n" + " ]\n" + " }\n" + " }\n" + "}\n" + + ); + + Builder builder = Builder::New(); + builder.LoadFromString( json ); + + builder.AddActors ( "stage", application.GetScene().GetRootLayer() ); + + // Render and notify + application.SendNotification(); + application.Render(); + + Actor actor = application.GetScene().GetRootLayer().FindChildByName("Image1"); + + // coverage + DALI_TEST_CHECK( actor ); + + END_TEST; +} + + +int UtcDaliBuilderLoadFromStringN(void) +{ + ToolkitTestApplication application; + + // JSON with a quit event when the actor is touched + std::string json( + "asdfsadf dsf asdf asdf {" + "\"stage\":" + "[{" + "\"type\": \"Actor\"," + "\"size\": [100,100,1]," + "\"parentOrigin\": \"TOP_LEFT\"," + "\"anchorPoint\": \"TOP_LEFT\"," + "\"signals\": [{" + "\"name\": \"touch\"," + "\"action\": \"quit\"" + "}]" + "}]" + "}" + ); + Builder builder = Builder::New(); + + bool assert1 = false; + + try + { + builder.LoadFromString( json ); + } + catch( Dali::DaliException& e ) + { + DALI_TEST_PRINT_ASSERT( e ); + DALI_TEST_EQUALS(e.condition, "!\"Cannot parse JSON\"", TEST_LOCATION); + assert1 = true; + } + + DALI_TEST_CHECK( assert1 ); + + END_TEST; +} + + +int UtcDaliBuilderAddActorsP(void) +{ + ToolkitTestApplication application; + + // JSON with a quit event when the actor is touched + std::string json( + "{\n" + " \"arbitarysection\":\n" + " [{\n" + " \"type\": \"Actor\",\n" + " \"name\": \"actor\",\n" + " \"size\": [100,100,1],\n" + " \"parentOrigin\": \"TOP_LEFT\",\n" + " \"anchorPoint\": \"TOP_LEFT\",\n" + " \"actors\": [{\n" + " \"type\": \"Actor\",\n" + " \"name\": \"subActor\",\n" + " \"visible\": false\n" + " }],\n" + " \"signals\": [{\n" + " \"name\": \"touch\",\n" + " \"action\": \"hide\",\n" + " \"actor\": \"actor\",\n" + " \"childActor\": \"subActor\"\n" + " }]\n" + " }]\n" + "}\n" + ); + + Builder builder = Builder::New(); + builder.LoadFromString( json ); + builder.AddActors ( "arbitarysection", application.GetScene().GetRootLayer() ); + + // Render and notify + application.SendNotification(); + application.Render(); + + Actor actor = application.GetScene().GetRootLayer().FindChildByName("subActor"); DALI_TEST_CHECK( actor ); - DALI_TEST_CHECK( actor.IsVisible() ); + DALI_TEST_CHECK( !actor.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) ); + + END_TEST; +} + +int UtcDaliBuilderPathConstraintsP(void) +{ + ToolkitTestApplication application; + + // JSON with a quit event when the actor is touched + std::string json( + "{\n" + " \"constants\":\n" + " {\n" + " \"FB_WIDTH\": 200.0,\n" + " \"FB_HEIGHT\": 200.0,\n" + " \"FB_SIZE\": [200,200],\n" + " \"FB_ASPECT_RATIO\": 1\n" + " },\n" + " \"stage\": [\n" + " {\n" + " \"type\": \"ImageView\",\n" + " \"name\": \"Image1\",\n" + " \"size\": [200, 200, 0],\n" + " \"parentOrigin\": [0.5, 0.5, 0.5],\n" + " \"effect\": \"Ripple2D\",\n" + " \"image\": {\n" + " \"url\": \"{DALI_IMAGE_DIR}gallery-medium-25.jpg\"\n" + " },\n" + " \"signals\": [\n" + " {\n" + " \"name\": \"onScene\",\n" + " \"action\": \"play\",\n" + " \"animation\": \"pathAnimation\"\n" + " },\n" + " {\n" + " \"name\": \"onScene\",\n" + " \"action\": \"applyConstraint\",\n" + " \"constrainer\": \"constrainer0\",\n" + " \"properties\":\n" + " [\n" + " {\n" + " \"source\": \"Image1\",\n" + " \"sourceProperty\": \"positionX\",\n" + " \"target\": \"Image1\",\n" + " \"targetProperty\": \"colorRed\",\n" + " \"range\": [-300,300]\n" + " }\n" + " ]\n" + " },\n" + " {\n" + " \"name\": \"onScene\",\n" + " \"action\": \"applyConstraint\",\n" + " \"constrainer\": \"constrainer1\",\n" + " \"properties\":\n" + " [\n" + " {\n" + " \"source\": \"Image1\",\n" + " \"sourceProperty\": \"positionX\",\n" + " \"target\": \"Image1\",\n" + " \"targetProperty\": \"colorBlue\",\n" + " \"range\": [-300,300]\n" + " }\n" + " ]\n" + " },\n" + " {\n" + " \"name\": \"offScene\",\n" + " \"action\": \"removeConstraints\",\n" + " \"constrainer\": \"constrainer0\",\n" + " \"properties\":\n" + " [\n" + " {\n" + " \"source\": \"Image1\",\n" + " \"sourceProperty\": \"positionX\",\n" + " \"target\": \"Image1\",\n" + " \"targetProperty\": \"colorRed\",\n" + " \"range\": [-300,300]\n" + " }\n" + " ]\n" + " },\n" + " {\n" + " \"name\": \"offScene\",\n" + " \"action\": \"removeConstraints\",\n" + " \"constrainer\": \"constrainer1\",\n" + " \"properties\":\n" + " [\n" + " {\n" + " \"source\": \"Image1\",\n" + " \"sourceProperty\": \"positionX\",\n" + " \"target\": \"Image1\",\n" + " \"targetProperty\": \"colorBlue\",\n" + " \"range\": [-300,300]\n" + " }\n" + " ]\n" + " }\n" + " ]\n" + " }\n" + " ],\n" + " \"paths\":\n" + " {\n" + " \"path0\":\n" + " {\n" + " \"points\":[ [-150, -50, 0], [0.0,70.0,0.0], [190.0,-150.0,0.0] ],\n" + " \"curvature\":0.35\n" + " }\n" + " },\n" + " \"constrainers\":\n" + " {\n" + " \"constrainer0\":\n" + " {\n" + " \"type\": \"PathConstrainer\",\n" + " \"points\": [ [0, 0, 0], [0,0,0], [0,0,0] ],\n" + " \"controlPoints\": [ [0, 0, 0], [0,0,0], [0,0,0] ]\n" + " },\n" + " \"constrainer1\":\n" + " {\n" + " \"type\": \"LinearConstrainer\",\n" + " \"value\": [ 0, 0, 0 ]\n" + " }\n" + " },\n" + " \"animations\": {\n" + " \"pathAnimation\": {\n" + " \"duration\": 3.0,\n" + " \"properties\":\n" + " [{\n" + " \"actor\": \"Image1\",\n" + " \"path\":\"path0\",\n" + " \"forward\":[1,0,0],\n" + " \"alphaFunction\": \"EASE_IN_OUT\",\n" + " \"timePeriod\": {\n" + " \"delay\": 0,\n" + " \"duration\": 3\n" + " }\n" + " },\n" + " {\n" + " \"actor\": \"Image1\",\n" + " \"property\": \"uTime\",\n" + " \"value\": 10.0,\n" + " \"alphaFunction\": \"LINEAR\",\n" + " \"timePeriod\": {\n" + " \"delay\": 0,\n" + " \"duration\": 10.0\n" + " },\n" + " \"gui-builder-timeline-color\": \"#8dc0da\"\n" + " }]\n" + " },\n" + " \"Animation_1\": {\n" + " \"loop\":true,\n" + " \"properties\": [\n" + " {\n" + " \"actor\": \"Image1\",\n" + " \"property\": \"uTime\",\n" + " \"value\": 10.0,\n" + " \"alphaFunction\": \"LINEAR\",\n" + " \"timePeriod\": {\n" + " \"delay\": 0,\n" + " \"duration\": 10.0\n" + " },\n" + " \"gui-builder-timeline-color\": \"#8dc0da\"\n" + " }\n" + " ]\n" + " }\n" + " }\n" + "}\n"); + + Builder builder = Builder::New(); + + // frame buffer coverage + builder.LoadFromString( json ); + + // Render and notify + application.SendNotification(); + application.Render(); + + Dali::Path path = builder.GetPath( "path0" ); + DALI_TEST_CHECK( path ); + + Dali::Path path2 = builder.GetPath( "path0" ); + DALI_TEST_CHECK( path2 ); + DALI_TEST_CHECK( path == path2 ); + + Dali::PathConstrainer constrainer0 = builder.GetPathConstrainer( "constrainer0" ); + DALI_TEST_CHECK( constrainer0 ); + + Dali::PathConstrainer constrainer0_2 = builder.GetPathConstrainer( "constrainer0" ); + DALI_TEST_CHECK( constrainer0_2 ); + DALI_TEST_CHECK( constrainer0 == constrainer0_2 ); + + Dali::LinearConstrainer constrainer1 = builder.GetLinearConstrainer( "constrainer1" ); + DALI_TEST_CHECK( constrainer1 ); + + Dali::LinearConstrainer constrainer1_2 = builder.GetLinearConstrainer( "constrainer1" ); + DALI_TEST_CHECK( constrainer1 == constrainer1_2 ); + + // For coverage + + Actor actor = Actor::New(); + application.GetScene().Add( actor ); + builder.AddActors( actor ); + + // Render and notify + application.SendNotification(); + application.Render(); + + actor.GetChildAt( 0 ).Unparent(); + + END_TEST; +} + +#define CHECK_MAP_ELEMENT( xMap, xKey, xType, xPropType, xExpected, xLocation ) \ + { \ + Property::Value* value = xMap->Find( xKey ); \ + DALI_TEST_EQUALS( value==NULL, false, xLocation); \ + if( value != NULL ) \ + { \ + DALI_TEST_EQUALS( value->GetType(), xPropType, xLocation ); \ + xType result; \ + value->Get(result); \ + DALI_TEST_EQUALS( result, xExpected, TEST_LOCATION ); \ + std::ostringstream oss; \ + oss << "Animation element " << xKey << "= " << result << std::endl; \ + tet_printf( oss.str().c_str() ); \ + } \ + else \ + { \ + tet_printf("Can't find map element " xKey "\n"); \ + } \ + } + + +int UtcDaliBuilderMapping01(void) +{ + ToolkitTestApplication application; + + const char* json = + "{\n" + " \"mappings\":\n" + " {\n" + " \"buttonPressFadeOut\":{\n" + " \"alphaFunction\":\"EASE_OUT\",\n" + " \"timePeriod\":{\n" + " \"delay\":0.0,\n" + " \"duration\":0.4\n" + " }\n" + " },\n" + " \"buttonPressFadeIn\":{\n" + " \"alphaFunction\":\"EASE_IN\",\n" + " \"timePeriod\":{\n" + " \"delay\":0.4,\n" + " \"duration\":0.5\n" + " }\n" + " },\n" + " \"transition:buttonPressed\":\n" + " [\n" + " {\n" + " \"target\": \"unselectedBackgroundRenderer\",\n" + " \"property\": \"opacity\",\n" + " \"value\": 0,\n" + " \"animator\":\"\"\n" + " }\n" + " ],\n" + " \"transition:buttonReleased\":\n" + " [\n" + " {\n" + " \"target\": \"unselectedBackgroundRenderer\",\n" + " \"property\": \"opacity\",\n" + " \"value\": 1,\n" + " \"animator\":\"\"\n" + " },\n" + " {\n" + " \"target\": \"unselectedForegroundRenderer\",\n" + " \"property\": \"scale\",\n" + " \"value\": [ 1, 1, 1 ],\n" + " \"animator\":\"\"\n" + " },\n" + " {\n" + " \"target\": \"selectedBackgroundRenderer\",\n" + " \"property\": \"opacity\",\n" + " \"value\": 0,\n" + " \"animator\": \"\"\n" + " },\n" + " {\n" + " \"target\": \"selectedForegroundRenderer\",\n" + " \"property\": \"scale\",\n" + " \"value\": [ 0, 0, 0 ],\n" + " \"animator\":\"\"\n" + " }\n" + " ]\n" + " },\n" + " \"styles\":\n" + " {\n" + " \"testbutton\":\n" + " {\n" + " \"pressTransition\":\"\",\n" + " \"releaseTransition\":\"\"\n" + " }\n" + " }\n" + "}\n"; + + Builder builder = Builder::New(); + builder.LoadFromString( json ); + + Test::TestButton testButton = Test::TestButton::New(); + application.GetScene().Add( testButton ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_CHECK( builder.ApplyStyle( "testbutton", testButton ) ); + + // Now check that it has loaded the transition correctly: + Property::Value transition = testButton.GetProperty(Test::TestButton::Property::PRESS_TRANSITION); + DALI_TEST_EQUALS( transition.GetType(), Property::ARRAY, TEST_LOCATION ); + Property::Array* array = transition.GetArray(); + + DALI_TEST_EQUALS( array->Size(), 1, TEST_LOCATION ); + Property::Value element = array->GetElementAt(0); + DALI_TEST_CHECK( element.GetType() == Property::MAP ); + Property::Map* map = element.GetMap(); + + CHECK_MAP_ELEMENT(map, "target", std::string, Property::STRING, "unselectedBackgroundRenderer", TEST_LOCATION); + CHECK_MAP_ELEMENT(map, "property", std::string, Property::STRING, "opacity", TEST_LOCATION); + CHECK_MAP_ELEMENT(map, "alphaFunction", int, Property::INTEGER, (int)Dali::AlphaFunction::EASE_OUT, TEST_LOCATION); + CHECK_MAP_ELEMENT(map, "timePeriodDelay", float, Property::FLOAT, 0.0f, TEST_LOCATION); + CHECK_MAP_ELEMENT(map, "timePeriodDuration", float, Property::FLOAT, 0.4f, TEST_LOCATION); + + END_TEST; +} + + +int UtcDaliBuilderMappingCycleCheck(void) +{ + ToolkitTestApplication application; + + std::string json( + "{\n" + " \"mappings\":\n" + " {\n" + " \"cyclicKey1\":\"\",\n" + " \"cyclicKey2\":\"\",\n" + " \"cyclicKey3\":\"\",\n" + " \"FadeOut\":{\n" + " \"alphaFunction\":\"EASE_IN\",\n" + " \"timePeriod\":{\n" + " \"delay\":\"\",\n" + " \"duration\":0.6\n" + " }\n" + " },\n" + " \"transition:buttonPressed\":\n" + " [\n" + " {\n" + " \"target\": \"\",\n" + " \"property\": \"\",\n" + " \"value\": 0,\n" + " \"animator\":\"\"\n" + " }\n" + " ]\n" + " },\n" + " \"styles\":\n" + " {\n" + " \"testbutton\":\n" + " {\n" + " \"pressTransition\":\"\",\n" + " \"releaseTransition\":\"\",\n" + " \"disabledTransition\":\"\",\n" + " \"enabledTransition\":\"\"\n" + " }\n" + " }\n" + "}\n"); + + Builder builder = Builder::New(); + builder.LoadFromString( json ); + + Test::TestButton testButton = Test::TestButton::New(); + application.GetScene().Add( testButton ); + + // Render and notify + application.SendNotification(); + application.Render(); + + DALI_TEST_CHECK( builder.ApplyStyle( "testbutton", testButton ) ); + + // Now check that it has loaded the transition correctly: + Property::Value transition = testButton.GetProperty(Test::TestButton::Property::PRESS_TRANSITION); + DALI_TEST_EQUALS( transition.GetType(), Property::ARRAY, TEST_LOCATION ); + Property::Array* array = transition.GetArray(); + + DALI_TEST_EQUALS( array->Size(), 1, TEST_LOCATION ); + Property::Value element = array->GetElementAt(0); + DALI_TEST_CHECK( element.GetType() == Property::MAP ); + Property::Map* map = element.GetMap(); + + CHECK_MAP_ELEMENT(map, "target", std::string, Property::STRING, "", TEST_LOCATION); + CHECK_MAP_ELEMENT(map, "property", std::string, Property::STRING, "", TEST_LOCATION); + CHECK_MAP_ELEMENT(map, "timePeriodDuration", float, Property::FLOAT, 0.6f, TEST_LOCATION); + + END_TEST; +} + +int UtcDaliBuilderTypeCasts(void) +{ + ToolkitTestApplication application; + + std::string json( + "{" + "\"stage\":" + "[{" + "\"type\": \"Layer\"," + "\"maximumSize\": { \"typeCast\":\"vector2\", \"value\":[100,15] }," + "\"position\": { \"typeCast\":\"vector3\", \"value\":[100,10,1] }," + "\"color\": { \"typeCast\":\"vector4\", \"value\":[0.5,0.5,0.5,1] }," + "\"sensitive\": { \"typeCast\":\"boolean\", \"value\":false }," + "\"orientation\": { \"typeCast\":\"rotation\", \"value\":[10,10,10,10] }," + "\"colorMode\": { \"typeCast\":\"string\", \"value\":\"USE_OWN_MULTIPLY_PARENT_COLOR\" }," + "\"clippingBox\": { \"typeCast\":\"rect\", \"value\":[10,10,10,10] }," + "\"padding\": { \"typeCast\":\"extents\", \"value\":[10,10,10,10] }" + "}]" + "}" + ); + + Actor rootActor = Actor::New(); + application.GetScene().Add( rootActor ); + + Builder builder = Builder::New(); + builder.LoadFromString( json ); + builder.AddActors( rootActor ); + + application.SendNotification(); + application.Render(); + + Actor createdActor = rootActor.GetChildAt( 0 ); + DALI_TEST_EQUALS( createdActor.GetProperty< Vector2 >( Actor::Property::MAXIMUM_SIZE ), Vector2(100.0f,15.0f), TEST_LOCATION ); + DALI_TEST_EQUALS( createdActor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION ), Vector3(100.0f,10.0f,1.0f), TEST_LOCATION ); + DALI_TEST_EQUALS( createdActor.GetCurrentProperty< Vector4 >( Actor::Property::COLOR ), Vector4(0.5f,0.5f,0.5f,1.0f), TEST_LOCATION ); + DALI_TEST_EQUALS( createdActor.GetProperty< bool >( Actor::Property::SENSITIVE ), false, TEST_LOCATION ); + DALI_TEST_EQUALS( createdActor.GetProperty< ColorMode >( Actor::Property::COLOR_MODE ), USE_OWN_MULTIPLY_PARENT_COLOR, TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliBuilderBuilderControl(void) +{ + ToolkitTestApplication application; + + std::string json( + "{" + "\"stage\":" + "[{" + "\"type\": \"BuilderControl\"," + "\"integerProperty\": 10," + "\"matrix3Property\": [ 1,2,3,4,5,6,7,8,9 ]," + "\"matrixProperty\": [ 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16 ]," + "\"noneProperty\": 10" + "}]" + "}" + ); + + Actor rootActor = Actor::New(); + application.GetScene().Add( rootActor ); + + Builder builder = Builder::New(); + builder.LoadFromString( json ); + builder.AddActors( rootActor ); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS( BuilderControlProperty::gSetPropertyCalledCount, 4, TEST_LOCATION ); + + END_TEST; +} + +int UtcDaliBuilderCustomControl(void) +{ + ToolkitTestApplication application; + + std::string json( + "{" + "\"stage\":" + "[{" + "\"type\": \"DummyControl\"," + "\"name\": \"I can haz custom Control\"" + "}]" + "}" + ); + + Actor rootActor = Actor::New(); + application.GetScene().Add( rootActor ); + + Builder builder = Builder::New(); + builder.LoadFromString( json ); + builder.AddActors( rootActor ); + + application.SendNotification(); + application.Render(); + + Actor customControl = rootActor.FindChildByName( "I can haz custom Control" ); + + // Test that we have the correct type of custom control + DummyControl dummyControl = DummyControl::DownCast( customControl ); + DALI_TEST_CHECK( dummyControl ); + if( dummyControl ) + { + DALI_TEST_CHECK( typeid(dummyControl.GetImplementation()) == typeid(DummyControlImpl) ); + } + + END_TEST; +} + +int UtcDaliBuilderActionsWithParams(void) +{ + ToolkitTestApplication application; + + // JSON with a quit event when the actor is touched + std::string json( + "{\n" + "\"stage\":\n" + "[\n" + " { \n" + " \"type\": \"ImageView\",\n" + " \"name\": \"image\",\n" + " \"size\": [100,100,1],\n" + " \"signals\": [{\n" + " \"name\": \"touch\",\n" + " \"action\": \"show\",\n" + " \"parameters\": {\n" + " \"property1\" : 10,\n" + " \"property2\" : [1,2],\n" + " \"property3\" : [1,2,3],\n" + " \"property4\" : [1,2,3,4]\n" + " }\n" + " }]\n" + " }\n" + "]\n" + "}\n" + ); + + Builder builder = Builder::New(); + builder.LoadFromString( json ); + builder.AddActors( application.GetScene().GetRootLayer() ); + + DALI_TEST_CHECK( true ); // For Coverage + + END_TEST; +} + +int UtcDaliBuilderConfigurationP(void) +{ + ToolkitTestApplication application; + + // JSON with a quit event when the actor is touched + std::string json( + "{\n" + " \"config\":\n" + " {\n" + " \"alwaysShowFocus\":true\n" + " }\n" + "}\n" + ); + + Builder builder = Builder::New(); + builder.LoadFromString( json ); + + Property::Map map = builder.GetConfigurations(); + + Dali::Property::Value* pValue = map.Find( "alwaysShowFocus" ); + + DALI_TEST_CHECK( pValue ); + + bool value = pValue->Get(); + + DALI_TEST_CHECK( value ); + + END_TEST; +} + + +int UtcDaliBase64EncodingP(void) +{ + std::vector data = { 0, 1, 2, 3, 4, 5, std::numeric_limits::min(), std::numeric_limits::max() }; + + Property::Value value; + EncodeBase64PropertyData( value, data ); + + std::cout << "Max uint32_t:" << std::numeric_limits::max() << std::endl; + std::cout << "Input data: "; + std::ostream_iterator out_it (std::cout,", "); + std::copy ( data.begin(), data.end(), out_it ); + std::cout << std::endl; + + std::string output; + DALI_TEST_CHECK( value.Get( output ) ); + DALI_TEST_EQUALS( output, "AAAAAAEAAAACAAAAAwAAAAQAAAAFAAAAAAAAAP////8", TEST_LOCATION ); + + std::cout << "Output data: " << output << std::endl; + + END_TEST; +} + +int UtcDaliBase64EncodingN(void) +{ + tet_infoline( "Test encoding an empty vector returns empty string" ); + std::vector data; + + Property::Value value; + EncodeBase64PropertyData( value, data ); + + std::string output; + DALI_TEST_CHECK( value.Get( output ) ); + DALI_TEST_EQUALS( output.empty(), true, TEST_LOCATION ); + + END_TEST; +} + +template +int b64l(std::vector&data) +{ + auto lengthInBytes = 4*data.size(); + return ceil( lengthInBytes * 1.33333f ); +} + +int UtcDaliBase64EncodingP02(void) +{ + tet_infoline( "Test encoding vectors of lengths m .. m+4 encode and decode back to the same length vectors" ); + + std::vector testData; + for(int i=0; i<8; ++i ) // 8 chosen to stay within single string output + { + testData.push_back(i); + } + Property::Value value; + EncodeBase64PropertyData( value, testData ); + + std::string output; + DALI_TEST_CHECK( value.Get( output ) ); + DALI_TEST_EQUALS( output.empty(), false, TEST_LOCATION); + DALI_TEST_EQUALS( output.length(), b64l(testData), TEST_LOCATION ); + + std::vector outData; + DecodeBase64PropertyData( value, outData ); + DALI_TEST_EQUALS( testData.size(), outData.size(), TEST_LOCATION ); + DALI_TEST_EQUALS( std::equal( testData.begin(), testData.end(), outData.begin()), true, TEST_LOCATION ); + + // n+1 + testData.push_back( 12345 ); + EncodeBase64PropertyData( value, testData ); + + DALI_TEST_CHECK( value.Get( output ) ); + DALI_TEST_EQUALS( output.empty(), false, TEST_LOCATION); + DALI_TEST_EQUALS( output.length(), b64l(testData), TEST_LOCATION ); + + outData.clear(); + DecodeBase64PropertyData( value, outData ); + DALI_TEST_EQUALS( testData.size(), outData.size(), TEST_LOCATION ); + DALI_TEST_EQUALS( std::equal( testData.begin(), testData.end(), outData.begin()), true, TEST_LOCATION ); + + // n+2 + testData.push_back( 67890 ); + EncodeBase64PropertyData( value, testData ); + + DALI_TEST_CHECK( value.Get( output ) ); + DALI_TEST_EQUALS( output.empty(), false, TEST_LOCATION); + DALI_TEST_EQUALS( output.length(), b64l(testData), TEST_LOCATION ); + + outData.clear(); + DecodeBase64PropertyData( value, outData ); + DALI_TEST_EQUALS( testData.size(), outData.size(), TEST_LOCATION ); + DALI_TEST_EQUALS( std::equal( testData.begin(), testData.end(), outData.begin()), true, TEST_LOCATION ); + + // n+3 + testData.push_back( -1 ); + EncodeBase64PropertyData( value, testData ); + + DALI_TEST_CHECK( value.Get( output ) ); + DALI_TEST_EQUALS( output.empty(), false, TEST_LOCATION); + DALI_TEST_EQUALS( output.length(), b64l(testData), TEST_LOCATION ); + + outData.clear(); + DecodeBase64PropertyData( value, outData ); + DALI_TEST_EQUALS( testData.size(), outData.size(), TEST_LOCATION ); + DALI_TEST_EQUALS( std::equal( testData.begin(), testData.end(), outData.begin()), true, TEST_LOCATION ); + + + END_TEST; +} + + +int