X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Fdali-toolkit-test-utils%2Ftoolkit-window.h;h=5deb7a6e9b3d6dfab3fe988f5e8ffc8813a690dc;hp=271f885994bb62522450ee458e245b57adf1875e;hb=bf58973c37b31d52707463a1e9cdecdbe91099f6;hpb=10caf1dca0d3b222b74ba3916a84474fbcf8834e diff --git a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-window.h b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-window.h index 271f885..5deb7a6 100644 --- a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-window.h +++ b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-window.h @@ -2,7 +2,7 @@ #define TOOLKIT_WINDOW_H /* - * Copyright (c) 2019 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -30,8 +30,9 @@ namespace Dali class Actor; class Layer; +class RenderSurfaceInterface; struct KeyEvent; -class TouchData; +class TouchEvent; struct WheelEvent; typedef Dali::Rect PositionSize; @@ -50,6 +51,8 @@ typedef Signal< void (Window,bool) > FocusChangeSignalType; class Window : public BaseHandle { public: + using KeyEventSignalType = Signal< void (const KeyEvent&) >; + using TouchSignalType = Signal< void (const TouchEvent&) >; static Window New(PositionSize windowPosition, const std::string& name, bool isTransparent = false); static Window New(PositionSize windowPosition, const std::string& name, const std::string& className, bool isTransparent = false); @@ -58,9 +61,11 @@ public: ~Window(); Window(const Window& handle); Window& operator=(const Window& rhs); + Window( Window&& rhs ); + Window& operator=( Window&& rhs ); Integration::Scene GetScene(); - Integration::RenderSurface& GetRenderSurface(); + Dali::RenderSurfaceInterface& GetRenderSurface(); void Add( Dali::Actor actor ); void Remove( Dali::Actor actor ); Dali::Layer GetRootLayer() const; @@ -69,6 +74,8 @@ public: void Raise(); void Hide(); FocusChangeSignalType& FocusChangeSignal(); + KeyEventSignalType& KeyEventSignal(); + TouchSignalType& TouchSignal(); public: explicit Window( Internal::Adaptor::Window* window ); @@ -80,19 +87,17 @@ const Internal::Adaptor::Window& GetImplementation(const Dali::Window& window); namespace DevelWindow { typedef Signal< void () > EventProcessingFinishedSignalType; -typedef Signal< void (const KeyEvent&) > KeyEventSignalType; typedef Signal< bool (const KeyEvent&) > KeyEventGeneratedSignalType; -typedef Signal< void (const TouchData&) > TouchSignalType; typedef Signal< void (const WheelEvent&) > WheelEventSignalType; typedef Signal< void ( Window, bool ) > VisibilityChangedSignalType; Dali::Window Get( Actor actor ); Dali::Window DownCast( BaseHandle handle ); +void AddFrameRenderedCallback( Window window, std::unique_ptr< CallbackBase > callback, int32_t frameId ); +void AddFramePresentedCallback( Window window, std::unique_ptr< CallbackBase > callback, int32_t frameId ); EventProcessingFinishedSignalType& EventProcessingFinishedSignal( Window window ); -KeyEventSignalType& KeyEventSignal( Dali::Window window ); KeyEventGeneratedSignalType& KeyEventGeneratedSignal( Dali::Window window ); -TouchSignalType& TouchSignal( Dali::Window window ); WheelEventSignalType& WheelEventSignal( Window window ); VisibilityChangedSignalType& VisibilityChangedSignal( Window window ); }