X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Fdali-toolkit-test-utils%2Ftest-gl-abstraction.h;h=9bed832bc2005f5a181f02e46d79ca57279b0419;hp=dea1c9078ca1983aff2314e282dac575bbbc2754;hb=2cfc2d43f2365794591eddc96f6c5ec029cab28d;hpb=75fdb5f9730fa6f6723c517691c9778fb646d082 diff --git a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.h b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.h index dea1c90..9bed832 100644 --- a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.h +++ b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.h @@ -1,8 +1,8 @@ -#ifndef __TEST_GL_ABSTRACTION_H__ -#define __TEST_GL_ABSTRACTION_H__ +#ifndef TEST_GL_ABSTRACTION_H +#define TEST_GL_ABSTRACTION_H /* - * Copyright (c) 2014 Samsung Electronics Co., Ltd. + * Copyright (c) 2016 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -21,6 +21,7 @@ // EXTERNAL INCLUDES #include #include +#include #include #include #include // for strcmp @@ -72,7 +73,11 @@ public: { std::stringstream out; out << program << ", " << shader; - mShaderTrace.PushCall("AttachShader", out.str()); + + TraceCallStack::NamedParams namedParams; + namedParams["program"] = ToString(program); + namedParams["shader"] = ToString(shader); + mShaderTrace.PushCall("AttachShader", out.str(), namedParams); } inline void BindAttribLocation( GLuint program, GLuint index, const char* name ) @@ -140,7 +145,12 @@ public: std::stringstream out; out << target << ", " << texture; - mTextureTrace.PushCall("BindTexture", out.str()); + + TraceCallStack::NamedParams namedParams; + namedParams["target"] = ToString(target); + namedParams["texture"] = ToString(texture); + + mTextureTrace.PushCall("BindTexture", out.str(), namedParams); } inline void BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) @@ -267,25 +277,63 @@ public: inline void ClearStencil(GLint s) { + std::stringstream out; + out << s; + + TraceCallStack::NamedParams namedParams; + namedParams["s"] = ToString( s ); + + mStencilFunctionTrace.PushCall( "ClearStencil", out.str(), namedParams ); } inline void ColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { + mColorMaskParams.red = red; + mColorMaskParams.green = green; + mColorMaskParams.blue = blue; + mColorMaskParams.alpha = alpha; } inline void CompileShader(GLuint shader) { std::stringstream out; out << shader; - mShaderTrace.PushCall("CompileShader", out.str()); + TraceCallStack::NamedParams namedParams; + namedParams["shader"] = ToString(shader); + + mShaderTrace.PushCall("CompileShader", out.str(), namedParams); } inline void CompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data) { + std::stringstream out; + out << target<<", "<(shaderSource.length()) < bufsize ) + const int shaderSourceLength = static_cast(shaderSource.length()); + if( shaderSourceLength < bufsize ) { - strcpy(source, shaderSource.c_str()); - *length = shaderSource.length(); + strncpy( source, shaderSource.c_str(), shaderSourceLength ); + *length = shaderSourceLength; } else { @@ -830,68 +977,160 @@ public: inline void StencilFunc(GLenum func, GLint ref, GLuint mask) { + std::stringstream out; + out << func << ", " << ref << ", " << mask; + + TraceCallStack::NamedParams namedParams; + namedParams["func"] = ToString( func ); + namedParams["ref"] = ToString( ref ); + namedParams["mask"] = ToString( mask ); + + mStencilFunctionTrace.PushCall( "StencilFunc", out.str(), namedParams ); } inline void StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) { + std::stringstream out; + out << face << ", " << func << ", " << ref << ", " << mask; + + TraceCallStack::NamedParams namedParams; + namedParams["face"] = ToString( face ); + namedParams["func"] = ToString( func ); + namedParams["ref"] = ToString( ref ); + namedParams["mask"] = ToString( mask ); + + mStencilFunctionTrace.PushCall( "StencilFuncSeparate", out.str(), namedParams ); } inline void StencilMask(GLuint mask) { + std::stringstream out; + out << mask; + + TraceCallStack::NamedParams namedParams; + namedParams["mask"] = ToString( mask ); + + mStencilFunctionTrace.PushCall( "StencilMask", out.str(), namedParams ); } inline void StencilMaskSeparate(GLenum face, GLuint mask) { + std::stringstream out; + out << face << ", " << mask; + + TraceCallStack::NamedParams namedParams; + namedParams["face"] = ToString( face ); + namedParams["mask"] = ToString( mask ); + + mStencilFunctionTrace.PushCall( "StencilMaskSeparate", out.str(), namedParams ); } inline void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) { + std::stringstream out; + out << fail << ", " << zfail << ", " << zpass; + + TraceCallStack::NamedParams namedParams; + namedParams["fail"] = ToString( fail ); + namedParams["zfail"] = ToString( zfail ); + namedParams["zpass"] = ToString( zpass ); + + mStencilFunctionTrace.PushCall( "StencilOp", out.str(), namedParams ); } inline void StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) { + std::stringstream out; + out << face << ", " << fail << ", " << zfail << "," << zpass; + + TraceCallStack::NamedParams namedParams; + namedParams["face"] = ToString( face ); + namedParams["fail"] = ToString( fail ); + namedParams["zfail"] = ToString( zfail ); + namedParams["zpass"] = ToString( zpass ); + + mStencilFunctionTrace.PushCall( "StencilOpSeparate", out.str(), namedParams ); } inline void TexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels) { std::stringstream out; - out << width << ", " << height; - mTextureTrace.PushCall("TexImage2D", out.str()); + out << target<<", "< inline bool GetUniformValue( const char* name, T& value ) const { @@ -1750,10 +1999,22 @@ public: // TEST FUNCTIONS // Methods to check scissor tests inline const ScissorParams& GetScissorParams() const { return mScissorParams; } + struct ColorMaskParams + { + GLboolean red; + GLboolean green; + GLboolean blue; + GLboolean alpha; + + ColorMaskParams() : red( true ), green( true ), blue( true ), alpha( true ) { } + }; + inline bool GetProgramBinaryCalled() const { return mGetProgramBinaryCalled; } inline unsigned int GetClearCountCalled() const { return mClearCount; } + inline const ColorMaskParams& GetColorMaskParams() const { return mColorMaskParams; } + typedef std::vector BufferDataCalls; inline const BufferDataCalls& GetBufferDataCalls() const { return mBufferDataCalls; } inline void ResetBufferDataCalls() { mBufferDataCalls.clear(); } @@ -1768,6 +2029,7 @@ private: BufferDataCalls mBufferDataCalls; BufferSubDataCalls mBufferSubDataCalls; GLuint mLinkStatus; + GLint mNumberOfActiveUniforms; GLint mGetAttribLocationResult; GLenum mGetErrorResult; GLubyte* mGetStringResult; @@ -1804,6 +2066,8 @@ private: GLenum mLastBlendFuncSrcAlpha; GLenum mLastBlendFuncDstAlpha; + GLboolean mLastDepthMask; + // Data for manipulating the IDs returned by GenTextures GLuint mLastAutoTextureIdUsed; std::vector mNextTextureIds; @@ -1823,6 +2087,8 @@ private: TraceCallStack mTextureTrace; TraceCallStack mTexParamaterTrace; TraceCallStack mDrawTrace; + TraceCallStack mDepthFunctionTrace; + TraceCallStack mStencilFunctionTrace; // Shaders & Uniforms GLuint mLastShaderIdUsed; @@ -1950,6 +2216,7 @@ private: } ScissorParams mScissorParams; + ColorMaskParams mColorMaskParams; }; template <> @@ -2000,6 +2267,4 @@ bool BlendEnabled(const Dali::TraceCallStack& callStack); bool BlendDisabled(const Dali::TraceCallStack& callStack); - - -#endif // __TEST_GL_ES_H__ +#endif // TEST_GL_ABSTRACTION_H