X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Futc-Dali-AnimatedVectorImageVisual.cpp;h=069a64452fa8c85731a2f7dc0b60e8d0db2f9692;hp=d2e63326ae559e233975c5f70f3636daa6835a72;hb=34a9372d83f9a8a63ef0abcc93c652448e308562;hpb=e42dc155f49bacd9635433efafcfe3004392ddcf diff --git a/automated-tests/src/dali-toolkit/utc-Dali-AnimatedVectorImageVisual.cpp b/automated-tests/src/dali-toolkit/utc-Dali-AnimatedVectorImageVisual.cpp index d2e6332..6299c0c 100644 --- a/automated-tests/src/dali-toolkit/utc-Dali-AnimatedVectorImageVisual.cpp +++ b/automated-tests/src/dali-toolkit/utc-Dali-AnimatedVectorImageVisual.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2018 Samsung Electronics Co., Ltd. + * Copyright (c) 2022 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -14,21 +14,28 @@ * limitations under the License. */ -#include #include #include +#include #include + #include -#include #include +#include +#include +#include "dummy-control.h" + #include -#include + #include -#include -#include +#include #include #include -#include "dummy-control.h" +#include +#include +#include +#include +#include using namespace Dali; using namespace Dali::Toolkit; @@ -45,50 +52,51 @@ void dali_animated_vector_image_visual_cleanup(void) namespace { - -const char* TEST_VECTOR_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/insta_camera.json"; +const char* TEST_VECTOR_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/insta_camera.json"; +const char* TEST_VECTOR_IMAGE_FILE_NAME_FRAME_DROP = "framedrop.json"; +const char* TEST_VECTOR_IMAGE_INVALID_FILE_NAME = "invalid.json"; bool gAnimationFinishedSignalFired = false; -void VisualEventSignal( Control control, Dali::Property::Index visualIndex, Dali::Property::Index signalId ) +void VisualEventSignal(Control control, Dali::Property::Index visualIndex, Dali::Property::Index signalId) { - if( visualIndex == DummyControl::Property::TEST_VISUAL && signalId == DevelAnimatedVectorImageVisual::Signal::ANIMATION_FINISHED ) + if(visualIndex == DummyControl::Property::TEST_VISUAL && signalId == DevelAnimatedVectorImageVisual::Signal::ANIMATION_FINISHED) { gAnimationFinishedSignalFired = true; } } -} +} // namespace int UtcDaliVisualFactoryGetAnimatedVectorImageVisual01(void) { ToolkitTestApplication application; - tet_infoline( "UtcDaliVisualFactoryGetAnimatedVectorImageVisual01: Request animated vector image visual with a json url" ); + tet_infoline("UtcDaliVisualFactoryGetAnimatedVectorImageVisual01: Request animated vector image visual with a json url"); VisualFactory factory = VisualFactory::Get(); - Visual::Base visual = factory.CreateVisual( TEST_VECTOR_IMAGE_FILE_NAME, ImageDimensions() ); - DALI_TEST_CHECK( visual ); + Visual::Base visual = factory.CreateVisual(TEST_VECTOR_IMAGE_FILE_NAME, ImageDimensions()); + DALI_TEST_CHECK(visual); - DummyControl actor = DummyControl::New( true ); - DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() ); - dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); - actor.SetSize( 200.0f, 200.0f ); - Stage::GetCurrent().Add( actor ); + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + actor.SetProperty(Actor::Property::SIZE, Vector2(200.0f, 200.0f)); + application.GetScene().Add(actor); application.SendNotification(); application.Render(); - // Wait for resource ready event callback - DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); // renderer is added to actor - DALI_TEST_CHECK( actor.GetRendererCount() == 1u ); - Renderer renderer = actor.GetRendererAt( 0u ); - DALI_TEST_CHECK( renderer ); + DALI_TEST_CHECK(actor.GetRendererCount() == 1u); + Renderer renderer = actor.GetRendererAt(0u); + DALI_TEST_CHECK(renderer); - // Test SetOffStage(). + // Test SetOffScene(). actor.Unparent(); - DALI_TEST_CHECK( actor.GetRendererCount() == 0u ); + DALI_TEST_CHECK(actor.GetRendererCount() == 0u); END_TEST; } @@ -96,34 +104,34 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual01(void) int UtcDaliVisualFactoryGetAnimatedVectorImageVisual02(void) { ToolkitTestApplication application; - tet_infoline( "UtcDaliVisualFactoryGetAnimatedVectorImageVisual02: Request animated vector image visual with a Property::Map" ); + tet_infoline("UtcDaliVisualFactoryGetAnimatedVectorImageVisual02: Request animated vector image visual with a Property::Map"); Property::Map propertyMap; - propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE ) - .Add( ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME ); + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME); - Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap ); - DALI_TEST_CHECK( visual ); + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); - DummyControl actor = DummyControl::New( true ); - DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() ); - dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); - actor.SetSize( 200.0f, 200.0f ); - Stage::GetCurrent().Add( actor ); + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + actor.SetProperty(Actor::Property::SIZE, Vector2(200.0f, 200.0f)); + application.GetScene().Add(actor); application.SendNotification(); application.Render(); - // Wait for resource ready event callback - DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); // renderer is added to actor - DALI_TEST_CHECK( actor.GetRendererCount() == 1u ); - Renderer renderer = actor.GetRendererAt( 0u ); - DALI_TEST_CHECK( renderer ); + DALI_TEST_CHECK(actor.GetRendererCount() == 1u); + Renderer renderer = actor.GetRendererAt(0u); + DALI_TEST_CHECK(renderer); - actor.Unparent( ); - DALI_TEST_CHECK( actor.GetRendererCount() == 0u ); + actor.Unparent(); + DALI_TEST_CHECK(actor.GetRendererCount() == 0u); END_TEST; } @@ -131,36 +139,43 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual02(void) int UtcDaliVisualFactoryGetAnimatedVectorImageVisual03(void) { ToolkitTestApplication application; - tet_infoline( "UtcDaliVisualFactoryGetAnimatedVectorImageVisual03: Request animated vector image visual with a Property::Map" ); - - Property::Map propertyMap; - propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE ) - .Add( ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME ) - .Add( DevelImageVisual::Property::LOOP_COUNT, 3 ) - .Add( DevelImageVisual::Property::PLAY_RANGE, Vector2( 0.2f, 0.8f ) ); + tet_infoline("UtcDaliVisualFactoryGetAnimatedVectorImageVisual03: Request animated vector image visual with a Property::Map"); - Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap ); - DALI_TEST_CHECK( visual ); + int startFrame = 1, endFrame = 3; + Property::Array playRange; + playRange.PushBack(startFrame); + playRange.PushBack(endFrame); - DummyControl actor = DummyControl::New( true ); - DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() ); - dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); - actor.SetSize( 200.0f, 200.0f ); - Stage::GetCurrent().Add( actor ); + Property::Map propertyMap; + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) + .Add(DevelImageVisual::Property::LOOP_COUNT, 3) + .Add(DevelImageVisual::Property::PLAY_RANGE, playRange) + .Add(DevelVisual::Property::CORNER_RADIUS, 50.0f) + .Add(DevelVisual::Property::BORDERLINE_WIDTH, 20.0f); + + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + actor.SetProperty(Actor::Property::SIZE, Vector2(200.0f, 200.0f)); + application.GetScene().Add(actor); application.SendNotification(); application.Render(); - // Wait for resource ready event callback - DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); // renderer is added to actor - DALI_TEST_CHECK( actor.GetRendererCount() == 1u ); - Renderer renderer = actor.GetRendererAt( 0u ); - DALI_TEST_CHECK( renderer ); + DALI_TEST_CHECK(actor.GetRendererCount() == 1u); + Renderer renderer = actor.GetRendererAt(0u); + DALI_TEST_CHECK(renderer); - actor.Unparent( ); - DALI_TEST_CHECK( actor.GetRendererCount() == 0u ); + actor.Unparent(); + DALI_TEST_CHECK(actor.GetRendererCount() == 0u); END_TEST; } @@ -168,36 +183,106 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual03(void) int UtcDaliVisualFactoryGetAnimatedVectorImageVisual04(void) { ToolkitTestApplication application; - tet_infoline( "UtcDaliVisualFactoryGetAnimatedVectorImageVisual04: Request animated vector image visual with a Property::Map" ); - - Property::Map propertyMap; - propertyMap.Add( "visualType", DevelVisual::ANIMATED_VECTOR_IMAGE ) - .Add( "url", TEST_VECTOR_IMAGE_FILE_NAME ) - .Add( "loopCount", 3 ) - .Add( "playRange", Vector2( 0.2f, 0.8f ) ); + tet_infoline("UtcDaliVisualFactoryGetAnimatedVectorImageVisual04: Request animated vector image visual with a Property::Map"); - Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap ); - DALI_TEST_CHECK( visual ); + int startFrame = 1, endFrame = 3; + float cornerRadius = 22.0f; + float borderlineWidth = 2.0f; + Vector4 borderlineColor = Vector4(1.0f, 1.0f, 1.0f, 1.0f); + float borderlineOffset = 0.1f; + Property::Array playRange; + playRange.PushBack(startFrame); + playRange.PushBack(endFrame); - DummyControl actor = DummyControl::New( true ); - DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() ); - dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); - actor.SetSize( 200.0f, 200.0f ); - Stage::GetCurrent().Add( actor ); + Property::Map propertyMap; + propertyMap.Add("visualType", DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add("url", TEST_VECTOR_IMAGE_FILE_NAME) + .Add("loopCount", 3) + .Add("playRange", playRange) + .Add("stopBehavior", DevelImageVisual::StopBehavior::FIRST_FRAME) + .Add("loopingMode", DevelImageVisual::LoopingMode::AUTO_REVERSE) + .Add("redrawInScalingDown", false) + .Add("cornerRadius", cornerRadius) + .Add("borderlineWidth", borderlineWidth) + .Add("borderlineColor", borderlineColor) + .Add("borderlineOffset", borderlineOffset); + + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + actor.SetProperty(Actor::Property::SIZE, Vector2(200.0f, 200.0f)); + application.GetScene().Add(actor); application.SendNotification(); application.Render(); - // Wait for resource ready event callback - DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); // renderer is added to actor - DALI_TEST_CHECK( actor.GetRendererCount() == 1u ); - Renderer renderer = actor.GetRendererAt( 0u ); - DALI_TEST_CHECK( renderer ); + DALI_TEST_CHECK(actor.GetRendererCount() == 1u); + + Renderer renderer = actor.GetRendererAt(0u); + DALI_TEST_CHECK(renderer); + + Property::Map resultMap; + visual.CreatePropertyMap(resultMap); + + // check the property values from the returned map from a visual + Property::Value* value = resultMap.Find(ImageVisual::Property::URL, Property::STRING); + DALI_TEST_CHECK(value); + DALI_TEST_CHECK(value->Get() == TEST_VECTOR_IMAGE_FILE_NAME); + + value = resultMap.Find(DevelImageVisual::Property::LOOP_COUNT, Property::INTEGER); + DALI_TEST_CHECK(value); + DALI_TEST_CHECK(value->Get() == 3); + + value = resultMap.Find(DevelImageVisual::Property::PLAY_RANGE, Property::ARRAY); + DALI_TEST_CHECK(value); - actor.Unparent( ); - DALI_TEST_CHECK( actor.GetRendererCount() == 0u ); + Property::Array* result = value->GetArray(); + DALI_TEST_CHECK(result); + + DALI_TEST_CHECK(result->GetElementAt(0).Get() == startFrame); + DALI_TEST_CHECK(result->GetElementAt(1).Get() == endFrame); + + value = resultMap.Find(DevelImageVisual::Property::STOP_BEHAVIOR, Property::INTEGER); + DALI_TEST_CHECK(value); + DALI_TEST_CHECK(value->Get() == DevelImageVisual::StopBehavior::FIRST_FRAME); + + value = resultMap.Find(DevelImageVisual::Property::LOOPING_MODE, Property::INTEGER); + DALI_TEST_CHECK(value); + DALI_TEST_CHECK(value->Get() == DevelImageVisual::LoopingMode::AUTO_REVERSE); + + value = resultMap.Find(DevelImageVisual::Property::REDRAW_IN_SCALING_DOWN, Property::BOOLEAN); + DALI_TEST_CHECK(value); + DALI_TEST_CHECK(value->Get() == false); + + value = resultMap.Find(DevelVisual::Property::CORNER_RADIUS, Property::VECTOR4); + DALI_TEST_CHECK(value); + DALI_TEST_EQUALS(value->Get(), Vector4(cornerRadius, cornerRadius, cornerRadius, cornerRadius), TEST_LOCATION); + + value = resultMap.Find(DevelVisual::Property::CORNER_RADIUS_POLICY, "cornerRadiusPolicy"); + DALI_TEST_CHECK(value); + DALI_TEST_CHECK(value->Get() == Visual::Transform::Policy::ABSOLUTE); + + value = resultMap.Find(DevelVisual::Property::BORDERLINE_WIDTH, Property::FLOAT); + DALI_TEST_CHECK(value); + DALI_TEST_EQUALS(value->Get(), borderlineWidth, TEST_LOCATION); + + value = resultMap.Find(DevelVisual::Property::BORDERLINE_COLOR, Property::VECTOR4); + DALI_TEST_CHECK(value); + DALI_TEST_EQUALS(value->Get(), borderlineColor, TEST_LOCATION); + + value = resultMap.Find(DevelVisual::Property::BORDERLINE_OFFSET, Property::FLOAT); + DALI_TEST_CHECK(value); + DALI_TEST_EQUALS(value->Get(), borderlineOffset, TEST_LOCATION); + + actor.Unparent(); + DALI_TEST_CHECK(actor.GetRendererCount() == 0u); END_TEST; } @@ -205,54 +290,121 @@ int UtcDaliVisualFactoryGetAnimatedVectorImageVisual04(void) int UtcDaliAnimatedVectorImageVisualGetPropertyMap01(void) { ToolkitTestApplication application; - tet_infoline( "UtcDaliAnimatedVectorImageVisualGetPropertyMap01" ); + tet_infoline("UtcDaliAnimatedVectorImageVisualGetPropertyMap01"); - Vector2 playRange( 0.2f, 0.8f ); + int startFrame = 1, endFrame = 3; + Vector4 cornerRadius(50.0f, 22.0f, 0.0f, 3.0f); + float borderlineWidth = 2.3f; + Vector4 borderlineColor = Vector4(0.3f, 0.3f, 1.0f, 1.0f); + float borderlineOffset = 0.3f; + Property::Array playRange; + playRange.PushBack(startFrame); + playRange.PushBack(endFrame); Property::Map propertyMap; - propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE ) - .Add( ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME ) - .Add( DevelImageVisual::Property::LOOP_COUNT, 3 ) - .Add( DevelImageVisual::Property::PLAY_RANGE, playRange ); + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) + .Add(DevelImageVisual::Property::LOOP_COUNT, 3) + .Add(DevelImageVisual::Property::PLAY_RANGE, playRange) + .Add(DevelVisual::Property::CORNER_RADIUS, cornerRadius) + .Add(DevelVisual::Property::CORNER_RADIUS_POLICY, Visual::Transform::Policy::RELATIVE) + .Add(DevelVisual::Property::BORDERLINE_WIDTH, borderlineWidth) + .Add(DevelVisual::Property::BORDERLINE_COLOR, borderlineColor) + .Add(DevelVisual::Property::BORDERLINE_OFFSET, borderlineOffset); // request AnimatedVectorImageVisual with a property map VisualFactory factory = VisualFactory::Get(); - Visual::Base visual = factory.CreateVisual( propertyMap ); + Visual::Base visual = factory.CreateVisual(propertyMap); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + + Vector2 controlSize(20.f, 30.f); + actor.SetProperty(Actor::Property::SIZE, controlSize); + + application.GetScene().Add(actor); + + application.SendNotification(); + application.Render(); + + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); Property::Map resultMap; - visual.CreatePropertyMap( resultMap ); + resultMap = actor.GetProperty(DummyControl::Property::TEST_VISUAL); // check the property values from the returned map from a visual - Property::Value* value = resultMap.Find( Toolkit::Visual::Property::TYPE, Property::INTEGER ); - DALI_TEST_CHECK( value ); - DALI_TEST_CHECK( value->Get< int >() == DevelVisual::ANIMATED_VECTOR_IMAGE ); + Property::Value* value = resultMap.Find(Toolkit::Visual::Property::TYPE, Property::INTEGER); + DALI_TEST_CHECK(value); + DALI_TEST_CHECK(value->Get() == DevelVisual::ANIMATED_VECTOR_IMAGE); + + value = resultMap.Find(ImageVisual::Property::URL, Property::STRING); + DALI_TEST_CHECK(value); + DALI_TEST_CHECK(value->Get() == TEST_VECTOR_IMAGE_FILE_NAME); + + value = resultMap.Find(DevelImageVisual::Property::LOOP_COUNT, Property::INTEGER); + DALI_TEST_CHECK(value); + DALI_TEST_CHECK(value->Get() == 3); + + value = resultMap.Find(DevelImageVisual::Property::PLAY_RANGE, Property::ARRAY); + DALI_TEST_CHECK(value); + + Property::Array* result = value->GetArray(); + DALI_TEST_CHECK(result); + + DALI_TEST_CHECK(result->GetElementAt(0).Get() == startFrame); + DALI_TEST_CHECK(result->GetElementAt(1).Get() == endFrame); + + value = resultMap.Find(DevelImageVisual::Property::STOP_BEHAVIOR, Property::INTEGER); + DALI_TEST_CHECK(value); + DALI_TEST_CHECK(value->Get() == DevelImageVisual::StopBehavior::CURRENT_FRAME); - value = resultMap.Find( ImageVisual::Property::URL, Property::STRING ); - DALI_TEST_CHECK( value ); - DALI_TEST_CHECK( value->Get< std::string >() == TEST_VECTOR_IMAGE_FILE_NAME ); + value = resultMap.Find(DevelImageVisual::Property::LOOPING_MODE, Property::INTEGER); + DALI_TEST_CHECK(value); + DALI_TEST_CHECK(value->Get() == DevelImageVisual::LoopingMode::RESTART); - value = resultMap.Find( DevelImageVisual::Property::LOOP_COUNT, Property::INTEGER ); - DALI_TEST_CHECK( value ); - DALI_TEST_CHECK( value->Get< int >() == 3 ); + value = resultMap.Find(DevelImageVisual::Property::CONTENT_INFO, Property::MAP); + DALI_TEST_CHECK(value); - value = resultMap.Find( DevelImageVisual::Property::PLAY_RANGE, Property::VECTOR2 ); - DALI_TEST_CHECK( value ); - DALI_TEST_CHECK( value->Get< Vector2 >() == playRange ); + value = resultMap.Find(DevelImageVisual::Property::REDRAW_IN_SCALING_DOWN, Property::BOOLEAN); + DALI_TEST_CHECK(value); + DALI_TEST_CHECK(value->Get() == true); // Check default value + + value = resultMap.Find(DevelVisual::Property::CORNER_RADIUS, Property::VECTOR4); + DALI_TEST_CHECK(value); + DALI_TEST_EQUALS(value->Get(), cornerRadius, TEST_LOCATION); + + value = resultMap.Find(DevelVisual::Property::CORNER_RADIUS_POLICY, "cornerRadiusPolicy"); + DALI_TEST_CHECK(value); + DALI_TEST_CHECK(value->Get() == Visual::Transform::Policy::RELATIVE); + + value = resultMap.Find(DevelVisual::Property::BORDERLINE_WIDTH, "borderlineWidth"); + DALI_TEST_CHECK(value); + DALI_TEST_EQUALS(value->Get(), borderlineWidth, TEST_LOCATION); + + value = resultMap.Find(DevelVisual::Property::BORDERLINE_COLOR, Property::VECTOR4); + DALI_TEST_CHECK(value); + DALI_TEST_EQUALS(value->Get(), borderlineColor, TEST_LOCATION); + + value = resultMap.Find(DevelVisual::Property::BORDERLINE_OFFSET, Property::FLOAT); + DALI_TEST_CHECK(value); + DALI_TEST_EQUALS(value->Get(), borderlineOffset, TEST_LOCATION); // request AnimatedVectorImageVisual with an URL - Visual::Base visual2 = factory.CreateVisual( TEST_VECTOR_IMAGE_FILE_NAME, ImageDimensions() ); + Visual::Base visual2 = factory.CreateVisual(TEST_VECTOR_IMAGE_FILE_NAME, ImageDimensions()); resultMap.Clear(); - visual2.CreatePropertyMap( resultMap ); + visual2.CreatePropertyMap(resultMap); // check the property values from the returned map from a visual - value = resultMap.Find( Toolkit::Visual::Property::TYPE, Property::INTEGER ); - DALI_TEST_CHECK( value ); - DALI_TEST_CHECK( value->Get< int >() == DevelVisual::ANIMATED_VECTOR_IMAGE ); + value = resultMap.Find(Toolkit::Visual::Property::TYPE, Property::INTEGER); + DALI_TEST_CHECK(value); + DALI_TEST_CHECK(value->Get() == DevelVisual::ANIMATED_VECTOR_IMAGE); - value = resultMap.Find( ImageVisual::Property::URL, Property::STRING ); - DALI_TEST_CHECK( value ); - DALI_TEST_CHECK( value->Get< std::string >() == TEST_VECTOR_IMAGE_FILE_NAME ); + value = resultMap.Find(ImageVisual::Property::URL, Property::STRING); + DALI_TEST_CHECK(value); + DALI_TEST_CHECK(value->Get() == TEST_VECTOR_IMAGE_FILE_NAME); END_TEST; } @@ -261,129 +413,123 @@ int UtcDaliAnimatedVectorImageVisualPlayback(void) { ToolkitTestApplication application; - tet_infoline( "UtcDaliAnimatedVectorImageVisualPlayback" ); + tet_infoline("UtcDaliAnimatedVectorImageVisualPlayback"); { // request AnimatedVectorImageVisual with a property map VisualFactory factory = VisualFactory::Get(); - Visual::Base visual = factory.CreateVisual( + Visual::Base visual = factory.CreateVisual( Property::Map() - .Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE ) - .Add( ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME ) ); + .Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME)); - DummyControl dummyControl = DummyControl::New( true ); - Impl::DummyControl& dummyImpl = static_cast< Impl::DummyControl& >( dummyControl.GetImplementation() ); - dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); - dummyControl.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); + DummyControl dummyControl = DummyControl::New(true); + Impl::DummyControl& dummyImpl = static_cast(dummyControl.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + dummyControl.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS); Property::Map attributes; - tet_infoline( "Test Play action" ); - DevelControl::DoAction( dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes ); + tet_infoline("Test Play action"); + DevelControl::DoAction(dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); - Stage::GetCurrent().Add( dummyControl ); + application.GetScene().Add(dummyControl); application.SendNotification(); - application.Render( 16 ); - - std::this_thread::sleep_for( std::chrono::milliseconds( 100 ) ); // wait for one animation loop (16fps, 5frames, need 80ms) - - DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + application.Render(16); - Property::Map map = dummyControl.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); - Property::Value* value = map.Find( DevelImageVisual::Property::PLAY_STATE ); - DALI_TEST_CHECK( value->Get< int >() == static_cast< int >( DevelImageVisual::PlayState::PLAYING ) ); + Property::Map map = dummyControl.GetProperty(DummyControl::Property::TEST_VISUAL); + Property::Value* value = map.Find(DevelImageVisual::Property::PLAY_STATE); + DALI_TEST_CHECK(value->Get() == DevelImageVisual::PlayState::PLAYING); - tet_infoline( "Test Pause action" ); - DevelControl::DoAction( dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PAUSE, attributes ); + tet_infoline("Test Pause action"); + DevelControl::DoAction(dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PAUSE, attributes); application.SendNotification(); application.Render(16); - std::this_thread::sleep_for( std::chrono::milliseconds( 20 ) ); // wait for next rasterize thread run + map = dummyControl.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::PLAY_STATE); + DALI_TEST_CHECK(value->Get() == DevelImageVisual::PlayState::PAUSED); - map = dummyControl.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); - value = map.Find( DevelImageVisual::Property::PLAY_STATE ); - DALI_TEST_CHECK( value->Get< int >() == static_cast< int >( DevelImageVisual::PlayState::PAUSED ) ); - - tet_infoline( "Test Play action" ); - DevelControl::DoAction( dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes ); + tet_infoline("Test Play action"); + DevelControl::DoAction(dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); application.SendNotification(); application.Render(16); - map = dummyControl.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); - value = map.Find( DevelImageVisual::Property::PLAY_STATE ); - DALI_TEST_CHECK( value->Get< int >() == static_cast< int >( DevelImageVisual::PlayState::PLAYING ) ); + map = dummyControl.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::PLAY_STATE); + DALI_TEST_CHECK(value->Get() == DevelImageVisual::PlayState::PLAYING); - tet_infoline( "Test Stop action" ); - DevelControl::DoAction( dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::STOP, attributes ); + tet_infoline("Test Stop action"); + DevelControl::DoAction(dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::STOP, attributes); application.SendNotification(); application.Render(16); - map = dummyControl.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); - value = map.Find( DevelImageVisual::Property::PLAY_STATE ); - DALI_TEST_CHECK( value->Get< int >() == static_cast< int >( DevelImageVisual::PlayState::STOPPED ) ); + map = dummyControl.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::PLAY_STATE); + DALI_TEST_CHECK(value->Get() == DevelImageVisual::PlayState::STOPPED); - tet_infoline( "Test Stop action again" ); - DevelControl::DoAction( dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::STOP, attributes ); + tet_infoline("Test Stop action again"); + DevelControl::DoAction(dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::STOP, attributes); application.SendNotification(); application.Render(16); - map = dummyControl.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); - value = map.Find( DevelImageVisual::Property::PLAY_STATE ); - DALI_TEST_CHECK( value->Get< int >() == static_cast< int >( DevelImageVisual::PlayState::STOPPED ) ); + map = dummyControl.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::PLAY_STATE); + DALI_TEST_CHECK(value->Get() == DevelImageVisual::PlayState::STOPPED); - tet_infoline( "Test Play action" ); - DevelControl::DoAction( dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes ); + tet_infoline("Test Play action"); + DevelControl::DoAction(dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); application.SendNotification(); application.Render(16); - map = dummyControl.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); - value = map.Find( DevelImageVisual::Property::PLAY_STATE ); - DALI_TEST_CHECK( value->Get< int >() == static_cast< int >( DevelImageVisual::PlayState::PLAYING ) ); + map = dummyControl.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::PLAY_STATE); + DALI_TEST_CHECK(value->Get() == DevelImageVisual::PlayState::PLAYING); - tet_infoline( "Off stage" ); + tet_infoline("Off stage"); dummyControl.Unparent(); application.SendNotification(); application.Render(16); - map = dummyControl.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); - value = map.Find( DevelImageVisual::Property::PLAY_STATE ); - DALI_TEST_CHECK( value->Get< int >() == static_cast< int >( DevelImageVisual::PlayState::PAUSED ) ); + map = dummyControl.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::PLAY_STATE); + DALI_TEST_CHECK(value->Get() == DevelImageVisual::PlayState::STOPPED); - tet_infoline( "On stage again" ); - Stage::GetCurrent().Add( dummyControl ); + tet_infoline("On stage again"); + application.GetScene().Add(dummyControl); application.SendNotification(); application.Render(16); - map = dummyControl.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); - value = map.Find( DevelImageVisual::Property::PLAY_STATE ); - DALI_TEST_CHECK( value->Get< int >() == static_cast< int >( DevelImageVisual::PlayState::PAUSED ) ); + map = dummyControl.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::PLAY_STATE); + DALI_TEST_CHECK(value->Get() == DevelImageVisual::PlayState::STOPPED); - tet_infoline( "Test Play action" ); - DevelControl::DoAction( dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes ); + tet_infoline("Test Play action"); + DevelControl::DoAction(dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); application.SendNotification(); application.Render(16); - map = dummyControl.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); - value = map.Find( DevelImageVisual::Property::PLAY_STATE ); - DALI_TEST_CHECK( value->Get< int >() == static_cast< int >( DevelImageVisual::PlayState::PLAYING ) ); + map = dummyControl.