}
// Callback for _animation finished signal handling
- public void AnimationFinished(object source, Animation.FinishedEventArgs e)
+ public void AnimationFinished(object sender, EventArgs e)
{
Console.WriteLine("Customized Animation Finished Event handler");
- Console.WriteLine("Animation finished: duration = " + e.Animation.Duration);
}
private void OnKey(object source, View.KeyInputFocusGainedEventArgs e)
{