X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-AnimatedVectorImageVisual.cpp;h=b692ebb94daf50cac63214cae7ae54fc0bfb39ba;hp=794a0cda1de89313d4e59fad57f700558bfdd05e;hb=34acf01671928c22fe260fe8aa365ec2d0e05525;hpb=f5829e20b7d09df9fd925b928818737e2cd22e1e diff --git a/automated-tests/src/dali-toolkit/utc-Dali-AnimatedVectorImageVisual.cpp b/automated-tests/src/dali-toolkit/utc-Dali-AnimatedVectorImageVisual.cpp index 794a0cd..b692ebb 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-AnimatedVectorImageVisual.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-AnimatedVectorImageVisual.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2018 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -21,6 +21,7 @@ #include #include #include +#include #include #include #include @@ -29,6 +30,7 @@ #include #include #include +#include #include "dummy-control.h" using namespace Dali; @@ -48,6 +50,7 @@ namespace { const char* TEST_VECTOR_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/insta_camera.json"; +const char* TEST_VECTOR_IMAGE_INVALID_FILE_NAME = "invalid.json"; bool gAnimationFinishedSignalFired = false; @@ -73,8 +76,8 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual01(void) DummyControl actor = DummyControl::New( true ); DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() ); dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); - actor.SetSize( 200.0f, 200.0f ); - Stage::GetCurrent().Add( actor ); + actor.SetProperty( Actor::Property::SIZE, Vector2( 200.0f, 200.0f ) ); + application.GetScene().Add( actor ); application.SendNotification(); application.Render(); @@ -84,7 +87,7 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual01(void) Renderer renderer = actor.GetRendererAt( 0u ); DALI_TEST_CHECK( renderer ); - // Test SetOffStage(). + // Test SetOffScene(). actor.Unparent(); DALI_TEST_CHECK( actor.GetRendererCount() == 0u ); @@ -106,8 +109,8 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual02(void) DummyControl actor = DummyControl::New( true ); DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() ); dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); - actor.SetSize( 200.0f, 200.0f ); - Stage::GetCurrent().Add( actor ); + actor.SetProperty( Actor::Property::SIZE, Vector2( 200.0f, 200.0f ) ); + application.GetScene().Add( actor ); application.SendNotification(); application.Render(); @@ -137,7 +140,8 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual03(void) propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE ) .Add( ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME ) .Add( DevelImageVisual::Property::LOOP_COUNT, 3 ) - .Add( DevelImageVisual::Property::PLAY_RANGE, playRange ); + .Add( DevelImageVisual::Property::PLAY_RANGE, playRange ) + .Add( DevelVisual::Property::CORNER_RADIUS, 50.0f ); Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap ); DALI_TEST_CHECK( visual ); @@ -145,8 +149,8 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual03(void) DummyControl actor = DummyControl::New( true ); DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() ); dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); - actor.SetSize( 200.0f, 200.0f ); - Stage::GetCurrent().Add( actor ); + actor.SetProperty( Actor::Property::SIZE, Vector2( 200.0f, 200.0f ) ); + application.GetScene().Add( actor ); application.SendNotification(); application.Render(); @@ -168,6 +172,7 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual04(void) tet_infoline( "UtcDaliVisualFactoryGetAnimatedVectorImageVisual04: Request animated vector image visual with a Property::Map" ); int startFrame = 1, endFrame = 3; + float cornerRadius = 50.0f; Property::Array playRange; playRange.PushBack( startFrame ); playRange.PushBack( endFrame ); @@ -178,7 +183,9 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual04(void) .Add( "loopCount", 3 ) .Add( "playRange", playRange ) .Add( "stopBehavior", DevelImageVisual::StopBehavior::FIRST_FRAME ) - .Add( "loopingMode", DevelImageVisual::LoopingMode::AUTO_REVERSE ); + .Add( "loopingMode", DevelImageVisual::LoopingMode::AUTO_REVERSE ) + .Add( "redrawInScalingDown", false ) + .Add( "cornerRadius", cornerRadius ); Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap ); DALI_TEST_CHECK( visual ); @@ -186,14 +193,18 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual04(void) DummyControl actor = DummyControl::New( true ); DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() ); dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); - actor.SetSize( 200.0f, 200.0f ); - Stage::GetCurrent().Add( actor ); + actor.SetProperty( Actor::Property::SIZE, Vector2( 200.0f, 200.0f ) ); + application.GetScene().Add( actor ); application.SendNotification(); application.Render(); + // Trigger count is 1 - render a frame + DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + // renderer is added to actor DALI_TEST_CHECK( actor.GetRendererCount() == 1u ); + Renderer renderer = actor.GetRendererAt( 0u ); DALI_TEST_CHECK( renderer ); @@ -226,6 +237,18 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual04(void) DALI_TEST_CHECK( value ); DALI_TEST_CHECK( value->Get< int >() == DevelImageVisual::LoopingMode::AUTO_REVERSE ); + value = resultMap.Find( DevelImageVisual::Property::REDRAW_IN_SCALING_DOWN, Property::BOOLEAN ); + DALI_TEST_CHECK( value ); + DALI_TEST_CHECK( value->Get< bool >() == false ); + + value = resultMap.Find( DevelVisual::Property::CORNER_RADIUS, Property::FLOAT ); + DALI_TEST_CHECK( value ); + DALI_TEST_EQUALS( value->Get< float >(), cornerRadius, TEST_LOCATION ); + + value = resultMap.Find( DevelVisual::Property::CORNER_RADIUS_POLICY, "cornerRadiusPolicy" ); + DALI_TEST_CHECK( value ); + DALI_TEST_CHECK( value->Get< int >() == Visual::Transform::Policy::ABSOLUTE ); + actor.Unparent( ); DALI_TEST_CHECK( actor.GetRendererCount() == 0u ); @@ -238,6 +261,7 @@ int UtcDaliAnimatedVectorImageVisualGetPropertyMap01(void) tet_infoline( "UtcDaliAnimatedVectorImageVisualGetPropertyMap01" ); int startFrame = 1, endFrame = 3; + float cornerRadius = 50.0f; Property::Array playRange; playRange.PushBack( startFrame ); playRange.PushBack( endFrame ); @@ -246,7 +270,9 @@ int UtcDaliAnimatedVectorImageVisualGetPropertyMap01(void) propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE ) .Add( ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME ) .Add( DevelImageVisual::Property::LOOP_COUNT, 3 ) - .Add( DevelImageVisual::Property::PLAY_RANGE, playRange ); + .Add( DevelImageVisual::Property::PLAY_RANGE, playRange ) + .Add( DevelVisual::Property::CORNER_RADIUS, cornerRadius ) + .Add( DevelVisual::Property::CORNER_RADIUS_POLICY, Visual::Transform::Policy::RELATIVE); // request AnimatedVectorImageVisual with a property map VisualFactory factory = VisualFactory::Get(); @@ -257,13 +283,15 @@ int UtcDaliAnimatedVectorImageVisualGetPropertyMap01(void) dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); Vector2 controlSize( 20.f, 30.f ); - actor.SetSize( controlSize ); + actor.SetProperty( Actor::Property::SIZE, controlSize ); - Stage::GetCurrent().Add( actor ); + application.GetScene().Add( actor ); application.SendNotification(); application.Render(); + std::this_thread::sleep_for( std::chrono::milliseconds( 20 ) ); // wait for next rasterize thread run + Property::Map resultMap; resultMap = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); @@ -297,6 +325,21 @@ int UtcDaliAnimatedVectorImageVisualGetPropertyMap01(void) DALI_TEST_CHECK( value ); DALI_TEST_CHECK( value->Get< int >() == DevelImageVisual::LoopingMode::RESTART ); + value = resultMap.Find( DevelImageVisual::Property::CONTENT_INFO, Property::MAP ); + DALI_TEST_CHECK( value ); + + value = resultMap.Find( DevelImageVisual::Property::REDRAW_IN_SCALING_DOWN, Property::BOOLEAN ); + DALI_TEST_CHECK( value ); + DALI_TEST_CHECK( value->Get< bool >() == true ); // Check default value + + value = resultMap.Find( DevelVisual::Property::CORNER_RADIUS, Property::FLOAT ); + DALI_TEST_CHECK( value ); + DALI_TEST_EQUALS( value->Get< float >(), cornerRadius, TEST_LOCATION ); + + value = resultMap.Find( DevelVisual::Property::CORNER_RADIUS_POLICY, "cornerRadiusPolicy" ); + DALI_TEST_CHECK( value ); + DALI_TEST_CHECK( value->Get< int >() == Visual::Transform::Policy::RELATIVE ); + // request AnimatedVectorImageVisual with an URL Visual::Base visual2 = factory.CreateVisual( TEST_VECTOR_IMAGE_FILE_NAME, ImageDimensions() ); @@ -338,12 +381,10 @@ int UtcDaliAnimatedVectorImageVisualPlayback(void) tet_infoline( "Test Play action" ); DevelControl::DoAction( dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes ); - Stage::GetCurrent().Add( dummyControl ); + application.GetScene().Add( dummyControl ); application.SendNotification(); application.Render( 16 ); - std::this_thread::sleep_for( std::chrono::milliseconds( 100 ) ); // wait for one animation loop (16fps, 5frames, need 80ms) - Property::Map map = dummyControl.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); Property::Value* value = map.Find( DevelImageVisual::Property::PLAY_STATE ); DALI_TEST_CHECK( value->Get< int >() == DevelImageVisual::PlayState::PLAYING ); @@ -354,8 +395,6 @@ int UtcDaliAnimatedVectorImageVisualPlayback(void) application.SendNotification(); application.Render(16); - std::this_thread::sleep_for( std::chrono::milliseconds( 20 ) ); // wait for next rasterize thread run - map = dummyControl.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); value = map.Find( DevelImageVisual::Property::PLAY_STATE ); DALI_TEST_CHECK( value->Get< int >() == DevelImageVisual::PlayState::PAUSED ); @@ -408,17 +447,17 @@ int UtcDaliAnimatedVectorImageVisualPlayback(void) map = dummyControl.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); value = map.Find( DevelImageVisual::Property::PLAY_STATE ); - DALI_TEST_CHECK( value->Get< int >() == DevelImageVisual::PlayState::PAUSED ); + DALI_TEST_CHECK( value->Get< int >() == DevelImageVisual::PlayState::STOPPED ); tet_infoline( "On stage again" ); - Stage::GetCurrent().Add( dummyControl ); + application.GetScene().Add( dummyControl ); application.SendNotification(); application.Render(16); map = dummyControl.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); value = map.Find( DevelImageVisual::Property::PLAY_STATE ); - DALI_TEST_CHECK( value->Get< int >() == DevelImageVisual::PlayState::PAUSED ); + DALI_TEST_CHECK( value->Get< int >() == DevelImageVisual::PlayState::STOPPED ); tet_infoline( "Test Play action" ); DevelControl::DoAction( dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes ); @@ -432,7 +471,7 @@ int UtcDaliAnimatedVectorImageVisualPlayback(void) // Change Size Vector3 newSize( 100.0f, 100.0f, 0.0f ); - dummyControl.SetSize( newSize ); + dummyControl.SetProperty( Actor::Property::SIZE, newSize ); application.SendNotification(); application.Render(16); @@ -471,9 +510,9 @@ int UtcDaliAnimatedVectorImageVisualCustomShader(void) Impl::DummyControl& dummyImpl = static_cast< Impl::DummyControl& >( dummy.GetImplementation() ); dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); - dummy.SetSize( 200.f, 200.f ); - dummy.SetParentOrigin( ParentOrigin::CENTER ); - Stage::GetCurrent().Add( dummy ); + dummy.SetProperty( Actor::Property::SIZE, Vector2( 200.f, 200.f ) ); + dummy.