Rotation High Level Class support in C#
[platform/core/uifw/dali-toolkit.git] / plugins / dali-swig / examples / scroll-view.cs
old mode 100644 (file)
new mode 100755 (executable)
index 6fd08a3..cc42168
@@ -18,7 +18,6 @@
 using System;
 using System.Runtime.InteropServices;
 using Dali;
-using Dali.CSharp;
 
 namespace MyCSharpExample
 {
@@ -43,7 +42,7 @@ namespace MyCSharpExample
     }
 
 
-    public void Initialize(object source, AUIApplicationInitEventArgs e)
+    public void Initialize(object source, NUIApplicationInitEventArgs e)
     {
       CreateScrollView();
     }
@@ -51,14 +50,14 @@ namespace MyCSharpExample
     private void CreateScrollView()
     {
       Stage stage = Stage.GetCurrent();
-      stage.BackgroundColor = new Dali.CSharp.Color(Dali.CSharp.Colors.Green);
+      stage.BackgroundColor = Color.White;
 
       // Create a scroll view
       _scrollView = new ScrollView();
       Size stageSize = stage.Size;
       _scrollView.Size = new Position(stageSize.W, stageSize.H, 0.0f);
-      _scrollView.ParentOrigin = new Position(NDalic.ParentOriginCenter);
-      _scrollView.AnchorPoint = new Position(NDalic.AnchorPointCenter);
+      _scrollView.ParentOrigin = NDalic.ParentOriginCenter;
+      _scrollView.AnchorPoint = NDalic.AnchorPointCenter;
       stage.Add(_scrollView);
 
       // Add actors to a scroll view with 3 pages
@@ -70,8 +69,8 @@ namespace MyCSharpExample
         {
           View pageActor = new View();
           pageActor.SetResizePolicy(ResizePolicyType.FILL_TO_PARENT, DimensionType.ALL_DIMENSIONS);
-          pageActor.ParentOrigin = new Position(NDalic.ParentOriginCenter);
-          pageActor.AnchorPoint = new Position(NDalic.AnchorPointCenter);
+          pageActor.ParentOrigin = NDalic.ParentOriginCenter;
+          pageActor.AnchorPoint = NDalic.AnchorPointCenter;
           pageActor.Position = new Position(pageColumn * stageSize.W, pageRow * stageSize.H, 0.0f);
 
           // Add images in a 3x4 grid layout for each page
@@ -86,8 +85,8 @@ namespace MyCSharpExample
             {
               int imageId = (row * imageColumns + column) % 2 + 1;
               ImageView imageView = new ImageView("images/image-" + imageId + ".jpg");
-              imageView.ParentOrigin = new Position(NDalic.ParentOriginCenter);
-              imageView.AnchorPoint = new Position(NDalic.AnchorPointCenter);
+              imageView.ParentOrigin = NDalic.ParentOriginCenter;
+              imageView.AnchorPoint = NDalic.AnchorPointCenter;
               imageView.Size = imageSize;
               imageView.Position = new Position( margin * 0.5f + (imageSize.X + margin) * column - stageSize.W * 0.5f + imageSize.X * 0.5f,
                   margin * 0.5f + (imageSize.Y + margin) * row - stageSize.H * 0.5f + imageSize.Y * 0.5f, 0.0f );
@@ -112,11 +111,11 @@ namespace MyCSharpExample
 
       // Create a horizontal scroll bar in the bottom of scroll view (which is optional)
       _scrollBar = new ScrollBar();
-      _scrollBar.ParentOrigin = new Position(NDalic.ParentOriginBottomLeft);
-      _scrollBar.AnchorPoint = new Position(NDalic.AnchorPointTopLeft);
+      _scrollBar.ParentOrigin = NDalic.ParentOriginBottomLeft;
+      _scrollBar.AnchorPoint = NDalic.AnchorPointTopLeft;
       _scrollBar.SetResizePolicy(ResizePolicyType.FIT_TO_CHILDREN, DimensionType.WIDTH);
       _scrollBar.SetResizePolicy(ResizePolicyType.FILL_TO_PARENT, DimensionType.HEIGHT);
-      _scrollBar.Orientation = new Quaternion( new Radian( new Degree( 270.0f ) ), Vector3.ZAXIS);
+      _scrollBar.Orientation = new Rotation( new Radian( new Degree( 270.0f ) ), Vector3.ZAXIS );
       _scrollBar.SetScrollDirection(ScrollBar.Direction.Horizontal);
       _scrollView.Add(_scrollBar);
 
@@ -126,8 +125,8 @@ namespace MyCSharpExample
       _scrollView.WheelMoved += Onwheel;
       _scrollView.KeyInputFocusGained += OnKey;
       _text = new TextLabel("View Touch Event Handler Test");
-      _text.ParentOrigin = new Position(NDalic.ParentOriginCenter);
-      _text.AnchorPoint = new Position(NDalic.AnchorPointCenter);
+      _text.ParentOrigin = NDalic.ParentOriginCenter;
+      _text.AnchorPoint = NDalic.AnchorPointCenter;
       _text.HorizontalAlignment = "CENTER";
       _text.PointSize = 48.0f;
 
@@ -135,10 +134,9 @@ namespace MyCSharpExample
     }
 
     // Callback for _animation finished signal handling
-    public void AnimationFinished(object source, Animation.FinishedEventArgs e)
+    public void AnimationFinished(object sender, EventArgs e)
     {
       Console.WriteLine("Customized Animation Finished Event handler");
-      Console.WriteLine("Animation finished: duration = " + e.Animation.Duration);
     }
     private void OnKey(object source, View.KeyInputFocusGainedEventArgs e)
     {
@@ -156,7 +154,7 @@ namespace MyCSharpExample
       Console.WriteLine("View TOUCH EVENT callback....");
 
       // Only animate the _text label when touch down happens
-      if( e.TouchData.GetState(0) == PointStateType.DOWN )
+      if( e.Touch.GetState(0) == PointStateType.DOWN )
       {
         Console.WriteLine("Customized Stage Touch event handler");
         // Create a new _animation
@@ -167,8 +165,8 @@ namespace MyCSharpExample
 
         _animation = new Animation(1.0f); // 1 second of duration
 
-        _animation.AnimateTo(new Property(_text, Actor.Property.ORIENTATION), new Property.Value(new Quaternion( new Radian( new Degree( 180.0f ) ), Vector3.XAXIS )), new AlphaFunction(AlphaFunction.BuiltinFunction.LINEAR), new TimePeriod(0.0f, 0.5f));
-        _animation.AnimateTo(new Property(_text, Actor.Property.ORIENTATION), new Property.Value(new Quaternion( new Radian( new Degree( 0.0f ) ), Vector3.XAXIS )), new AlphaFunction(AlphaFunction.BuiltinFunction.LINEAR), new TimePeriod(0.5f, 0.5f));
+        _animation.AnimateTo(new Property(_text, Actor.Property.ORIENTATION), new Property.Value(new Rotation( new Radian( new Degree( 180.0f ) ), Vector3.XAXIS )), new AlphaFunction(AlphaFunction.BuiltinFunction.Linear), new TimePeriod(0.0f, 0.5f));
+        _animation.AnimateTo(new Property(_text, Actor.Property.ORIENTATION), new Property.Value(new Rotation( new Radian( new Degree( 0.0f ) ), Vector3.XAXIS )), new AlphaFunction(AlphaFunction.BuiltinFunction.Linear), new TimePeriod(0.5f, 0.5f));
 
         // Connect the signal callback for animaiton finished signal
         _animation.Finished += AnimationFinished;