X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Fdali-toolkit-test-utils%2Ftest-gl-abstraction.h;h=3edad104dc2023a2344c254e0588d14346968430;hp=3fae46138a027c21f50f2effe60dda753097b6cf;hb=6a1a08823abe9da05068fff735011450be1f497f;hpb=a2cdd50ec94555ef2ff893e6a7056f921b3266a5 diff --git a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.h b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.h index 3fae461..3edad10 100644 --- a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.h +++ b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.h @@ -275,6 +275,15 @@ public: inline void ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { + mLastClearColor.r = red; + mLastClearColor.g = green; + mLastClearColor.b = blue; + mLastClearColor.a = alpha; + } + + inline const Vector4& GetLastClearColor() const + { + return mLastClearColor; } inline void ClearDepthf(GLclampf depth) @@ -2182,6 +2191,7 @@ private: ShaderSourceMap mShaderSources; GLuint mLastShaderCompiled; GLbitfield mLastClearBitMask; + Vector4 mLastClearColor; unsigned int mClearCount; Vector4 mLastBlendColor;