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER ); + application.GetScene().Add( dummy ); application.SendNotification(); application.Render(); @@ -512,7 +551,7 @@ int UtcDaliAnimatedVectorImageVisualNaturalSize(void) Vector2 controlSize( 20.f, 30.f ); Vector2 naturalSize; - Stage::GetCurrent().Add( actor ); + application.GetScene().Add( actor ); application.SendNotification(); application.Render(); @@ -521,7 +560,7 @@ int UtcDaliAnimatedVectorImageVisualNaturalSize(void) DALI_TEST_EQUALS( naturalSize, Vector2( 100.0f, 100.0f ), TEST_LOCATION ); // 100x100 is the content default size. - actor.SetSize( controlSize ); + actor.SetProperty( Actor::Property::SIZE, controlSize ); application.SendNotification(); application.Render(); @@ -551,9 +590,9 @@ int UtcDaliAnimatedVectorImageVisualLoopCount(void) dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); Vector2 controlSize( 20.f, 30.f ); - actor.SetSize( controlSize ); + actor.SetProperty( Actor::Property::SIZE, controlSize ); - Stage::GetCurrent().Add( actor ); + application.GetScene().Add( actor ); Property::Map attributes; DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes ); @@ -561,7 +600,7 @@ int UtcDaliAnimatedVectorImageVisualLoopCount(void) application.SendNotification(); application.Render(); - // Trigger count is 1 - animation finished + // Trigger count is 1 - render a frame DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); // renderer is added to actor @@ -595,9 +634,9 @@ int UtcDaliAnimatedVectorImageVisualPlayRange(void) dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); Vector2 controlSize( 20.f, 30.f ); - actor.SetSize( controlSize ); + actor.SetProperty( Actor::Property::SIZE, controlSize ); - Stage::GetCurrent().Add( actor ); + application.GetScene().Add( actor ); Property::Map attributes; DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes ); @@ -605,6 +644,8 @@ int UtcDaliAnimatedVectorImageVisualPlayRange(void) application.SendNotification(); application.Render(); + std::this_thread::sleep_for( std::chrono::milliseconds( 20 ) ); // wait for next rasterize thread run + // renderer is added to actor DALI_TEST_CHECK( actor.GetRendererCount() == 1u ); Renderer renderer = actor.GetRendererAt( 0u ); @@ -633,6 +674,8 @@ int UtcDaliAnimatedVectorImageVisualPlayRange(void) application.SendNotification(); application.Render(); + std::this_thread::sleep_for( std::chrono::milliseconds( 20 ) ); // wait for next rasterize thread run + map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); value = map.Find( DevelImageVisual::Property::PLAY_RANGE ); @@ -653,6 +696,8 @@ int UtcDaliAnimatedVectorImageVisualPlayRange(void) application.SendNotification(); application.Render(); + std::this_thread::sleep_for( std::chrono::milliseconds( 20 ) ); // wait for next rasterize thread run + map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); value = map.Find( DevelImageVisual::Property::CURRENT_FRAME_NUMBER ); DALI_TEST_EQUALS( value->Get< int >(), 3, TEST_LOCATION ); @@ -668,6 +713,8 @@ int UtcDaliAnimatedVectorImageVisualPlayRange(void) application.SendNotification(); application.Render(); + std::this_thread::sleep_for( std::chrono::milliseconds( 20 ) ); // wait for next rasterize thread run + map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); value = map.Find( DevelImageVisual::Property::PLAY_RANGE ); @@ -684,6 +731,106 @@ int UtcDaliAnimatedVectorImageVisualPlayRange(void) END_TEST; } +int UtcDaliAnimatedVectorImageVisualPlayRangeMarker(void) +{ + ToolkitTestApplication application; + tet_infoline( "UtcDaliAnimatedVectorImageVisualPlayRangeMarker" ); + + Property::Array array; + array.PushBack( VECTOR_ANIMATION_MARKER_NAME_1 ); + + Property::Map propertyMap; + propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE ) + .Add( ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME ) + .Add( DevelImageVisual::Property::PLAY_RANGE, array ); + + Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap ); + DALI_TEST_CHECK( visual ); + + DummyControl actor = DummyControl::New( true ); + DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); + + Vector2 controlSize( 20.f, 30.f ); + actor.SetProperty( Actor::Property::SIZE, controlSize ); + + application.GetScene().Add( actor ); + + Property::Map attributes; + DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes ); + + application.SendNotification(); + application.Render(); + + std::this_thread::sleep_for( std::chrono::milliseconds( 20 ) ); // wait for next rasterize thread run + + // renderer is added to actor + DALI_TEST_CHECK( actor.GetRendererCount() == 1u ); + Renderer renderer = actor.GetRendererAt( 0u ); + DALI_TEST_CHECK( renderer ); + + Property::Map map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); + Property::Value* value = map.Find( DevelImageVisual::Property::PLAY_RANGE ); + + int resultStartFrame, resultEndFrame; + Property::Array* result = value->GetArray(); + result->GetElementAt( 0 ).Get( resultStartFrame ); + result->GetElementAt( 1 ).Get( resultEndFrame ); + + DALI_TEST_EQUALS( VECTOR_ANIMATION_MARKER_START_FRAME_1, resultStartFrame, TEST_LOCATION ); + DALI_TEST_EQUALS( VECTOR_ANIMATION_MARKER_END_FRAME_1, resultEndFrame, TEST_LOCATION ); + + // Set 2 markers + array.Clear(); + array.PushBack( VECTOR_ANIMATION_MARKER_NAME_1 ); + array.PushBack( VECTOR_ANIMATION_MARKER_NAME_2 ); + + attributes.Clear(); + attributes.Add( DevelImageVisual::Property::PLAY_RANGE, array ); + DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes ); + + application.SendNotification(); + application.Render(); + + std::this_thread::sleep_for( std::chrono::milliseconds( 20 ) ); // wait for next rasterize thread run + + map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); + value = map.Find( DevelImageVisual::Property::PLAY_RANGE ); + + result = value->GetArray(); + result->GetElementAt( 0 ).Get( resultStartFrame ); + result->GetElementAt( 1 ).Get( resultEndFrame ); + + DALI_TEST_EQUALS( VECTOR_ANIMATION_MARKER_START_FRAME_1, resultStartFrame, TEST_LOCATION ); + DALI_TEST_EQUALS( VECTOR_ANIMATION_MARKER_END_FRAME_2, resultEndFrame, TEST_LOCATION ); + + // Set invalid play range + array.Clear(); + array.PushBack( 1 ); + array.PushBack( VECTOR_ANIMATION_MARKER_NAME_1 ); + + attributes.Clear(); + attributes.Add( DevelImageVisual::Property::PLAY_RANGE, array ); + DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes ); + + application.SendNotification(); + application.Render(); + + std::this_thread::sleep_for( std::chrono::milliseconds( 20 ) ); // wait for next rasterize thread run + + map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); + value = map.Find( DevelImageVisual::Property::PLAY_RANGE ); + + result = value->GetArray(); + result->GetElementAt( 0 ).Get( resultStartFrame ); + result->GetElementAt( 1 ).Get( resultEndFrame ); + + DALI_TEST_EQUALS( VECTOR_ANIMATION_MARKER_START_FRAME_1, resultStartFrame, TEST_LOCATION ); // Should not be changed + DALI_TEST_EQUALS( VECTOR_ANIMATION_MARKER_END_FRAME_2, resultEndFrame, TEST_LOCATION ); + + END_TEST; +} + int UtcDaliAnimatedVectorImageVisualAnimationFinishedSignal(void) { ToolkitTestApplication application; @@ -704,9 +851,9 @@ int UtcDaliAnimatedVectorImageVisualAnimationFinishedSignal(void) DevelControl::VisualEventSignal( actor ).Connect( &VisualEventSignal ); Vector2 controlSize( 20.f, 30.f ); - actor.SetSize( controlSize ); + actor.SetProperty( Actor::Property::SIZE, controlSize ); - Stage::GetCurrent().Add( actor ); + application.GetScene().Add( actor ); Property::Map attributes; DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes ); @@ -715,7 +862,7 @@ int UtcDaliAnimatedVectorImageVisualAnimationFinishedSignal(void) application.Render(); // Wait for animation finish - DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 2 ), true, TEST_LOCATION ); Property::Map map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); Property::Value* value = map.Find( DevelImageVisual::Property::PLAY_STATE ); @@ -738,14 +885,16 @@ int UtcDaliAnimatedVectorImageVisualJumpTo(void) Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap ); DALI_TEST_CHECK( visual ); + tet_printf( "1. Visual is created.