X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Fdali-toolkit-test-utils%2Ftest-gl-abstraction.cpp;h=c4bc01d77d601132da6799334849e1f495285d44;hp=97a5a06b0b9f3357090cfa0b0e0c9615f1f84afb;hb=46322a558e537267a6d3c48630c45afca91b5e27;hpb=07686be29a834f345803e0c74245a37eb37037b2 diff --git a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.cpp b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.cpp index 97a5a06..c4bc01d 100644 --- a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.cpp +++ b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/test-gl-abstraction.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2014 Samsung Electronics Co., Ltd. + * Copyright (c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -32,7 +32,7 @@ void TestGlAbstraction::Initialize() mCurrentProgram = 0; mCompileStatus = GL_TRUE; mLinkStatus = GL_TRUE; - + mNumberOfActiveUniforms = 0; mGetAttribLocationResult = 0; mGetErrorResult = 0; mGetStringResult = NULL; @@ -43,24 +43,19 @@ void TestGlAbstraction::Initialize() mIsRenderbufferResult = 0; mIsShaderResult = 0; mIsTextureResult = 0; - mVertexAttribArrayChanged = false; - + mActiveTextureUnit = 0; mCheckFramebufferStatusResult = 0; mFramebufferStatus = 0; mFramebufferColorAttached = 0; mFramebufferDepthAttached = 0; mFramebufferStencilAttached = 0; - mNumBinaryFormats = 0; mBinaryFormats = 0; mProgramBinaryLength = 0; - mGetProgramBinaryCalled = false; - mLastAutoTextureIdUsed = 0; + mVertexAttribArrayChanged = false; + mGetProgramBinaryCalled = false; - mLastShaderIdUsed = 0; - mLastProgramIdUsed = 0; - mLastUniformIdUsed = 0; mLastShaderCompiled = 0; mLastClearBitMask = 0; mClearCount = 0; @@ -71,6 +66,12 @@ void TestGlAbstraction::Initialize() mLastBlendFuncDstRgb = 0; mLastBlendFuncSrcAlpha = 0; mLastBlendFuncDstAlpha = 0; + mLastAutoTextureIdUsed = 0; + mNumGeneratedTextures = 0; + mLastShaderIdUsed = 0; + mLastProgramIdUsed = 0; + mLastUniformIdUsed = 0; + mLastDepthMask = false; mUniforms.clear(); mProgramUniforms1i.clear(); @@ -78,13 +79,27 @@ void TestGlAbstraction::Initialize() mProgramUniforms2f.clear(); mProgramUniforms3f.clear(); mProgramUniforms4f.clear(); + + mCullFaceTrace.Reset(); + mDepthFunctionTrace.Reset(); + mEnableDisableTrace.Reset(); + mShaderTrace.Reset(); + mStencilFunctionTrace.Reset(); + mTextureTrace.Reset(); + mTexParamaterTrace.Reset(); + mDrawTrace.Reset(); + + for( unsigned int i=0; i