Size, Position, Color high level class added
[platform/core/uifw/dali-toolkit.git] / plugins / dali-swig / manual / csharp / DaliEnumConstants.cs
index 4b5d1f5..a2565ba 100755 (executable)
@@ -19,7 +19,6 @@ namespace Dali
 {
   namespace Constants
   {
-
     public enum TextureType
     {
       Texture2D     = Dali.TextureType.TEXTURE_2D,   ///< One 2D image                            @SINCE_1_1.43
@@ -47,52 +46,29 @@ namespace Dali
       OrthographicProjection = Dali.ProjectionMode.ORTHOGRAPHIC_PROJECTION      ///< Relative distance from the camera does not affect the size of objects @SINCE_1_0.0
     }
 
-    public struct ParentOrigin
-    {
-      public static readonly float Top = NDalic.ParentOriginTop;
-      public static readonly float Bottom = NDalic.ParentOriginBottom;
-      public static readonly float Left = NDalic.ParentOriginLeft;
-      public static readonly float Right = NDalic.ParentOriginRight;
-      public static readonly float Middle = NDalic.ParentOriginMiddle;
-      public static readonly Dali.Vector3 TopLeft = NDalic.ParentOriginTopLeft;
-      public static readonly Dali.Vector3 TopCenter = NDalic.ParentOriginTopCenter;
-      public static readonly Dali.Vector3 TopRight = NDalic.ParentOriginTopRight;
-      public static readonly Dali.Vector3 CenterLeft = NDalic.ParentOriginCenterLeft;
-      public static readonly Dali.Vector3 Center = NDalic.ParentOriginCenter;
-      public static readonly Dali.Vector3 CenterRight = NDalic.ParentOriginCenterRight;
-      public static readonly Dali.Vector3 BottomLeft = NDalic.ParentOriginBottomLeft;
-      public static readonly Dali.Vector3 BottomCenter = NDalic.ParentOriginBottomCenter;
-      public static readonly Dali.Vector3 BottomRight = NDalic.ParentOriginBottomRight;
-    }
-
-    public struct AnchorPoint
+    public struct Direction
     {
-      public static readonly float Top = NDalic.AnchorPointTop;
-      public static readonly float Bottom = NDalic.AnchorPointBottom;
-      public static readonly float Left = NDalic.AnchorPointLeft;
-      public static readonly float Right = NDalic.AnchorPointRight;
-      public static readonly float Middle = NDalic.AnchorPointMiddle;
-      public static readonly Dali.Vector3 TopLeft = NDalic.AnchorPointTopLeft;
-      public static readonly Dali.Vector3 TopCenter = NDalic.AnchorPointTopCenter;
-      public static readonly Dali.Vector3 TopRight = NDalic.AnchorPointTopRight;
-      public static readonly Dali.Vector3 CenterLeft = NDalic.AnchorPointCenterLeft;
-      public static readonly Dali.Vector3 Center = NDalic.AnchorPointCenter;
-      public static readonly Dali.Vector3 CenterRight = NDalic.AnchorPointCenterRight;
-      public static readonly Dali.Vector3 BottomLeft = NDalic.AnchorPointBottomLeft;
-      public static readonly Dali.Vector3 BottomCenter = NDalic.AnchorPointBottomCenter;
-      public static readonly Dali.Vector3 BottomRight = NDalic.AnchorPointBottomRight;
+      public enum Type
+      {
+        LeftToRight = Dali.DirectionType.LEFT_TO_RIGHT,
+        RightToLeft = Dali.DirectionType.RIGHT_TO_LEFT
+      }
     }
 
-    public struct Vect3
+    public struct Align
     {
-      public static readonly Dali.Vector3 One = Dali.Vector3.ONE;
-      public static readonly Dali.Vector3 Xaxis = Dali.Vector3.XAXIS;
-      public static readonly Dali.Vector3 Yaxis = Dali.Vector3.YAXIS;
-      public static readonly Dali.Vector3 Zaxis = Dali.Vector3.ZAXIS;
-      public static readonly Dali.Vector3 NegativeXaxis = Dali.Vector3.NEGATIVE_XAXIS;
-      public static readonly Dali.Vector3 NegativeYaxis = Dali.Vector3.NEGATIVE_YAXIS;
-      public static readonly Dali.Vector3 NegativeZaxis = Dali.Vector3.NEGATIVE_ZAXIS;
-      public static readonly Dali.Vector3 Zero = Dali.Vector3.ZERO;
+      public enum Type
+      {
+        TopBegin = Dali.AlignType.TOP_BEGIN,
+        TopCenter = Dali.AlignType.TOP_CENTER,
+        TopEnd = Dali.AlignType.TOP_END,
+        CenterBegin = Dali.AlignType.CENTER_BEGIN,
+        Center = Dali.AlignType.CENTER,
+        CenterEnd = Dali.AlignType.CENTER_END,
+        BottomBegin = Dali.AlignType.BOTTOM_BEGIN,
+        BottomCenter = Dali.AlignType.BOTTOM_CENTER,
+        BottomEnd = Dali.AlignType.BOTTOM_END
+      }
     }
 
     public struct Visual
@@ -115,7 +91,7 @@ namespace Dali
         public static readonly int Shader = NDalic.VISUAL_PROPERTY_SHADER;
         public static readonly int Transform = NDalic.VISUAL_PROPERTY_TRANSFORM;
         public static readonly int PremultipliedAlpha = NDalic.VISUAL_PROPERTY_PREMULTIPLIED_ALPHA;
-        public static readonly int MixCOlor = NDalic.VISUAL_PROPERTY_MIX_COLOR;
+        public static readonly int MixColor = NDalic.VISUAL_PROPERTY_MIX_COLOR;
       }
 
       public struct ShaderProperty
@@ -234,6 +210,5 @@ namespace Dali
         public static readonly int BelowVisual = NDalic.TOOLTIP_TAIL_BELOW_VISUAL;
       }
     }
-
   } // namespace Constants
 } // namesapce Dali