X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Fdali-toolkit-test-utils%2Ftoolkit-window.h;h=a69668478d60bd1bb496fdbe775d80567312671d;hp=3fac48d67a544667503f2f031d25b50def332d5d;hb=22ec5ee90486a5cce7091562375abc1ba6ad67af;hpb=3d289bfc3a7a600011f0ba00b7fa8241854a74ca diff --git a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-window.h b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-window.h index 3fac48d..a696684 100644 --- a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-window.h +++ b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-window.h @@ -2,7 +2,7 @@ #define TOOLKIT_WINDOW_H /* - * Copyright (c) 2019 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -30,9 +30,10 @@ namespace Dali class Actor; class Layer; -struct KeyEvent; -class TouchData; -struct WheelEvent; +class RenderSurfaceInterface; +class KeyEvent; +class TouchEvent; +class WheelEvent; typedef Dali::Rect PositionSize; @@ -44,9 +45,18 @@ class Window; } } +class Window; +typedef Signal< void (Window,bool) > FocusChangeSignalType; +typedef Signal< void (Window,Uint16Pair) > ResizeSignalType; + class Window : public BaseHandle { public: + using WindowSize = Uint16Pair; + + using KeyEventSignalType = Signal< void (const KeyEvent&) >; + using TouchEventSignalType = Signal< void (const TouchEvent&) >; + using ResizeSignalType = Signal; static Window New(PositionSize windowPosition, const std::string& name, bool isTransparent = false); static Window New(PositionSize windowPosition, const std::string& name, const std::string& className, bool isTransparent = false); @@ -55,9 +65,22 @@ public: ~Window(); Window(const Window& handle); Window& operator=(const Window& rhs); + Window( Window&& rhs ); + Window& operator=( Window&& rhs ); Integration::Scene GetScene(); - Integration::RenderSurface& GetRenderSurface(); + Dali::RenderSurfaceInterface& GetRenderSurface(); + void Add( Dali::Actor actor ); + void Remove( Dali::Actor actor ); + Dali::Layer GetRootLayer() const; + void SetBackgroundColor( const Vector4& color ); + Vector4 GetBackgroundColor() const; + void Raise(); + void Hide(); + FocusChangeSignalType& FocusChangeSignal(); + KeyEventSignalType& KeyEventSignal(); + TouchEventSignalType& TouchedSignal(); + ResizeSignalType& ResizeSignal(); public: explicit Window( Internal::Adaptor::Window* window ); @@ -69,18 +92,21 @@ const Internal::Adaptor::Window& GetImplementation(const Dali::Window& window); namespace DevelWindow { typedef Signal< void () > EventProcessingFinishedSignalType; -typedef Signal< void (const KeyEvent&) > KeyEventSignalType; typedef Signal< bool (const KeyEvent&) > KeyEventGeneratedSignalType; -typedef Signal< void (const TouchData&) > TouchSignalType; typedef Signal< void (const WheelEvent&) > WheelEventSignalType; +typedef Signal< void ( Window, bool ) > VisibilityChangedSignalType; Dali::Window Get( Actor actor ); +Dali::Window DownCast( BaseHandle handle ); +void SetPositionSize(Window window, PositionSize positionSize); +int GetPhysicalOrientation(Window window); +void AddFrameRenderedCallback( Window window, std::unique_ptr< CallbackBase > callback, int32_t frameId ); +void AddFramePresentedCallback( Window window, std::unique_ptr< CallbackBase > callback, int32_t frameId ); EventProcessingFinishedSignalType& EventProcessingFinishedSignal( Window window ); -KeyEventSignalType& KeyEventSignal( Dali::Window window ); KeyEventGeneratedSignalType& KeyEventGeneratedSignal( Dali::Window window ); -TouchSignalType& TouchSignal( Dali::Window window ); WheelEventSignalType& WheelEventSignal( Window window ); +VisibilityChangedSignalType& VisibilityChangedSignal( Window window ); } } // namespace Dali