\n" ); + DummyControl actor = DummyControl::New( true ); DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() ); dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); Vector2 controlSize( 20.f, 30.f ); - actor.SetSize( controlSize ); + actor.SetProperty( Actor::Property::SIZE, controlSize ); - Stage::GetCurrent().Add( actor ); + application.GetScene().Add( actor ); application.SendNotification(); application.Render(); @@ -755,10 +904,14 @@ int UtcDaliAnimatedVectorImageVisualJumpTo(void) application.SendNotification(); application.Render(); + std::this_thread::sleep_for( std::chrono::milliseconds( 20 ) ); // wait for next rasterize thread run + Property::Map map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); Property::Value* value = map.Find( DevelImageVisual::Property::CURRENT_FRAME_NUMBER ); DALI_TEST_EQUALS( value->Get< int >(), 2, TEST_LOCATION ); + tet_printf( "2. The current frame number is [%d].\n", value->Get< int >() ); + Property::Array array; array.PushBack( 0 ); array.PushBack( 2 ); @@ -772,10 +925,14 @@ int UtcDaliAnimatedVectorImageVisualJumpTo(void) application.SendNotification(); application.Render(); + std::this_thread::sleep_for( std::chrono::milliseconds( 20 ) ); // wait for next rasterize thread run + map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); value = map.Find( DevelImageVisual::Property::CURRENT_FRAME_NUMBER ); DALI_TEST_EQUALS( value->Get< int >(), 2, TEST_LOCATION ); + tet_printf( "3. The current frame number is [%d].\n", value->Get< int >() ); + // Change play range attributes.Clear(); array.Clear(); @@ -800,27 +957,35 @@ int UtcDaliAnimatedVectorImageVisualJumpTo(void) application.SendNotification(); application.Render(); + std::this_thread::sleep_for( std::chrono::milliseconds( 20 ) ); // wait for next rasterize thread run + map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); value = map.Find( DevelImageVisual::Property::CURRENT_FRAME_NUMBER ); DALI_TEST_EQUALS( value->Get< int >(), 3, TEST_LOCATION ); + tet_printf( "4. The current frame number is [%d].\n", value->Get< int >() ); + // Jump to the same position DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::JUMP_TO, 3 ); application.SendNotification(); application.Render(); + std::this_thread::sleep_for( std::chrono::milliseconds( 20 ) ); // wait for next rasterize thread run + map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); value = map.Find( DevelImageVisual::Property::CURRENT_FRAME_NUMBER ); DALI_TEST_EQUALS( value->Get< int >(), 3, TEST_LOCATION ); + tet_printf( "5. The current frame number is [%d].\n", value->Get< int >() ); + END_TEST; } int UtcDaliAnimatedVectorImageVisualUpdateProperty(void) { ToolkitTestApplication application; - tet_infoline( "UtcDaliAnimatedVectorImageVisualJumpToCurrentProgress" ); + tet_infoline( "UtcDaliAnimatedVectorImageVisualUpdateProperty" ); int startFrame = 1, endFrame = 3; Property::Array playRange; @@ -841,13 +1006,15 @@ int UtcDaliAnimatedVectorImageVisualUpdateProperty(void) dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); Vector2 controlSize( 20.f, 30.f ); - actor.SetSize( controlSize ); + actor.SetProperty( Actor::Property::SIZE, controlSize ); - Stage::GetCurrent().Add( actor ); + application.GetScene().Add( actor ); application.SendNotification(); application.Render(); + std::this_thread::sleep_for( std::chrono::milliseconds( 20 ) ); // wait for next rasterize thread run + Property::Map map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); Property::Value* value = map.Find( DevelImageVisual::Property::LOOP_COUNT ); DALI_TEST_EQUALS( value->Get< int >(), 3, TEST_LOCATION ); @@ -874,6 +1041,8 @@ int UtcDaliAnimatedVectorImageVisualUpdateProperty(void) application.SendNotification(); application.Render(); + std::this_thread::sleep_for( std::chrono::milliseconds( 20 ) ); // wait for next rasterize thread run + map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); value = map.Find( DevelImageVisual::Property::LOOP_COUNT ); DALI_TEST_EQUALS( value->Get< int >(), 5, TEST_LOCATION ); @@ -898,6 +1067,8 @@ int UtcDaliAnimatedVectorImageVisualUpdateProperty(void) application.SendNotification(); application.Render(); + std::this_thread::sleep_for( std::chrono::milliseconds( 