X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-AnimatedVectorImageVisual.cpp;h=1fe89ea22d03b34c8146d94ae7615a95faf58619;hp=9f4ac8405fc9c569fd5f375521884966d7722d6c;hb=0ab03fd31caa2fed67992675e3f2b69cc5b894c5;hpb=c00983eaf550e95284d7aac61bb15e0f7b07d2c2 diff --git a/automated-tests/src/dali-toolkit/utc-Dali-AnimatedVectorImageVisual.cpp b/automated-tests/src/dali-toolkit/utc-Dali-AnimatedVectorImageVisual.cpp index 9f4ac84..1fe89ea 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-AnimatedVectorImageVisual.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-AnimatedVectorImageVisual.cpp @@ -21,6 +21,7 @@ #include #include #include +#include #include #include #include @@ -688,6 +689,100 @@ int UtcDaliAnimatedVectorImageVisualPlayRange(void) END_TEST; } +int UtcDaliAnimatedVectorImageVisualPlayRangeMarker(void) +{ + ToolkitTestApplication application; + tet_infoline( "UtcDaliAnimatedVectorImageVisualPlayRangeMarker" ); + + Property::Array array; + array.PushBack( VECTOR_ANIMATION_MARKER_NAME_1 ); + + Property::Map propertyMap; + propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE ) + .Add( ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME ) + .Add( DevelImageVisual::Property::PLAY_RANGE, array ); + + Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap ); + DALI_TEST_CHECK( visual ); + + DummyControl actor = DummyControl::New( true ); + DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); + + Vector2 controlSize( 20.f, 30.f ); + actor.SetSize( controlSize ); + + Stage::GetCurrent().Add( actor ); + + Property::Map attributes; + DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes ); + + application.SendNotification(); + application.Render(); + + // renderer is added to actor + DALI_TEST_CHECK( actor.GetRendererCount() == 1u ); + Renderer renderer = actor.GetRendererAt( 0u ); + DALI_TEST_CHECK( renderer ); + + Property::Map map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); + Property::Value* value = map.Find( DevelImageVisual::Property::PLAY_RANGE ); + + int resultStartFrame, resultEndFrame; + Property::Array* result = value->GetArray(); + result->GetElementAt( 0 ).Get( resultStartFrame ); + result->GetElementAt( 1 ).Get( resultEndFrame ); + + DALI_TEST_EQUALS( VECTOR_ANIMATION_MARKER_START_FRAME_1, resultStartFrame, TEST_LOCATION ); + DALI_TEST_EQUALS( VECTOR_ANIMATION_MARKER_END_FRAME_1, resultEndFrame, TEST_LOCATION ); + + // Set 2 markers + array.Clear(); + array.PushBack( VECTOR_ANIMATION_MARKER_NAME_1 ); + array.PushBack( VECTOR_ANIMATION_MARKER_NAME_2 ); + + attributes.Clear(); + attributes.Add( DevelImageVisual::Property::PLAY_RANGE, array ); + DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes ); + + application.SendNotification(); + application.Render(); + + map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); + value = map.Find( DevelImageVisual::Property::PLAY_RANGE ); + + result = value->GetArray(); + result->GetElementAt( 0 ).Get( resultStartFrame ); + result->GetElementAt( 1 ).Get( resultEndFrame ); + + DALI_TEST_EQUALS( VECTOR_ANIMATION_MARKER_START_FRAME_1, resultStartFrame, TEST_LOCATION ); + DALI_TEST_EQUALS( VECTOR_ANIMATION_MARKER_END_FRAME_2, resultEndFrame, TEST_LOCATION ); + + // Set invalid play range + array.Clear(); + array.PushBack( 1 ); + array.PushBack( VECTOR_ANIMATION_MARKER_NAME_1 ); + + attributes.Clear(); + attributes.Add( DevelImageVisual::Property::PLAY_RANGE, array ); + DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes ); + + application.SendNotification(); + application.Render(); + + map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); + value = map.Find( DevelImageVisual::Property::PLAY_RANGE ); + + result = value->GetArray(); + result->GetElementAt( 0 ).Get( resultStartFrame ); + result->GetElementAt( 1 ).Get( resultEndFrame ); + + DALI_TEST_EQUALS( VECTOR_ANIMATION_MARKER_START_FRAME_1, resultStartFrame, TEST_LOCATION ); // Should not be changed + DALI_TEST_EQUALS( VECTOR_ANIMATION_MARKER_END_FRAME_2, resultEndFrame, TEST_LOCATION ); + + END_TEST; +} + int UtcDaliAnimatedVectorImageVisualAnimationFinishedSignal(void) { ToolkitTestApplication application;