UtcDaliBase64EncodingP03(void) +{ + tet_infoline( "Test encoding a vector of length 12 has output within single string" ); + + std::vector testData; + for(int i=0; i<12; ++i ) + { + testData.push_back(i); + } + Property::Value value; + EncodeBase64PropertyData( value, testData ); + + std::string output; + DALI_TEST_CHECK( value.Get( output ) ); + DALI_TEST_EQUALS( output.empty(), false, TEST_LOCATION); + DALI_TEST_EQUALS( output.length(), b64l(testData), TEST_LOCATION ); + + std::vector outData; + DecodeBase64PropertyData( value, outData ); + DALI_TEST_EQUALS( testData.size(), outData.size(), TEST_LOCATION ); + + END_TEST; +} + + +int UtcDaliBase64EncodingP04(void) +{ + tet_infoline( "Test encoding a vector of length 13 has output split over 2 strings" ); + + std::vector testData; + for(int i=0; i<13; ++i ) + { + testData.push_back(i); + } + Property::Value value; + EncodeBase64PropertyData( value, testData ); + + auto array = value.GetArray(); + DALI_TEST_CHECK( array ); + + DALI_TEST_EQUALS( array->Count(), 2, TEST_LOCATION ); + + std::vector outData; + DecodeBase64PropertyData( value, outData ); + DALI_TEST_EQUALS( testData.size(), outData.size(), TEST_LOCATION ); + + END_TEST; +} + + +int UtcDaliBase64EncodingP05(void) +{ + tet_infoline( "Test encoding a vector of length 24 has output split over 2 strings" ); + + std::vector testData; + for(int i=0; i<24; ++i ) + { + testData.push_back(i); + } + Property::Value value; + EncodeBase64PropertyData( value, testData ); + + auto array = value.GetArray(); + DALI_TEST_CHECK( array ); + + DALI_TEST_EQUALS( array->Count(), 2, TEST_LOCATION ); + + std::vector outData; + DecodeBase64PropertyData( value, outData ); + DALI_TEST_EQUALS( testData.size(), outData.size(), TEST_LOCATION ); + + END_TEST; +} + + +int UtcDaliBase64EncodingP06(void) +{ + tet_infoline( "Test encoding a vector of arbitrary length decodes OK." ); + + std::vector testData; + for(int i=0; i<97; ++i ) + { + testData.push_back(i); + } + Property::Value value; + EncodeBase64PropertyData( value, testData ); + + auto array = value.GetArray(); + DALI_TEST_CHECK( array ); + + std::vector outData; + DecodeBase64PropertyData( value, outData ); + DALI_TEST_EQUALS( testData.size(), outData.size(), TEST_LOCATION ); + + END_TEST; +} + + +int UtcDaliBase64DecodingN01(void) +{ + tet_infoline( "Test decoding empty string results in empty data" ); + + Property::Value value(""); + std::vector outputData; + DecodeBase64PropertyData( value, outputData); + DALI_TEST_EQUALS( outputData.size(), 0, TEST_LOCATION ); + END_TEST; +} + + +int UtcDaliBase64DecodingN02(void) +{ + tet_infoline( "Test decoding array with non-string values results in empty data" ); + + Property::Array array; + array.Resize(2); + array[0] = "Stuff, things"; + array[1] = 1; + Property::Value value(array); + + std::vector outputData; + DecodeBase64PropertyData( value, outputData); + DALI_TEST_EQUALS( outputData.size(), 0, TEST_LOCATION ); + END_TEST; +} + +int UtcDaliBase64DecodingP01(void) +{ + tet_infoline( "Test decoding string of known data gives expected result"); + + std::string testInput("//////7+/v4DAgEA"); + std::vector expectedResults = { 0xffffffff, 0xfefefefe, 0x00010203 }; + + std::vector outputData; + DecodeBase64PropertyData(Property::Value(testInput), outputData); + + DALI_TEST_EQUALS( std::equal( expectedResults.begin(), expectedResults.end(), outputData.begin() ), true, + TEST_LOCATION ); END_TEST; }