X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Fdali-toolkit-test-utils%2Ftest-gl-abstraction.cpp;h=eac9db5c21b3d56d8e62b7bf8dbaab295b3f2a54;hp=8372e03fc1b189f0eb39ebc841e9ce6f3ba9f484;hb=refs%2Ftags%2Fgraphics-backend-pre-release-1;hpb=267bed869a0b35414526b5c393fc2586603ee173 diff --git a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.cpp b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.cpp index 8372e03..eac9db5 100644 --- a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.cpp +++ b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2019 Samsung Electronics Co., Ltd. + * Copyright (c) 2021 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -19,46 +19,52 @@ namespace Dali { - TestGlAbstraction::TestGlAbstraction() +: mBufferTrace(true, "gl"), + mTextureTrace(true, "gl"), + mTexParameterTrace(true, "gl"), + mDrawTrace(true, "gl") { Initialize(); } -TestGlAbstraction::~TestGlAbstraction() {} +TestGlAbstraction::~TestGlAbstraction() +{ +} void TestGlAbstraction::Initialize() { - mCurrentProgram = 0; - mCompileStatus = GL_TRUE; - mLinkStatus = GL_TRUE; - mNumberOfActiveUniforms = 0; - mGetAttribLocationResult = 0; - mGetErrorResult = 0; - mGetStringResult = NULL; - mIsBufferResult = 0; - mIsEnabledResult = 0; - mIsFramebufferResult = 0; - mIsProgramResult = 0; - mIsRenderbufferResult = 0; - mIsShaderResult = 0; - mIsTextureResult = 0; - mActiveTextureUnit = 0; - mCheckFramebufferStatusResult = 0; - mFramebufferStatus = 0; - mFramebufferColorAttached = 0; - mFramebufferDepthAttached = 0; - mFramebufferStencilAttached = 0; - mNumBinaryFormats = 0; - mBinaryFormats = 0; - mProgramBinaryLength = 0; + mCurrentProgram = 0; + mCompileStatus = GL_TRUE; + mLinkStatus = GL_TRUE; + mNumberOfActiveUniforms = 0; + mGetErrorResult = 0; + mGetStringResult = NULL; + mIsBufferResult = 0; + mIsEnabledResult = 0; + mIsFramebufferResult = 0; + mIsProgramResult = 0; + mIsRenderbufferResult = 0; + mIsShaderResult = 0; + mIsTextureResult = 0; + mActiveTextureUnit = 0; + mCheckFramebufferStatusResult = 0; + mFramebufferStatus = 0; + mFramebufferDepthAttached = 0; + mFramebufferStencilAttached = 0; + mFramebufferColorAttachmentCount = 0; + mFrameBufferColorStatus = 0; + mNumBinaryFormats = 0; + mBinaryFormats = 0; + mProgramBinaryLength = 0; mVertexAttribArrayChanged = false; - mGetProgramBinaryCalled = false; + mGetProgramBinaryCalled = false; mLastShaderCompiled = 0; - mLastClearBitMask = 0; - mClearCount = 0; + mLastClearBitMask = 0; + mLastClearColor = Color::TRANSPARENT; + mClearCount = 0; mLastBlendEquationRgb = 0; mLastBlendEquationAlpha = 0; @@ -66,12 +72,12 @@ void TestGlAbstraction::Initialize() mLastBlendFuncDstRgb = 0; mLastBlendFuncSrcAlpha = 0; mLastBlendFuncDstAlpha = 0; - mLastAutoTextureIdUsed = 0; - mNumGeneratedTextures = 0; - mLastShaderIdUsed = 0; - mLastProgramIdUsed = 0; - mLastUniformIdUsed = 0; - mLastDepthMask = false; + mLastAutoTextureIdUsed = 0; + mNumGeneratedTextures = 0; + mLastShaderIdUsed = 0; + mLastProgramIdUsed = 0; + mLastUniformIdUsed = 0; + mLastDepthMask = false; mUniforms.clear(); mProgramUniforms1i.clear(); @@ -80,6 +86,9 @@ void TestGlAbstraction::Initialize() mProgramUniforms3f.clear(); mProgramUniforms4f.clear(); + mAttribLocs.clear(); + mAttribLocs.push_back("aPosition"); + mAttribLocs.push_back("aTexCoord"); mCullFaceTrace.Reset(); mDepthFunctionTrace.Reset(); mEnableDisableTrace.Reset(); @@ -87,10 +96,10 @@ void TestGlAbstraction::Initialize() mStencilFunctionTrace.Reset(); mScissorTrace.Reset(); mTextureTrace.Reset(); - mTexParamaterTrace.Reset(); + mTexParameterTrace.Reset(); mDrawTrace.Reset(); - for( unsigned int i=0; i