20 ) ); // wait for next rasterize thread run + map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); value = map.Find( DevelImageVisual::Property::PLAY_RANGE ); @@ -947,9 +1118,9 @@ int UtcDaliAnimatedVectorImageVisualStopBehavior(void) dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); Vector2 controlSize( 20.f, 30.f ); - actor.SetSize( controlSize ); + actor.SetProperty( Actor::Property::SIZE, controlSize ); - Stage::GetCurrent().Add( actor ); + application.GetScene().Add( actor ); Property::Map attributes; DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes ); @@ -958,7 +1129,7 @@ int UtcDaliAnimatedVectorImageVisualStopBehavior(void) application.Render(); // Trigger count is 1 - animation finished - DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 2 ), true, TEST_LOCATION ); Property::Map map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); Property::Value* value = map.Find( DevelImageVisual::Property::CURRENT_FRAME_NUMBER ); @@ -1042,9 +1213,9 @@ int UtcDaliAnimatedVectorImageVisualLoopingMode(void) dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); Vector2 controlSize( 20.f, 30.f ); - actor.SetSize( controlSize ); + actor.SetProperty( Actor::Property::SIZE, controlSize ); - Stage::GetCurrent().Add( actor ); + application.GetScene().Add( actor ); Property::Map attributes; DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes ); @@ -1053,7 +1224,7 @@ int UtcDaliAnimatedVectorImageVisualLoopingMode(void) application.Render(); // Trigger count is 1 - animation finished - DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 2 ), true, TEST_LOCATION ); Property::Map map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); Property::Value* value = map.Find( DevelImageVisual::Property::CURRENT_FRAME_NUMBER ); @@ -1119,10 +1290,10 @@ int UtcDaliAnimatedVectorImageVisualPropertyNotification(void) Vector2 controlSize( 20.f, 30.f ); Vector3 controlScale( 2.0f, 2.0f, 1.0f ); - actor.SetSize( controlSize ); - actor.SetScale( controlScale ); + actor.SetProperty( Actor::Property::SIZE, controlSize ); + actor.SetProperty( Actor::Property::SCALE, controlScale ); - Stage::GetCurrent().Add( actor ); + application.GetScene().Add( actor ); application.SendNotification(); application.Render(); @@ -1142,8 +1313,8 @@ int UtcDaliAnimatedVectorImageVisualPropertyNotification(void) // Change scale and size controlSize = Vector2( 50.f, 40.f ); controlScale= Vector3( 0.5f, 0.5f, 1.0f ); - actor.SetSize( controlSize ); - actor.SetScale( controlScale ); + actor.SetProperty( Actor::Property::SIZE, controlSize ); + actor.SetProperty( Actor::Property::SCALE, controlScale ); application.SendNotification(); application.Render(); @@ -1180,9 +1351,9 @@ int UtcDaliAnimatedVectorImageVisualMultipleInstances(void) dummyImpl1.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual1 ); Vector2 controlSize( 20.f, 30.f ); - actor1.SetSize( controlSize ); + actor1.SetProperty( Actor::Property::SIZE, controlSize ); - Stage::GetCurrent().Add( actor1 ); + application.GetScene().Add( actor1 ); propertyMap.Clear(); propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE ) @@ -1195,9 +1366,9 @@ int UtcDaliAnimatedVectorImageVisualMultipleInstances(void) DummyControlImpl& dummyImpl2 = static_cast< DummyControlImpl& >( actor2.GetImplementation() ); dummyImpl2.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual2 ); - actor2.SetSize( controlSize ); + actor2.SetProperty( Actor::Property::SIZE, controlSize ); - Stage::GetCurrent().Add( actor2 ); + application.GetScene().Add( actor2 ); DevelControl::DoAction( actor2, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, Property::Map() ); @@ -1227,10 +1398,10 @@ int UtcDaliAnimatedVectorImageVisualMultipleInstances(void) END_TEST; } -int UtcDaliAnimatedVectorImageVisualVisibilityChanged(void) +int UtcDaliAnimatedVectorImageVisualControlVisibilityChanged(void) { ToolkitTestApplication