X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Fdali-toolkit-test-utils%2Ftest-gl-abstraction.h;h=5e71779d5d688dae52bcdc508abcf48302f12eeb;hp=9bed832bc2005f5a181f02e46d79ca57279b0419;hb=e2d0995577632fa243d9d02ea434079d3bcd1c88;hpb=928f30d2caf2775c5bcbfd84ceb4bf37ca29f020 diff --git a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.h b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.h index 9bed832..5e71779 100644 --- a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.h +++ b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.h @@ -25,13 +25,15 @@ #include #include #include // for strcmp +#include // INTERNAL INCLUDES #include #include #include #include -#include "test-trace-call-stack.h" +#include +#include namespace Dali { @@ -1133,9 +1135,12 @@ public: mTextureTrace.PushCall("TexSubImage2D", out.str(), namedParams); } - inline void Uniform1f(GLint location, GLfloat x) + inline void Uniform1f(GLint location, GLfloat value ) { - if( ! mProgramUniforms1f.SetUniformValue( mCurrentProgram, location, x ) ) + std::string params = ToString( value ); + AddUniformCallToTraceStack( location, params ); + + if( ! mProgramUniforms1f.SetUniformValue( mCurrentProgram, location, value ) ) { mGetErrorResult = GL_INVALID_OPERATION; } @@ -1143,6 +1148,14 @@ public: inline void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) { + std::string params; + for( int i = 0; i < count; ++i ) + { + params = params + ToString( v[i] ) + ","; + } + + AddUniformCallToTraceStack( location, params ); + for( int i = 0; i < count; ++i ) { if( ! mProgramUniforms1f.SetUniformValue( mCurrentProgram, location, v[i] ) ) @@ -1155,6 +1168,10 @@ public: inline void Uniform1i(GLint location, GLint x) { + std::string params = ToString( x ); + + AddUniformCallToTraceStack( location, params ); + if( ! mProgramUniforms1i.SetUniformValue( mCurrentProgram, location, x ) ) { mGetErrorResult = GL_INVALID_OPERATION; @@ -1163,6 +1180,9 @@ public: inline void Uniform1iv(GLint location, GLsizei count, const GLint* v) { + std::string params = ToString( v ); + AddUniformCallToTraceStack( location, params ); + for( int i = 0; i < count; ++i ) { if( ! mProgramUniforms1i.SetUniformValue( mCurrentProgram, @@ -1177,6 +1197,9 @@ public: inline void Uniform2f(GLint location, GLfloat x, GLfloat y) { + std::string params = ToString( x ) + "," + ToString( y ); + AddUniformCallToTraceStack( location, params ); + if( ! mProgramUniforms2f.SetUniformValue( mCurrentProgram, location, Vector2( x, y ) ) ) @@ -1187,6 +1210,9 @@ public: inline void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) { + std::string params = ToString( v ); + AddUniformCallToTraceStack( location, params ); + for( int i = 0; i < count; ++i ) { if( ! mProgramUniforms2f.SetUniformValue( mCurrentProgram, @@ -1201,14 +1227,21 @@ public: inline void Uniform2i(GLint location, GLint x, GLint y) { + std::string params = ToString( x ) + "," + ToString( y ); + AddUniformCallToTraceStack( location, params ); } inline void Uniform2iv(GLint location, GLsizei count, const GLint* v) { + std::string params = ToString( v ); + AddUniformCallToTraceStack( location, params ); } inline void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) { + std::string params = ToString( x ) + "," + ToString( y ) + "," + ToString( z ); + AddUniformCallToTraceStack( location, params ); + if( ! mProgramUniforms3f.SetUniformValue( mCurrentProgram, location, Vector3( x, y, z ) ) ) @@ -1219,6 +1252,9 @@ public: inline void Uniform3fv(GLint location, GLsizei count, const GLfloat* v) { + std::string params = ToString( v ); + AddUniformCallToTraceStack( location, params ); + for( int i = 0; i < count; ++i ) { if( ! mProgramUniforms3f.SetUniformValue( @@ -1234,14 +1270,21 @@ public: inline void Uniform3i(GLint location, GLint x, GLint y, GLint z) { + std::string params = ToString( x ) + "," + ToString( y ) + "," + ToString( z ); + AddUniformCallToTraceStack( location, params ); } inline void Uniform3iv(GLint location, GLsizei count, const GLint* v) { + std::string params = ToString( v ); + AddUniformCallToTraceStack( location, params ); } inline void Uniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { + std::string params = ToString( x ) + "," + ToString( y ) + "," + ToString( z ) + "," + ToString( w ); + AddUniformCallToTraceStack( location, params ); + if( ! mProgramUniforms4f.SetUniformValue( mCurrentProgram, location, Vector4( x, y, z, w ) ) ) @@ -1252,6 +1295,9 @@ public: inline void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) { + std::string params = ToString( v ); + AddUniformCallToTraceStack( location, params ); + for( int i = 0; i < count; ++i ) { if( ! mProgramUniforms4f.SetUniformValue( @@ -1267,18 +1313,27 @@ public: inline void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) { + std::string params = ToString( x ) + "," + ToString( y ) + "," + ToString( z ) + "," + ToString( w ); + AddUniformCallToTraceStack( location, params ); } inline void Uniform4iv(GLint location, GLsizei count, const GLint* v) { + std::string params = ToString( v ); + AddUniformCallToTraceStack( location, params ); } inline void UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { + std::string params = ToString( value ); + AddUniformCallToTraceStack( location, params ); } inline void UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { + std::string params = ToString( value ); + AddUniformCallToTraceStack( location, params ); + for( int i = 0; i < count; ++i ) { if( ! mProgramUniformsMat3.SetUniformValue( @@ -1294,6 +1349,9 @@ public: inline void UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { + std::string params = ToString( value ); + AddUniformCallToTraceStack( location, params ); + for( int i = 0; i < count; ++i ) { if( ! mProgramUniformsMat4.SetUniformValue( @@ -1787,6 +1845,31 @@ public: { } +private: + + inline void AddUniformCallToTraceStack( GLint location, std::string& value ) + { + std::string name = ""; + bool matched = false; + + UniformIDMap& map = mUniforms[mCurrentProgram]; + for (UniformIDMap::iterator it=map.begin(); it!=map.end(); ++it) + { + if( it->second == location ) + { + name = it->first; + matched = true; + break; + } + } + + if ( matched ) + { + mSetUniformTrace.PushCall( name, value ); + } + } + + public: // TEST FUNCTIONS inline void SetCompileStatus( GLuint value ) { mCompileStatus = value; } inline void SetLinkStatus( GLuint value ) { mLinkStatus = value; } @@ -1857,6 +1940,11 @@ public: // TEST FUNCTIONS inline void ResetStencilFunctionCallStack() { mStencilFunctionTrace.Reset(); } inline TraceCallStack& GetStencilFunctionTrace() { return mStencilFunctionTrace; } + //Methods for Uniform function verification + inline void EnableSetUniformCallTrace(bool enable) { mSetUniformTrace.Enable(enable); } + inline void ResetSetUniformCallStack() { mSetUniformTrace.Reset(); } + inline TraceCallStack& GetSetUniformTrace() { return mSetUniformTrace; } + template inline bool GetUniformValue( const char* name, T& value ) const { @@ -2089,6 +2177,7 @@ private: TraceCallStack mDrawTrace; TraceCallStack mDepthFunctionTrace; TraceCallStack mStencilFunctionTrace; + TraceCallStack mSetUniformTrace; // Shaders & Uniforms GLuint mLastShaderIdUsed; @@ -2132,7 +2221,7 @@ private: T uniformValue; if ( GetUniformValue( program, uniform, uniformValue ) ) { - return value == uniformValue; + return CompareType(value, uniformValue, Math::MACHINE_EPSILON_10); } return false;