public const float BottomClipLayerHeightFactor = 0.84f; // Height Factor of stage height used for Bottom Clip layer height
public const float MenuContainerPadding = 10.0f; // Padding size used between items / images in Menu ScrollContainer
public const float MenuContainerMargin = 25.0f; // Extra margin Padding size used between items / images in Menu ScrollContainer when item / image is focused
- public const float MenuContainerOffsetYFactor = 0.35f; // Position Factor of Poster item height used for Menu items / images position
+ public const float MenuContainerOffsetYFactor = 0.35f; // Position Factor of Menu item height used for Menu items / images position
public const float MenuItemWidthFactor = 0.125f; // Width Factor (1/8) of stage Width used for Menu items / images Width
public const float MenuItemHeightFactor = 0.10f; // Height Factor of stage height used for Menu items / images Height
public const float MenuItemsCount = 14; // Number of Menu items / images used in a Menu ScrollContainer
public const float Poster0ItemWidthFactor = 0.25f; // Width Factor (1/4) of stage Width used for Poster items / images Width in a Poster ScrollContainer 0
- public const float Poster1ItemWidthFactor = 0.24f; // Width Factor of stage Width used for Poster items / images Width in a Poster ScrollContainer 1
+ public const float Poster1ItemWidthFactor = 0.20f; // Width Factor of stage Width used for Poster items / images Width in a Poster ScrollContainer 1
public const float PostersItemHeightFactor = 0.24f; // Height Factor of stage height used for Poster items / images Height
public const float PostersItemsCount = 24; // Number of Menu items / images used in a Poster ScrollContainer
public const float LauncherSeparatorWidth = 20.0f; // Extra area / space to the left of Menu ScrollContainer used for a speration shadow image
public const float LauncherItemsCount = 3.0f; // Total number of Launcher items / images
public const float LauncherIconWidth = (LauncherWidth - LauncherLeftMargin - LauncherSeparatorWidth) / LauncherItemsCount; // Width of each Launcher item / image
+
+ public const float SpotLightDuration = 5.0f; // Duration of Spot Light Animation.
+ public const float FocusTransitionDuration = 0.35f; // Duration of Focus Transition Animation.
+ public const float FocusDuration = 0.35f; // Duration of Focus Animation.
+ public const float ScrollDuration = 0.35f; // Duration of Scroll Animation.
}
}
-