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::PLAY_STATE); + DALI_TEST_CHECK(value->Get() == DevelImageVisual::PlayState::PLAYING); // Change Size - Vector3 newSize( 100.0f, 100.0f, 0.0f ); - dummyControl.SetSize( newSize ); + Vector3 newSize(100.0f, 100.0f, 0.0f); + dummyControl.SetProperty(Actor::Property::SIZE, newSize); application.SendNotification(); application.Render(16); // Size should be changed Vector3 naturalSize = dummyControl.GetNaturalSize(); - DALI_TEST_CHECK( naturalSize == newSize ); + DALI_TEST_CHECK(naturalSize == newSize); dummyControl.Unparent(); } @@ -394,50 +540,51 @@ int UtcDaliAnimatedVectorImageVisualPlayback(void) int UtcDaliAnimatedVectorImageVisualCustomShader(void) { ToolkitTestApplication application; - tet_infoline( "UtcDaliAnimatedVectorImageVisualCustomShader Test custom shader" ); + tet_infoline("UtcDaliAnimatedVectorImageVisualCustomShader Test custom shader"); - VisualFactory factory = VisualFactory::Get(); - Property::Map properties; - Property::Map shader; - const std::string vertexShader = "Foobar"; - const std::string fragmentShader = "Foobar sampler2D Foobar"; + VisualFactory factory = VisualFactory::Get(); + Property::Map properties; + Property::Map shader; + const std::string vertexShader = "Foobar"; + const std::string fragmentShader = "Foobar sampler2D Foobar"; shader[Visual::Shader::Property::FRAGMENT_SHADER] = fragmentShader; - shader[Visual::Shader::Property::VERTEX_SHADER] = vertexShader; + shader[Visual::Shader::Property::VERTEX_SHADER] = vertexShader; - properties[Visual::Property::TYPE] = Visual::IMAGE; - properties[Visual::Property::SHADER] = shader; + properties[Visual::Property::TYPE] = Visual::IMAGE; + properties[Visual::Property::SHADER] = shader; properties[ImageVisual::Property::URL] = TEST_VECTOR_IMAGE_FILE_NAME; - Visual::Base visual = factory.CreateVisual( properties ); + Visual::Base visual = factory.CreateVisual(properties); // trigger creation through setting on stage - DummyControl dummy = DummyControl::New( true ); - Impl::DummyControl& dummyImpl = static_cast< Impl::DummyControl& >( dummy.GetImplementation() ); - dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); + DummyControl dummy = DummyControl::New(true); + Impl::DummyControl& dummyImpl = static_cast(dummy.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); - dummy.SetSize( 200.f, 200.f ); - dummy.SetParentOrigin( ParentOrigin::CENTER ); - Stage::GetCurrent().Add( dummy ); + dummy.SetProperty(Actor::Property::SIZE, Vector2(200.f, 200.f)); + dummy.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); + application.GetScene().Add(dummy); application.SendNotification(); application.Render(); - DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); - Renderer renderer = dummy.GetRendererAt( 0 ); - Shader shader2 = renderer.GetShader(); - Property::Value value = shader2.GetProperty( Shader::Property::PROGRAM ); - Property::Map* map = value.GetMap(); - DALI_TEST_CHECK( map ); + Renderer renderer = dummy.GetRendererAt(0); + Shader shader2 = renderer.GetShader(); + Property::Value value = shader2.GetProperty(Shader::Property::PROGRAM); + Property::Map* map = value.GetMap(); + DALI_TEST_CHECK(map); - std::string resultFragmentShader, resultVertexShader; - Property::Value* fragment = map->Find( "fragment" ); // fragment key name from shader-impl.cpp - fragment->Get( resultFragmentShader ); - DALI_TEST_CHECK( resultFragmentShader.find( fragmentShader ) != std::string::npos ); + std::string resultFragmentShader, resultVertexShader; + Property::Value* fragment = map->Find("fragment"); // fragment key name from shader-impl.cpp + fragment->Get(resultFragmentShader); + DALI_TEST_CHECK(resultFragmentShader.find(fragmentShader) != std::string::npos); - Property::Value* vertex = map->Find( "vertex" ); // vertex key name from shader-impl.cpp - vertex->Get( resultVertexShader ); - DALI_TEST_CHECK( resultVertexShader.find( vertexShader ) != std::string::npos ); + Property::Value* vertex = map->Find("vertex"); // vertex key name from shader-impl.cpp + vertex->Get(resultVertexShader); + DALI_TEST_CHECK(resultVertexShader.find(vertexShader) != std::string::npos); END_TEST; } @@ -445,30 +592,39 @@ int UtcDaliAnimatedVectorImageVisualCustomShader(void) int UtcDaliAnimatedVectorImageVisualNaturalSize(void) { ToolkitTestApplication application; - tet_infoline( "UtcDaliAnimatedVectorImageVisualNaturalSize" ); + tet_infoline("UtcDaliAnimatedVectorImageVisualNaturalSize"); VisualFactory factory = VisualFactory::Get(); - Visual::Base visual = factory.CreateVisual( TEST_VECTOR_IMAGE_FILE_NAME, ImageDimensions() ); - DALI_TEST_CHECK( visual ); + Visual::Base visual = factory.CreateVisual(TEST_VECTOR_IMAGE_FILE_NAME, ImageDimensions()); + DALI_TEST_CHECK(visual); - DummyControl actor = DummyControl::New( true ); - DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() ); - dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); - Vector2 controlSize( 20.f, 30.f ); + Vector2 controlSize(20.f, 30.f); Vector2 naturalSize; - actor.SetSize( controlSize ); - Stage::GetCurrent().Add( actor ); + application.GetScene().Add(actor); application.SendNotification(); application.Render(); - DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + // Trigger count is 1 - load + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + visual.GetNaturalSize(naturalSize); + + DALI_TEST_EQUALS(naturalSize, Vector2(100.0f, 100.0f), TEST_LOCATION); // 100x100 is the content default size. + + actor.SetProperty(Actor::Property::SIZE, controlSize); + + application.SendNotification(); + application.Render(); - visual.GetNaturalSize( naturalSize ); + visual.GetNaturalSize(naturalSize); - DALI_TEST_EQUALS( naturalSize, controlSize, TEST_LOCATION ); + DALI_TEST_EQUALS(naturalSize, controlSize, TEST_LOCATION); END_TEST; } @@ -476,38 +632,38 @@ int UtcDaliAnimatedVectorImageVisualNaturalSize(void) int UtcDaliAnimatedVectorImageVisualLoopCount(void) { ToolkitTestApplication application; - tet_infoline( "UtcDaliAnimatedVectorImageVisualLoopCount" ); + tet_infoline("UtcDaliAnimatedVectorImageVisualLoopCount"); Property::Map propertyMap; - propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE ) - .Add( ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME ) - .Add( DevelImageVisual::Property::LOOP_COUNT, 3 ); + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) + .Add(DevelImageVisual::Property::LOOP_COUNT, 3); - Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap ); - DALI_TEST_CHECK( visual ); + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); - DummyControl actor = DummyControl::New( true ); - DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() ); - dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); - Vector2 controlSize( 20.f, 30.f ); - actor.SetSize( controlSize ); + Vector2 controlSize(20.f, 30.f); + actor.SetProperty(Actor::Property::SIZE, controlSize); - Stage::GetCurrent().Add( actor ); + application.GetScene().Add(actor); Property::Map attributes; - DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes ); + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); application.SendNotification(); application.Render(); - // Trigger count is 2 - resource ready and animation finished - DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 2 ), true, TEST_LOCATION ); + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); // renderer is added to actor - DALI_TEST_CHECK( actor.GetRendererCount() == 1u ); - Renderer renderer = actor.GetRendererAt( 0u ); - DALI_TEST_CHECK( renderer ); + DALI_TEST_CHECK(actor.GetRendererCount() == 1u); + Renderer renderer = actor.GetRendererAt(0u); + DALI_TEST_CHECK(renderer); END_TEST; } @@ -515,43 +671,237 @@ int UtcDaliAnimatedVectorImageVisualLoopCount(void) int UtcDaliAnimatedVectorImageVisualPlayRange(void) { ToolkitTestApplication application; - tet_infoline( "UtcDaliAnimatedVectorImageVisualPlayRange" ); + tet_infoline("UtcDaliAnimatedVectorImageVisualPlayRange"); + + int startFrame = 1, endFrame = 3; + Property::Array array; + array.PushBack(endFrame); + array.PushBack(startFrame); + + Property::Map propertyMap; + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) + .Add(DevelImageVisual::Property::PLAY_RANGE, array); + + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + + Vector2 controlSize(20.f, 30.f); + actor.SetProperty(Actor::Property::SIZE, controlSize); + + application.GetScene().Add(actor); + + Property::Map attributes; + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); + + application.SendNotification(); + application.Render(); + + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); + + // renderer is added to actor + DALI_TEST_CHECK(actor.GetRendererCount() == 1u); + Renderer renderer = actor.GetRendererAt(0u); + DALI_TEST_CHECK(renderer); + + Property::Map map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + Property::Value* value = map.Find(DevelImageVisual::Property::PLAY_RANGE); + int totalFrameNumber = map.Find(DevelImageVisual::Property::TOTAL_FRAME_NUMBER)->Get(); + + int resultStartFrame, resultEndFrame; + Property::Array* result = value->GetArray(); + result->GetElementAt(0).Get(resultStartFrame); + result->GetElementAt(1).Get(resultEndFrame); + + DALI_TEST_EQUALS(startFrame, resultStartFrame, TEST_LOCATION); + DALI_TEST_EQUALS(endFrame, resultEndFrame, TEST_LOCATION); + + // Set invalid play range + array.Clear(); + array.PushBack(1); + array.PushBack(100); + + attributes.Clear(); + attributes.Add(DevelImageVisual::Property::PLAY_RANGE, array); + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); + + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(10.0f, 10.0f)); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::PLAY_RANGE); + + result = value->GetArray(); + result->GetElementAt(0).Get(resultStartFrame); + result->GetElementAt(1).Get(resultEndFrame); + + DALI_TEST_EQUALS(resultStartFrame, 1, TEST_LOCATION); + DALI_TEST_EQUALS(resultEndFrame, totalFrameNumber - 1, TEST_LOCATION); // Should be clamped + + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PAUSE, Property::Map()); + + application.SendNotification(); + application.Render(); + + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::JUMP_TO, 3); + + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(20.0f, 20.0f)); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER); + DALI_TEST_EQUALS(value->Get(), 3, TEST_LOCATION); + + array.Clear(); + array.PushBack(0); + array.PushBack(2); + + attributes.Clear(); + attributes.Add(DevelImageVisual::Property::PLAY_RANGE, array); + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); + + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(10.0f, 10.0f)); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::PLAY_RANGE); + + result = value->GetArray(); + result->GetElementAt(0).Get(resultStartFrame); + result->GetElementAt(1).Get(resultEndFrame); + + DALI_TEST_EQUALS(0, resultStartFrame, TEST_LOCATION); + DALI_TEST_EQUALS(2, resultEndFrame, TEST_LOCATION); + + value = map.