application; - tet_infoline( "UtcDaliAnimatedVectorImageVisualVisibilityChanged" ); + tet_infoline( "UtcDaliAnimatedVectorImageVisualControlVisibilityChanged" ); Property::Map propertyMap; propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE ) @@ -1244,9 +1415,9 @@ int UtcDaliAnimatedVectorImageVisualVisibilityChanged(void) dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); Vector2 controlSize( 20.f, 30.f ); - actor.SetSize( controlSize ); + actor.SetProperty( Actor::Property::SIZE, controlSize ); - Stage::GetCurrent().Add( actor ); + application.GetScene().Add( actor ); application.SendNotification(); application.Render(); @@ -1254,13 +1425,16 @@ int UtcDaliAnimatedVectorImageVisualVisibilityChanged(void) Property::Map attributes; DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes ); + application.SendNotification(); + application.Render(); + // Check rendering behavior DALI_TEST_CHECK( actor.GetRendererCount() == 1u ); Renderer renderer = actor.GetRendererAt( 0u ); DALI_TEST_CHECK( renderer ); DALI_TEST_CHECK( renderer.GetProperty< int >( DevelRenderer::Property::RENDERING_BEHAVIOR ) == DevelRenderer::Rendering::CONTINUOUSLY ); - actor.SetVisible( false ); + actor.SetProperty( Actor::Property::VISIBLE, false ); application.SendNotification(); application.Render(); @@ -1270,3 +1444,89 @@ int UtcDaliAnimatedVectorImageVisualVisibilityChanged(void) END_TEST; } + +int UtcDaliAnimatedVectorImageVisualWindowVisibilityChanged(void) +{ + ToolkitTestApplication application; + tet_infoline( "UtcDaliAnimatedVectorImageVisualWindowVisibilityChanged" ); + + Property::Map propertyMap; + propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE ) + .Add( ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME ); + + Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap ); + DALI_TEST_CHECK( visual ); + + DummyControl actor = DummyControl::New( true ); + DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); + + Vector2 controlSize( 20.f, 30.f ); + actor.SetProperty( Actor::Property::SIZE, controlSize ); + + application.GetScene().Add( actor ); + + application.SendNotification(); + application.Render(); + + Property::Map attributes; + DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes ); + + application.SendNotification(); + application.Render(); + + // Check rendering behavior + DALI_TEST_CHECK( actor.GetRendererCount() == 1u ); + Renderer renderer = actor.GetRendererAt( 0u ); + DALI_TEST_CHECK( renderer ); + DALI_TEST_CHECK( renderer.GetProperty< int >( DevelRenderer::Property::RENDERING_BEHAVIOR ) == DevelRenderer::Rendering::CONTINUOUSLY ); + + Window window = DevelWindow::Get( actor ); + window.Hide(); + + application.SendNotification(); + application.Render(); + + // Check rendering behavior again + DALI_TEST_CHECK( renderer.GetProperty< int >( DevelRenderer::Property::RENDERING_BEHAVIOR ) == DevelRenderer::Rendering::IF_REQUIRED ); + + END_TEST; +} + +int UtcDaliAnimatedVectorImageVisualInvalidFile(void) +{ + ToolkitTestApplication application; + tet_infoline("Request loading with invalid file - should draw broken image"); + + TestGlAbstraction& gl = application.GetGlAbstraction(); + TraceCallStack& textureTrace = gl.GetTextureTrace(); + textureTrace.Enable(true); + + Property::Map propertyMap; + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_INVALID_FILE_NAME); + + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + + actor.SetProperty(Actor::Property::SIZE, Vector2(20.0f, 20.0f)); + + application.GetScene().Add(actor); + + application.SendNotification(); + application.Render(); + + // Check resource status + Visual::ResourceStatus status = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL); + DALI_TEST_EQUALS(status, Visual::ResourceStatus::FAILED, TEST_LOCATION); + + // The broken image should be shown. + DALI_TEST_EQUALS(actor.GetRendererCount(), 1u, TEST_LOCATION); + DALI_TEST_EQUALS(textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION); + + END_TEST; +}