X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-BubbleEmitter.cpp;h=3294f66f3476d0271c7307ce4cba20d5786bff56;hp=e8f0d98668357d28a03a20c03b31f370ed7a8423;hb=c01b6a044893962dbc4ec47aeca60bf3b5d09766;hpb=96d995c2f22cb20080496e7442c4683eccc62a99 diff --git a/automated-tests/src/dali-toolkit/utc-Dali-BubbleEmitter.cpp b/automated-tests/src/dali-toolkit/utc-Dali-BubbleEmitter.cpp index e8f0d98..3294f66 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-BubbleEmitter.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-BubbleEmitter.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -169,7 +169,7 @@ int UtcDaliBubbleEmitterSetBackground(void) Texture shapeImage = CreateSolidColorTexture( application, Color::GREEN, 5, 5 ); BubbleEmitter emitter = BubbleEmitter::New( Vector2(50.f,50.f),shapeImage, 200, Vector2( 5.f, 10.f )); - RenderTaskList taskList = Stage::GetCurrent().GetRenderTaskList(); + RenderTaskList taskList = application.GetScene().GetRenderTaskList(); unsigned int taskCount = taskList.GetTaskCount(); Texture bgImage = CreateSolidColorTexture( application, Color::RED, 50, 50 ); @@ -197,10 +197,10 @@ int UtcDaliBubbleEmitterSetBubbleScale(void) BubbleEmitter emitter = BubbleEmitter::New( Vector2(50.f,50.f),shapeImage, 150, Vector2( 5.f, 10.f )); DALI_TEST_CHECK(emitter); Actor root = emitter.GetRootActor(); - Stage::GetCurrent().Add( root ); - root.SetPosition( Vector3::ZERO ); - root.SetParentOrigin( ParentOrigin::CENTER ); - root.SetAnchorPoint( AnchorPoint::CENTER ); + application.GetScene().Add( root ); + root.SetProperty( Actor::Property::POSITION, Vector3::ZERO ); + root.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER ); + root.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER ); TestGlAbstraction& gl = application.GetGlAbstraction(); @@ -274,7 +274,7 @@ int UtcDaliBubbleEmitterEmitBubble(void) Actor root = emitter.GetRootActor(); Renderer bubbleRenderer = root.GetRendererAt( 0 ); - Stage::GetCurrent().Add( root ); + application.GetScene().Add( root ); DALI_TEST_CHECK( bubbleRenderer ); Property::Index propertyIndex0 = bubbleRenderer.GetPropertyIndex( "uPercentage[0]" ); @@ -320,10 +320,10 @@ int UtcDaliBubbleEmitterRestore(void) Texture shapeImage = CreateSolidColorTexture( application, Color::GREEN, 5, 5 ); BubbleEmitter emitter = BubbleEmitter::New( movementArea,shapeImage, 90, Vector2( 5.f, 10.f )); Actor root = emitter.GetRootActor(); - Stage::GetCurrent().Add( root ); - root.SetPosition( Vector3::ZERO ); - root.SetParentOrigin( ParentOrigin::CENTER ); - root.SetAnchorPoint( AnchorPoint::CENTER ); + application.GetScene().Add( root ); + root.SetProperty( Actor::Property::POSITION, Vector3::ZERO ); + root.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER ); + root.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER ); Renderer renderer = root.GetRendererAt( 0 ); DALI_TEST_CHECK( renderer );