X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit%2Fdali-toolkit-test-utils%2Fmesh-builder.cpp;h=48bc26beb9ea6d101a2af48877e8c2040c0ea999;hp=4cc72bd9b21a7f8f99a0c3d61109f874e90cff08;hb=399dfa8349a75c8c20e683620d927fd0f9420b85;hpb=a7c6d4c779285885fdca7f20c5d6609946bbb1df diff --git a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/mesh-builder.cpp b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/mesh-builder.cpp index 4cc72bd..48bc26b 100644 --- a/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/mesh-builder.cpp +++ b/automated-tests/src/dali-toolkit/dali-toolkit-test-utils/mesh-builder.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2015 Samsung Electronics Co., Ltd. + * Copyright (c) 2016 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -14,8 +14,13 @@ * limitations under the License. * */ + +// CLASS HEADER #include "mesh-builder.h" +// EXTERNAL INCLUDES +#include + namespace Dali { @@ -32,7 +37,7 @@ TextureSet CreateTextureSet() TextureSet CreateTextureSet( Image image ) { TextureSet textureSet = TextureSet::New(); - textureSet.SetImage( 0u, image ); + TextureSetImage( textureSet, 0u, image ); return textureSet; } @@ -46,4 +51,27 @@ PropertyBuffer CreatePropertyBuffer() return vertexData; } +Geometry CreateQuadGeometry(void) +{ + PropertyBuffer vertexData = CreatePropertyBuffer(); + const float halfQuadSize = .5f; + struct TexturedQuadVertex { Vector2 position; Vector2 textureCoordinates; }; + TexturedQuadVertex texturedQuadVertexData[4] = { + { Vector2(-halfQuadSize, -halfQuadSize), Vector2(0.f, 0.f) }, + { Vector2( halfQuadSize, -halfQuadSize), Vector2(1.f, 0.f) }, + { Vector2(-halfQuadSize, halfQuadSize), Vector2(0.f, 1.f) }, + { Vector2( halfQuadSize, halfQuadSize), Vector2(1.f, 1.f) } }; + vertexData.SetData(texturedQuadVertexData, 4); + + unsigned short indexData[6] = { 0, 3, 1, 0, 2, 3 }; + + Geometry geometry = Geometry::New(); + geometry.AddVertexBuffer( vertexData ); + geometry.SetIndexBuffer( indexData, sizeof(indexData)/sizeof(indexData[0]) ); + + return geometry; +} + + + } // namespace Dali