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER); + DALI_TEST_EQUALS(value->Get(), 2, TEST_LOCATION); // CURRENT_FRAME_NUMBER should be changed also. + + END_TEST; +} + +int UtcDaliAnimatedVectorImageVisualPlayRangeMarker(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliAnimatedVectorImageVisualPlayRangeMarker"); - Vector2 playRange( 0.8f, 0.2f ); + Property::Array array; + array.PushBack(VECTOR_ANIMATION_MARKER_NAME_1); Property::Map propertyMap; - propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE ) - .Add( ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME ) - .Add( DevelImageVisual::Property::PLAY_RANGE, playRange ); + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) + .Add(DevelImageVisual::Property::PLAY_RANGE, array); - Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap ); - DALI_TEST_CHECK( visual ); + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); - DummyControl actor = DummyControl::New( true ); - DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() ); - dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); - Vector2 controlSize( 20.f, 30.f ); - actor.SetSize( controlSize ); + Vector2 controlSize(20.f, 30.f); + actor.SetProperty(Actor::Property::SIZE, controlSize); - Stage::GetCurrent().Add( actor ); + application.GetScene().Add(actor); Property::Map attributes; - DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes ); + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); application.SendNotification(); application.Render(); - DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); // renderer is added to actor - DALI_TEST_CHECK( actor.GetRendererCount() == 1u ); - Renderer renderer = actor.GetRendererAt( 0u ); - DALI_TEST_CHECK( renderer ); + DALI_TEST_CHECK(actor.GetRendererCount() == 1u); + Renderer renderer = actor.GetRendererAt(0u); + DALI_TEST_CHECK(renderer); + + Property::Map map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + Property::Value* value = map.Find(DevelImageVisual::Property::PLAY_RANGE); + + int resultStartFrame, resultEndFrame; + Property::Array* result = value->GetArray(); + result->GetElementAt(0).Get(resultStartFrame); + result->GetElementAt(1).Get(resultEndFrame); + + DALI_TEST_EQUALS(VECTOR_ANIMATION_MARKER_START_FRAME_1, resultStartFrame, TEST_LOCATION); + DALI_TEST_EQUALS(VECTOR_ANIMATION_MARKER_END_FRAME_1, resultEndFrame, TEST_LOCATION); + + // Set 2 markers + array.Clear(); + array.PushBack(VECTOR_ANIMATION_MARKER_NAME_1); + array.PushBack(VECTOR_ANIMATION_MARKER_NAME_2); + + attributes.Clear(); + attributes.Add(DevelImageVisual::Property::PLAY_RANGE, array); + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); + + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(10.0f, 10.0f)); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::PLAY_RANGE); + + result = value->GetArray(); + result->GetElementAt(0).Get(resultStartFrame); + result->GetElementAt(1).Get(resultEndFrame); + + DALI_TEST_EQUALS(VECTOR_ANIMATION_MARKER_START_FRAME_1, resultStartFrame, TEST_LOCATION); + DALI_TEST_EQUALS(VECTOR_ANIMATION_MARKER_END_FRAME_2, resultEndFrame, TEST_LOCATION); - Property::Map map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); - Property::Value* value = map.Find( DevelImageVisual::Property::PLAY_RANGE ); - DALI_TEST_EQUALS( value->Get< Vector2 >(), playRange, TEST_LOCATION ); + // Set invalid play range + array.Clear(); + array.PushBack(1); + array.PushBack(VECTOR_ANIMATION_MARKER_NAME_1); + + attributes.Clear(); + attributes.Add(DevelImageVisual::Property::PLAY_RANGE, array); + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); + + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(20.0f, 20.0f)); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::PLAY_RANGE); + + result = value->GetArray(); + result->GetElementAt(0).Get(resultStartFrame); + result->GetElementAt(1).Get(resultEndFrame); + + DALI_TEST_EQUALS(VECTOR_ANIMATION_MARKER_START_FRAME_1, resultStartFrame, TEST_LOCATION); // Should not be changed + DALI_TEST_EQUALS(VECTOR_ANIMATION_MARKER_END_FRAME_2, resultEndFrame, TEST_LOCATION); END_TEST; } @@ -559,94 +909,167 @@ int UtcDaliAnimatedVectorImageVisualPlayRange(void) int UtcDaliAnimatedVectorImageVisualAnimationFinishedSignal(void) { ToolkitTestApplication application; - tet_infoline( "UtcDaliAnimatedVectorImageVisualAnimationFinishedSignal" ); + tet_infoline("UtcDaliAnimatedVectorImageVisualAnimationFinishedSignal"); Property::Map propertyMap; - propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE ) - .Add( ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME ) - .Add( DevelImageVisual::Property::LOOP_COUNT, 3 ); + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) + .Add(DevelImageVisual::Property::LOOP_COUNT, 3); - Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap ); - DALI_TEST_CHECK( visual ); + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); - DummyControl actor = DummyControl::New( true ); - DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() ); - dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); - DevelControl::VisualEventSignal( actor ).Connect( &VisualEventSignal ); + DevelControl::VisualEventSignal(actor).Connect(&VisualEventSignal); - Vector2 controlSize( 20.f, 30.f ); - actor.SetSize( controlSize ); + Vector2 controlSize(20.f, 30.f); + actor.SetProperty(Actor::Property::SIZE, controlSize); - Stage::GetCurrent().Add( actor ); + application.GetScene().Add(actor); Property::Map attributes; - DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes ); + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); application.SendNotification(); application.Render(); - // Wait for animation finish - DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 2 ), true, TEST_LOCATION ); + // Wait for animation finish - load, render, finish + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(3), true, TEST_LOCATION); - Property::Map map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); - Property::Value* value = map.Find( DevelImageVisual::Property::PLAY_STATE ); - DALI_TEST_CHECK( value->Get< int >() == static_cast< int >( DevelImageVisual::PlayState::STOPPED ) ); + Property::Map map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + Property::Value* value = map.Find(DevelImageVisual::Property::PLAY_STATE); + DALI_TEST_CHECK(value->Get() == DevelImageVisual::PlayState::STOPPED); - DALI_TEST_EQUALS( gAnimationFinishedSignalFired, true, TEST_LOCATION ); + DALI_TEST_EQUALS(gAnimationFinishedSignalFired, true, TEST_LOCATION); END_TEST; } -int UtcDaliAnimatedVectorImageVisualJumpToCurrentProgress(void) +int UtcDaliAnimatedVectorImageVisualJumpTo(void) { ToolkitTestApplication application; - tet_infoline( "UtcDaliAnimatedVectorImageVisualJumpToCurrentProgress" ); + tet_infoline("UtcDaliAnimatedVectorImageVisualJumpTo"); Property::Map propertyMap; - propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE ) - .Add( ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME ); + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) + .Add(DevelImageVisual::Property::LOOP_COUNT, 3); + + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); - Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap ); - DALI_TEST_CHECK( visual ); + tet_printf("1. Visual is created.\n"); - DummyControl actor = DummyControl::New( true ); - DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() ); - dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); - Vector2 controlSize( 20.f, 30.f ); - actor.SetSize( controlSize ); + Vector2 controlSize(20.f, 30.f); + actor.SetProperty(Actor::Property::SIZE, controlSize); - Stage::GetCurrent().Add( actor ); + application.GetScene().Add(actor); application.SendNotification(); application.Render(); - DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); - DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::JUMP_TO, 0.6f ); + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::JUMP_TO, 2); + + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(10.0f, 10.0f)); application.SendNotification(); application.Render(); - Property::Map map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); - Property::Value* value = map.Find( DevelImageVisual::Property::CURRENT_PROGRESS ); - DALI_TEST_EQUALS( value->Get< float >(), 0.6f, TEST_LOCATION ); + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + Property::Map map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + Property::Value* value = map.