X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=automated-tests%2Fsrc%2Fdali-toolkit-internal%2Futc-Dali-Visuals-internal.cpp;h=4ead28ef9075da8d7fc2491681c950985f2e674b;hp=8c3199902e0734e6246629429e32a303285f6b34;hb=79267e9786ebcba2b4d79e2f8f75d9b01610e29d;hpb=83dd0b674417c4b93d920a9c56c8839d6bef6cc6 diff --git a/automated-tests/src/dali-toolkit-internal/utc-Dali-Visuals-internal.cpp b/automated-tests/src/dali-toolkit-internal/utc-Dali-Visuals-internal.cpp index 8c31999..4ead28e 100644 --- a/automated-tests/src/dali-toolkit-internal/utc-Dali-Visuals-internal.cpp +++ b/automated-tests/src/dali-toolkit-internal/utc-Dali-Visuals-internal.cpp @@ -22,6 +22,7 @@ #include #include #include +#include #include #include #include @@ -320,3 +321,54 @@ int UtcDaliAnimatedVectorImageVisualCreateInstancePropertyMap(void) END_TEST; } + +int UtcDaliAnimatedVectorImageVisualSetProperties(void) +{ + ToolkitTestApplication application; + tet_infoline( "UtcDaliAnimatedVectorImageVisualSetProperties" ); + + Property::Map propertyMap; + propertyMap.Add( Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE ) + .Add( ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME ) + .Add( DevelImageVisual::Property::LOOP_COUNT, 3 ) + .Add( DevelImageVisual::Property::PLAY_RANGE, Vector2( 0.2f, 0.8f ) ); + + Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap ); + Toolkit::Internal::Visual::Base& visualImpl = GetImplementation( visual ); + DALI_TEST_CHECK( visual ); + + DummyControl actor = DummyControl::New( true ); + DummyControlImpl& dummyImpl = static_cast< DummyControlImpl& >( actor.GetImplementation() ); + dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual ); + actor.SetSize( 200.0f, 200.0f ); + Stage::GetCurrent().Add( actor ); + + application.SendNotification(); + application.Render(); + + // Wait for resource ready event callback + DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION ); + + // renderer is added to actor + DALI_TEST_CHECK( actor.GetRendererCount() == 1u ); + Renderer renderer = actor.GetRendererAt( 0u ); + DALI_TEST_CHECK( renderer ); + + Property::Map propertyMap1; + propertyMap1.Add( DevelImageVisual::Property::LOOP_COUNT, 1 ) + .Add( DevelImageVisual::Property::PLAY_RANGE, Vector2( 0.4f, 0.6f ) ); + + visualImpl.SetProperties( propertyMap1 ); + + application.SendNotification(); + application.Render(); + + DALI_TEST_CHECK( actor.GetRendererCount() == 1u ); + renderer = actor.GetRendererAt( 0u ); + DALI_TEST_CHECK( renderer ); + + actor.Unparent( ); + DALI_TEST_CHECK( actor.GetRendererCount() == 0u ); + + END_TEST; +}