X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Fdali-toolkit-test-utils%2Ftoolkit-window.h;h=0d4e219eb076a05045b06dc60be0ebeb2b93b502;hp=2291139756a26f4082c7055c040f4afdb2210e43;hb=23b2e42867831f09cb411f99dfd6d7c4403dc28a;hpb=e4a3c7b18f3a6168ec3967d4881663f7ed54f8d5 diff --git a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-window.h b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-window.h index 2291139..0d4e219 100644 --- a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-window.h +++ b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/toolkit-window.h @@ -47,12 +47,16 @@ class Window; class Window; typedef Signal< void (Window,bool) > FocusChangeSignalType; +typedef Signal< void (Window,Uint16Pair) > ResizeSignalType; class Window : public BaseHandle { public: + using WindowSize = Uint16Pair; + using KeyEventSignalType = Signal< void (const KeyEvent&) >; using TouchEventSignalType = Signal< void (const TouchEvent&) >; + using ResizeSignalType = Signal; static Window New(PositionSize windowPosition, const std::string& name, bool isTransparent = false); static Window New(PositionSize windowPosition, const std::string& name, const std::string& className, bool isTransparent = false); @@ -73,9 +77,11 @@ public: Vector4 GetBackgroundColor() const; void Raise(); void Hide(); + bool IsVisible() const; FocusChangeSignalType& FocusChangeSignal(); KeyEventSignalType& KeyEventSignal(); TouchEventSignalType& TouchedSignal(); + ResizeSignalType& ResizeSignal(); public: explicit Window( Internal::Adaptor::Window* window ); @@ -89,16 +95,20 @@ namespace DevelWindow typedef Signal< void () > EventProcessingFinishedSignalType; typedef Signal< bool (const KeyEvent&) > KeyEventGeneratedSignalType; typedef Signal< void (const WheelEvent&) > WheelEventSignalType; +typedef Signal< bool (const WheelEvent&) > WheelEventGeneratedSignalType; typedef Signal< void ( Window, bool ) > VisibilityChangedSignalType; Dali::Window Get( Actor actor ); Dali::Window DownCast( BaseHandle handle ); +void SetPositionSize(Window window, PositionSize positionSize); +int GetPhysicalOrientation(Window window); void AddFrameRenderedCallback( Window window, std::unique_ptr< CallbackBase > callback, int32_t frameId ); void AddFramePresentedCallback( Window window, std::unique_ptr< CallbackBase > callback, int32_t frameId ); EventProcessingFinishedSignalType& EventProcessingFinishedSignal( Window window ); KeyEventGeneratedSignalType& KeyEventGeneratedSignal( Dali::Window window ); WheelEventSignalType& WheelEventSignal( Window window ); +WheelEventGeneratedSignalType& WheelEventGeneratedSignal( Dali::Window window ); VisibilityChangedSignalType& VisibilityChangedSignal( Window window ); }