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER); + DALI_TEST_EQUALS(value->Get(), 2, TEST_LOCATION); - Vector2 playRange( 0.0f, 0.4f ); + tet_printf("2. The current frame number is [%d].\n", value->Get()); + + Property::Array array; + array.PushBack(0); + array.PushBack(2); Property::Map attributes; - attributes.Add( DevelImageVisual::Property::PLAY_RANGE, playRange ); - DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes ); + attributes.Add(DevelImageVisual::Property::PLAY_RANGE, array); + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); + + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::JUMP_TO, 3); - DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::JUMP_TO, 0.8f ); + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(20.0f, 20.0f)); application.SendNotification(); application.Render(); - map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); - value = map.Find( DevelImageVisual::Property::CURRENT_PROGRESS ); - DALI_TEST_EQUALS( value->Get< float >(), 0.4f, TEST_LOCATION ); + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER); + DALI_TEST_EQUALS(value->Get(), 2, TEST_LOCATION); + + tet_printf("3. The current frame number is [%d].\n", value->Get()); + + // Change play range + attributes.Clear(); + array.Clear(); + + array.PushBack(0); + array.PushBack(4); + + attributes.Add(DevelImageVisual::Property::PLAY_RANGE, array); + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); + + attributes.Clear(); + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); + + application.SendNotification(); + application.Render(); + + // Wait for animation finish + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + // Jump to 3 + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::JUMP_TO, 3); + + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(10.0f, 10.0f)); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER); + DALI_TEST_EQUALS(value->Get(), 3, TEST_LOCATION); + + tet_printf("4. The current frame number is [%d].\n", value->Get()); + + // Jump to the same position + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::JUMP_TO, 3); + + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(20.0f, 20.0f)); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER); + DALI_TEST_EQUALS(value->Get(), 3, TEST_LOCATION); + + tet_printf("5. The current frame number is [%d].\n", value->Get()); END_TEST; } @@ -654,69 +1077,824 @@ int UtcDaliAnimatedVectorImageVisualJumpToCurrentProgress(void) int UtcDaliAnimatedVectorImageVisualUpdateProperty(void) { ToolkitTestApplication application; - tet_infoline( "UtcDaliAnimatedVectorImageVisualJumpToCurrentProgress" ); + tet_infoline("UtcDaliAnimatedVectorImageVisualUpdateProperty"); - Vector2 playRange( 0.2f, 0.5f ); + int startFrame = 1, endFrame = 3; + Property::Array playRange; + playRange.PushBack(startFrame); + playRange.PushBack(endFrame); Property::Map propertyMap; - propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE ) - .Add( ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME ) - .Add( DevelImageVisual::Property::LOOP_COUNT, 3 ) - .Add( DevelImageVisual::Property::PLAY_RANGE, playRange ); + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) + .Add(DevelImageVisual::Property::LOOP_COUNT, 3) + .Add(DevelImageVisual::Property::PLAY_RANGE, playRange); + + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + + Vector2 controlSize(20.f, 30.f); + actor.SetProperty(Actor::Property::SIZE, controlSize); - Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap ); - DALI_TEST_CHECK( visual ); + application.GetScene().Add(actor); - DummyControl actor = DummyControl::New( true ); - DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() ); - dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); + application.SendNotification(); + application.Render(); + + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); + + Property::Map map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + Property::Value* value = map.Find(DevelImageVisual::Property::LOOP_COUNT); + DALI_TEST_EQUALS(value->Get(), 3, TEST_LOCATION); + + value = map.Find(DevelImageVisual::Property::PLAY_RANGE, Property::ARRAY); + DALI_TEST_CHECK(value); + + Property::Array* result = value->GetArray(); + DALI_TEST_CHECK(result); + + DALI_TEST_CHECK(result->GetElementAt(0).Get() == startFrame); + DALI_TEST_CHECK(result->GetElementAt(1).Get() == endFrame); + + playRange.Clear(); + playRange.PushBack(0); + playRange.PushBack(2); + + Property::Map attributes; + attributes.Add(DevelImageVisual::Property::PLAY_RANGE, playRange); + attributes.Add(DevelImageVisual::Property::LOOP_COUNT, 5); + + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); + + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(10.0f, 10.0f)); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::LOOP_COUNT); + DALI_TEST_EQUALS(value->Get(), 5, TEST_LOCATION); + + value = map.Find(DevelImageVisual::Property::PLAY_RANGE); + result = value->GetArray(); + DALI_TEST_CHECK(result); + + DALI_TEST_CHECK(result->GetElementAt(0).Get() == 0); + DALI_TEST_CHECK(result->GetElementAt(1).Get() == 2); + + attributes.Clear(); + + playRange.Clear(); + playRange.PushBack(startFrame); + playRange.PushBack(endFrame); + + attributes.Add(DevelImageVisual::Property::PLAY_RANGE, playRange); + + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); + + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(20.0f, 20.0f)); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::PLAY_RANGE); + + result = value->GetArray(); + DALI_TEST_CHECK(result); + + DALI_TEST_CHECK(result->GetElementAt(0).Get() == startFrame); + DALI_TEST_CHECK(result->GetElementAt(1).Get() == endFrame); - Vector2 controlSize( 20.f, 30.f ); - actor.SetSize( controlSize ); + // Play and update property + attributes.Clear(); + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); + + application.SendNotification(); + application.Render(); - Stage::GetCurrent().Add( actor ); + attributes.Add(DevelImageVisual::Property::LOOP_COUNT, 10); + + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); application.SendNotification(); application.Render(); - DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::LOOP_COUNT); + DALI_TEST_EQUALS(value->Get(), 10, TEST_LOCATION); + + END_TEST; +} + +int UtcDaliAnimatedVectorImageVisualStopBehavior(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliAnimatedVectorImageVisualStopBehavior"); + + Property::Map propertyMap; + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) + .Add(DevelImageVisual::Property::LOOP_COUNT, 3) + .Add(DevelImageVisual::Property::STOP_BEHAVIOR, DevelImageVisual::StopBehavior::FIRST_FRAME); + + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); - Property::Map map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); - Property::Value* value = map.Find( DevelImageVisual::Property::LOOP_COUNT ); - DALI_TEST_EQUALS( value->Get< int >(), 3, TEST_LOCATION ); + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); - value = map.Find( DevelImageVisual::Property::PLAY_RANGE ); - DALI_TEST_EQUALS( value->Get< Vector2 >(), playRange, TEST_LOCATION ); + Vector2 controlSize(20.f, 30.f); + actor.SetProperty(Actor::Property::SIZE, controlSize); - Vector2 newPlayRange( 0.6f, 1.0f ); + application.GetScene().Add(actor); Property::Map attributes; - attributes.Add( DevelImageVisual::Property::PLAY_RANGE, newPlayRange ); - attributes.Add( DevelImageVisual::Property::LOOP_COUNT, 5 ); + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); + + application.SendNotification(); + application.Render(); + + // Trigger count is 3 - load, render, animation finished + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(3), true, TEST_LOCATION); + + Property::Map map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + Property::Value* value = map.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER); + DALI_TEST_EQUALS(value->Get(), 0, TEST_LOCATION); // Should be the first frame + + // Change stop behavior + attributes.Add(DevelImageVisual::Property::STOP_BEHAVIOR, DevelImageVisual::StopBehavior::LAST_FRAME); - DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes ); + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); + + attributes.Clear(); + + // Play again + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); application.SendNotification(); application.Render(); - map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); - value = map.Find( DevelImageVisual::Property::LOOP_COUNT ); - DALI_TEST_EQUALS( value->Get< int >(), 5, TEST_LOCATION ); + // Trigger count is 1 - animation finished + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); - value = map.Find( DevelImageVisual::Property::PLAY_RANGE ); - DALI_TEST_EQUALS( value->Get< Vector2 >(), newPlayRange, TEST_LOCATION ); + Property::Value* value1 = map.Find(DevelImageVisual::Property::TOTAL_FRAME_NUMBER); + int totalFrameNumber = value1->Get(); + + value = map.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER); + DALI_TEST_EQUALS(value->Get(), totalFrameNumber - 1, TEST_LOCATION); // Should be the last frame + + // Change stop behavior + attributes.Add(DevelImageVisual::Property::STOP_BEHAVIOR, DevelImageVisual::StopBehavior::CURRENT_FRAME); + attributes.Add(DevelImageVisual::Property::LOOP_COUNT, -1); + + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); attributes.Clear(); - attributes.Add( DevelImageVisual::Property::PLAY_RANGE, playRange ); - DevelControl::DoAction( actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::UPDATE_PROPERTY, attributes ); + // Play again + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); + + application.SendNotification(); + application.Render(); + + // Pause + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PAUSE, attributes); + + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(10.0f, 10.0f)); application.SendNotification(); application.Render(); - map = actor.GetProperty< Property::Map >( DummyControl::Property::TEST_VISUAL ); - value = map.Find( DevelImageVisual::Property::PLAY_RANGE ); - DALI_TEST_EQUALS( value->Get< Vector2 >(), playRange, TEST_LOCATION ); + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER); + int currentFrameNumber = value->Get(); + + // Stop + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::STOP, attributes); + + // To make event trigger + actor.SetProperty(Actor::Property::SIZE, Vector2(20.0f, 20.0f)); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER); + DALI_TEST_EQUALS(value->Get(), currentFrameNumber, TEST_LOCATION); // Should be same with currentFrameNumber + + END_TEST; +} + +int UtcDaliAnimatedVectorImageVisualLoopingMode(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliAnimatedVectorImageVisualLoopingMode"); + + Property::Map propertyMap; + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME) + .Add(DevelImageVisual::Property::LOOP_COUNT, 3) + .Add(DevelImageVisual::Property::STOP_BEHAVIOR, DevelImageVisual::StopBehavior::LAST_FRAME) + .Add(DevelImageVisual::Property::LOOPING_MODE, DevelImageVisual::LoopingMode::AUTO_REVERSE); + + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + + Vector2 controlSize(20.f, 30.f); + actor.SetProperty(Actor::Property::SIZE, controlSize); + + application.GetScene().Add(actor); + + Property::Map attributes; + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); + + application.SendNotification(); + application.Render(); + + // Trigger count is 3 - load, render, animation finished + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(3), true, TEST_LOCATION); + + Property::Map map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + Property::Value* value = map.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER); + DALI_TEST_EQUALS(value->Get(), 0, TEST_LOCATION); // Should be the first frame because of auto reverse + + // Change stop behavior + attributes.Add(DevelImageVisual::Property::STOP_BEHAVIOR, DevelImageVisual::StopBehavior::CURRENT_FRAME); + + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); + + // Play again + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); + + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - animation finished + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER); + DALI_TEST_EQUALS(value->Get(), 0, TEST_LOCATION); // Should be the first frame + + // Change looping mode + attributes.Add(DevelImageVisual::Property::LOOPING_MODE, DevelImageVisual::LoopingMode::RESTART); + + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); + + // Play again + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); + + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - animation finished + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + Property::Value* value1 = map.Find(DevelImageVisual::Property::TOTAL_FRAME_NUMBER); + int totalFrameNumber = value1->Get(); + + map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + value = map.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER); + DALI_TEST_EQUALS(value->Get(), totalFrameNumber - 1, TEST_LOCATION); // Should be the last frame + + END_TEST; +} + +int UtcDaliAnimatedVectorImageVisualPropertyNotification(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliAnimatedVectorImageVisualPropertyNotification"); + + Property::Map propertyMap; + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME); + + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + actor.SetProperty(Actor::Property::SIZE, Vector2(10.0f, 10.0f)); + + application.GetScene().Add(actor); + + application.SendNotification(); + application.Render(); + + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); + + Renderer renderer = actor.GetRendererAt(0u); + DALI_TEST_CHECK(renderer); + + Vector2 controlSize(20.f, 30.f); + actor.SetProperty(Actor::Property::SIZE, controlSize); + + application.SendNotification(); + application.Render(); + + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + auto textureSet = renderer.GetTextures(); + auto texture = textureSet.GetTexture(0); + + DALI_TEST_EQUALS(controlSize.width, texture.GetWidth(), TEST_LOCATION); + DALI_TEST_EQUALS(controlSize.height, texture.GetHeight(), TEST_LOCATION); + + // Change scale + Vector3 controlScale(2.0f, 2.0f, 1.0f); + actor.SetProperty(Actor::Property::SCALE, controlScale); + + application.SendNotification(); + application.Render(); + + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + renderer = actor.GetRendererAt(0u); + DALI_TEST_CHECK(renderer); + + textureSet = renderer.GetTextures(); + texture = textureSet.GetTexture(0); + + DALI_TEST_EQUALS(controlSize.width * controlScale.width, texture.GetWidth(), TEST_LOCATION); + DALI_TEST_EQUALS(controlSize.height * controlScale.height, texture.GetHeight(), TEST_LOCATION); + + // Size animation + controlSize = Vector2(50.0f, 100.0f); + Animation animation = Animation::New(1.0); + animation.AnimateTo(Property(actor, Actor::Property::SIZE), Vector3(controlSize.x, controlSize.y, 0.0f)); + animation.Play(); + + application.SendNotification(); + application.Render(1100); // After the animation + + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + renderer = actor.GetRendererAt(0u); + DALI_TEST_CHECK(renderer); + + textureSet = renderer.GetTextures(); + texture = textureSet.GetTexture(0); + + DALI_TEST_EQUALS(controlSize.width * controlScale.width, texture.GetWidth(), TEST_LOCATION); + DALI_TEST_EQUALS(controlSize.height * controlScale.height, texture.GetHeight(), TEST_LOCATION); + + END_TEST; +} + +int UtcDaliAnimatedVectorImageVisualMultipleInstances(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliAnimatedVectorImageVisualMultipleInstances"); + + Property::Map propertyMap; + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME); + + Visual::Base visual1 = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual1); + + DummyControl actor1 = DummyControl::New(true); + DummyControlImpl& dummyImpl1 = static_cast(actor1.GetImplementation()); + dummyImpl1.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual1); + + Vector2 controlSize(20.f, 30.f); + actor1.SetProperty(Actor::Property::SIZE, controlSize); + + application.GetScene().Add(actor1); + + propertyMap.Clear(); + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME); + + Visual::Base visual2 = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual2); + + DummyControl actor2 = DummyControl::New(true); + DummyControlImpl& dummyImpl2 = static_cast(actor2.GetImplementation()); + dummyImpl2.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual2); + + actor2.SetProperty(Actor::Property::SIZE, controlSize); + + application.GetScene().Add(actor2); + + application.SendNotification(); + application.Render(); + + // Trigger count is 4 - load & render a frame for each instance + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(4), true, TEST_LOCATION); + + DevelControl::DoAction(actor2, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, Property::Map()); + + // To make event trigger + actor2.SetProperty(Actor::Property::SIZE, Vector2(10.0f, 10.0f)); + + application.SendNotification(); + application.Render(); + + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + Property::Map attributes; + attributes.Add(DevelImageVisual::Property::STOP_BEHAVIOR, DevelImageVisual::StopBehavior::LAST_FRAME); + + DevelControl::DoAction(actor1, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); + DevelControl::DoAction(actor2, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes); + + DevelControl::DoAction(actor1, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, Property::Map()); + + // renderer is added to actor + DALI_TEST_CHECK(actor1.GetRendererCount() == 1u); + Renderer renderer1 = actor1.GetRendererAt(0u); + DALI_TEST_CHECK(renderer1); + + // renderer is added to actor + DALI_TEST_CHECK(actor2.GetRendererCount() == 1u); + Renderer renderer2 = actor2.GetRendererAt(0u); + DALI_TEST_CHECK(renderer2); + + END_TEST; +} + +int UtcDaliAnimatedVectorImageVisualControlVisibilityChanged(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliAnimatedVectorImageVisualControlVisibilityChanged"); + + Property::Map propertyMap; + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME); + + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + + Vector2 controlSize(20.f, 30.f); + actor.SetProperty(Actor::Property::SIZE, controlSize); + + application.GetScene().Add(actor); + + application.SendNotification(); + application.Render(); + + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); + + Property::Map attributes; + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); + + application.SendNotification(); + application.Render(); + + // Check rendering behavior + DALI_TEST_CHECK(actor.GetRendererCount() == 1u); + Renderer renderer = actor.GetRendererAt(0u); + DALI_TEST_CHECK(renderer); + DALI_TEST_CHECK(renderer.GetProperty(DevelRenderer::Property::RENDERING_BEHAVIOR) == DevelRenderer::Rendering::CONTINUOUSLY); + + actor.SetProperty(Actor::Property::VISIBLE, false); + + application.SendNotification(); + application.Render(); + + // Check rendering behavior again + DALI_TEST_CHECK(renderer.GetProperty(DevelRenderer::Property::RENDERING_BEHAVIOR) == DevelRenderer::Rendering::IF_REQUIRED); + + END_TEST; +} + +int UtcDaliAnimatedVectorImageVisualWindowVisibilityChanged(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliAnimatedVectorImageVisualWindowVisibilityChanged"); + + Property::Map propertyMap; + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME); + + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + + Vector2 controlSize(20.f, 30.f); + actor.SetProperty(Actor::Property::SIZE, controlSize); + + application.GetScene().Add(actor); + + application.SendNotification(); + application.Render(); + + // Trigger count is 2 - load & render a frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); + + Property::Map attributes; + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); + + application.SendNotification(); + application.Render(); + + // Check rendering behavior + DALI_TEST_CHECK(actor.GetRendererCount() == 1u); + Renderer renderer = actor.GetRendererAt(0u); + DALI_TEST_CHECK(renderer); + DALI_TEST_CHECK(renderer.GetProperty(DevelRenderer::Property::RENDERING_BEHAVIOR) == DevelRenderer::Rendering::CONTINUOUSLY); + + Window window = DevelWindow::Get(actor); + window.Hide(); + + application.SendNotification(); + application.Render(); + + // Check rendering behavior again + DALI_TEST_CHECK(renderer.GetProperty(DevelRenderer::Property::RENDERING_BEHAVIOR) == DevelRenderer::Rendering::IF_REQUIRED); + + END_TEST; +} + +int UtcDaliAnimatedVectorImageVisualInvalidFile01(void) +{ + ToolkitTestApplication application; + tet_infoline("Request loading with invalid file - should draw broken image"); + + TestGlAbstraction& gl = application.GetGlAbstraction(); + TraceCallStack& textureTrace = gl.GetTextureTrace(); + textureTrace.Enable(true); + + Property::Map propertyMap; + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_INVALID_FILE_NAME); + + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + + actor.SetProperty(Actor::Property::SIZE, Vector2(20.0f, 20.0f)); + + application.GetScene().Add(actor); + + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - load + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + application.SendNotification(); + application.Render(); + + // Check resource status + Visual::ResourceStatus status = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL); + DALI_TEST_EQUALS(status, Visual::ResourceStatus::FAILED, TEST_LOCATION); + + // The broken image should be shown. + DALI_TEST_EQUALS(actor.GetRendererCount(), 1u, TEST_LOCATION); + DALI_TEST_EQUALS(textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION); + + END_TEST; +} + +int UtcDaliAnimatedVectorImageVisualInvalidFile02(void) +{ + ToolkitTestApplication application; + tet_infoline("Request loading with invalid file - should draw broken image"); + + TestGlAbstraction& gl = application.GetGlAbstraction(); + TraceCallStack& textureTrace = gl.GetTextureTrace(); + textureTrace.Enable(true); + + Property::Map propertyMap; + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_INVALID_FILE_NAME); + + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + + actor.SetProperty(Actor::Property::SIZE, Vector2(20.0f, 20.0f)); + + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - load + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + // Add to the Scene after loading + application.GetScene().Add(actor); + + application.SendNotification(); + application.Render(); + + // Check resource status + Visual::ResourceStatus status = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL); + DALI_TEST_EQUALS(status, Visual::ResourceStatus::FAILED, TEST_LOCATION); + + // The broken image should be shown. + DALI_TEST_EQUALS(actor.GetRendererCount(), 1u, TEST_LOCATION); + DALI_TEST_EQUALS(textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION); + + END_TEST; +} + +int UtcDaliAnimatedVectorImageVisualInvalidFile03(void) +{ + ToolkitTestApplication application; + tet_infoline("Request loading with invalid file without size set - should draw broken image"); + + TestGlAbstraction& gl = application.GetGlAbstraction(); + TraceCallStack& textureTrace = gl.GetTextureTrace(); + textureTrace.Enable(true); + + Property::Map propertyMap; + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_INVALID_FILE_NAME); + + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + + application.GetScene().Add(actor); + + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - load + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + application.SendNotification(); + application.Render(); + + // Check resource status + Visual::ResourceStatus status = actor.GetVisualResourceStatus(DummyControl::Property::TEST_VISUAL); + DALI_TEST_EQUALS(status, Visual::ResourceStatus::FAILED, TEST_LOCATION); + + // The broken image should be shown. + DALI_TEST_EQUALS(actor.GetRendererCount(), 1u, TEST_LOCATION); + DALI_TEST_EQUALS(textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION); + + END_TEST; +} + +int UtcDaliAnimatedVectorImageVisualFrameDrops(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliAnimatedVectorImageVisualFrameDrops"); + + Property::Map propertyMap; + propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE) + .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME_FRAME_DROP); + + Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + + Vector2 controlSize(20.f, 30.f); + actor.SetProperty(Actor::Property::SIZE, controlSize); + + application.GetScene().Add(actor); + + application.SendNotification(); + application.Render(); + + // Trigger count is 2 - load, render the first frame + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION); + + Property::Map map = actor.GetProperty(DummyControl::Property::TEST_VISUAL); + Property::Value* value = map.Find(DevelImageVisual::Property::TOTAL_FRAME_NUMBER); + int totalFrameNumber = value->Get(); + + Property::Map attributes; + DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes); + + // Make delay to drop frames + Test::VectorAnimationRenderer::DelayRendering(170); // longer than 16.6 * 10frames + + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - calculating frame drops + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + // Check dropped frame + uint32_t frames = Test::VectorAnimationRenderer::GetDroppedFrames(); + DALI_TEST_CHECK(frames > 0); + DALI_TEST_CHECK(frames <= static_cast(totalFrameNumber)); + + END_TEST; +} + +int UtcDaliAnimatedVectorImageVisualSize(void) +{ + ToolkitTestApplication application; + tet_infoline("UtcDaliAnimatedVectorImageVisualSize"); + + TestGlAbstraction& gl = application.GetGlAbstraction(); + TraceCallStack& textureTrace = gl.GetTextureTrace(); + + VisualFactory factory = VisualFactory::Get(); + Visual::Base visual = factory.CreateVisual(TEST_VECTOR_IMAGE_FILE_NAME, ImageDimensions()); + DALI_TEST_CHECK(visual); + + DummyControl actor = DummyControl::New(true); + DummyControlImpl& dummyImpl = static_cast(actor.GetImplementation()); + dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual); + + application.GetScene().Add(actor); + + application.SendNotification(); + + // Trigger count is 1 - load + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - resource ready + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + textureTrace.Enable(true); + + application.SendNotification(); + application.Render(); + + { + int width = 100, height = 100; // 100x100 is the content default size. + std::stringstream out; + out << GL_TEXTURE_2D << ", " << 0u << ", " << width << ", " << height; + DALI_TEST_CHECK(textureTrace.FindMethodAndParams("TexImage2D", out.str().c_str())); + } + + actor.SetProperty(Actor::Property::SIZE, Vector2(200.0f, 200.0f)); + + application.SendNotification(); + application.Render(); + + // Trigger count is 1 - resource ready + DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION); + + textureTrace.Reset(); + + application.SendNotification(); + application.Render(); + + { + int width = 200, height = 200; + std::stringstream out; + out << GL_TEXTURE_2D << ", " << 0u << ", " << width << ", " << height; + DALI_TEST_CHECK(textureTrace.FindMethodAndParams("TexImage2D", out.str().c_str())); + } END_TEST; }