namespace MyCSharpExample
{
+ class MyView : View
+ {
+ private string _myOwnName;
+ public int _myCurrentValue;
+
+ public MyView()
+ {
+ _myCurrentValue = 0;
+ }
+
+ public string MyOwnName
+ {
+ get
+ {
+ return _myOwnName;
+ }
+ set
+ {
+ _myOwnName = value;
+ }
+ }
+ }
+
+ class MyButton : PushButton
+ {
+ private string _myOwnName;
+ public int _myCurrentValue;
+
+ public MyButton()
+ {
+ _myCurrentValue = 0;
+ }
+
+ public string MyOwnName
+ {
+ get
+ {
+ return _myOwnName;
+ }
+ set
+ {
+ _myOwnName = value;
+ }
+ }
+ }
+
+ class MySpin : Spin
+ {
+ private string _myOwnName;
+ public int _myCurrentValue;
+
+ public MySpin()
+ {
+ _myCurrentValue = 0;
+ }
+
+ public string MyOwnName
+ {
+ get
+ {
+ return _myOwnName;
+ }
+ set
+ {
+ _myOwnName = value;
+ }
+ }
+ }
+
class Example
{
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
public void Initialize(object source, NUIApplicationInitEventArgs e)
{
+ NavigationPropertiesTests();
+
OperatorTests();
CustomViewPropertyTest();
Actor actor = new Actor();
actor.Size = new Position(200.0f, 200.0f, 0.0f);
actor.Name = "MyActor";
- actor.Color = new Color(1.0f, 0.0f, 1.0f, 0.8f);
+
Console.WriteLine("Actor id: {0}", actor.GetId());
Console.WriteLine("Actor size: " + actor.Size.X + ", " + actor.Size.Y);
Console.WriteLine("Actor name: " + actor.Name);
color.B += 10;
color.A += 10;
Console.WriteLine( " Color r = " + color.R + ", g = " + color.G + ", b = " + color.B + ", a = " + color.A );
+
+ ViewDownCastTest();
}
public void RectanglePaddingClassTest()
Console.WriteLine( " *************************" );
- using (Rectangle r2 = new Rectangle(2, 5, 20, 30))
+ using (Rectangle r2 = new Rectangle(2, 5, 20.0f, 30.0f))
{
Console.WriteLine( " Created " + r2 );
r2.Set(1,1,40,40);
}
}
+ public void NavigationPropertiesTests()
+ {
+ View view = new View();
+ View leftView, rightView, upView, downView, tmpView;
+
+ leftView = new View();
+ leftView.Name = "leftView";
+ rightView = new View();
+ rightView.Name = "rightView";
+ upView = new View();
+ upView.Name = "upView";
+ downView = new View();
+ downView.Name = "downView";
+
+ Stage.Instance.Add(leftView);
+ Stage.Instance.Add(rightView);
+ Stage.Instance.Add(upView);
+ Stage.Instance.Add(downView);
+
+ view.LeftFocusableView = leftView;
+ tmpView = view.LeftFocusableView;
+ if (string.Compare(tmpView.Name, "leftView") == 0)
+ {
+ Console.WriteLine("Passed: LeftFocusedView = " + tmpView.Name);
+ }
+ else
+ {
+ Console.WriteLine("Failed: LeftFocusedView = " + tmpView.Name);
+ }
+
+ view.RightFocusableView = rightView;
+ tmpView = view.RightFocusableView;
+ if (string.Compare(tmpView.Name, "rightView") == 0)
+ {
+ Console.WriteLine("Passed: RightFocusedView = " + tmpView.Name);
+ }
+ else
+ {
+ Console.WriteLine("Failed: RightFocusedView = " + tmpView.Name);
+ }
+
+ Stage.Instance.Add(view);
+
+ view.UpFocusableView = upView;
+ tmpView = view.UpFocusableView;
+ if (string.Compare(tmpView.Name, "upView") == 0)
+ {
+ Console.WriteLine("Passed: UpFocusedView = " + tmpView.Name);
+ }
+ else
+ {
+ Console.WriteLine("Failed: UpFocusedView = " + tmpView.Name);
+ }
+
+ view.DownFocusableView = downView;
+ tmpView = view.DownFocusableView;
+ if (string.Compare(tmpView.Name, "downView") == 0)
+ {
+ Console.WriteLine("Passed: DownFocusedView = " + tmpView.Name);
+ }
+ else
+ {
+ Console.WriteLine("Failed: DownFocusedView = " + tmpView.Name);
+ }
+
+ Stage.Instance.Remove(leftView);
+ tmpView = view.LeftFocusableView;
+ if (!tmpView)
+ {
+ Console.WriteLine("Passed: NULL LeftFocusedView");
+ }
+ else
+ {
+ Console.WriteLine("Failed: LeftFocusedView = " + tmpView.Name);
+ }
+ }
+
public void OperatorTests()
{
Actor actor = new Actor();
// Background property
Property.Map background = new Property.Map();
background.Add( Dali.Constants.Visual.Property.Type, new Property.Value((int)Dali.Constants.Visual.Type.Color) )
- .Add( Dali.Constants.ColorVisualProperty.MixColor, new Property.Value(Color.Red) );
+ .Add( Dali.Constants.ColorVisualProperty.MixColor, new Property.Value(Color.Red) );
spin.Background = background;
background = spin.Background;
Console.WriteLine ("Custom View BackgroundColor property : test failed");
}
+ // BackgroundImage property
+ spin.BackgroundImage = "background-image.jpg";
+ if(spin.BackgroundImage == "background-image.jpg")
+ {
+ Console.WriteLine ("Custom View BackgroundImage property : test passed");
+ }
+ else
+ {
+ Console.WriteLine ("Custom View BackgroundImage property : test failed");
+ }
+
// StyleName property
spin.StyleName = "MyCustomStyle";
if(spin.StyleName == "MyCustomStyle")
}
}
+ public void ViewDownCastTest()
+ {
+ View container = new View();
+ container.Position = new Position(-800.0f, -800.0f, 0.0f);
+ Stage.GetCurrent().Add(container);
+
+ // Test downcast for native control
+ TextLabel myLabel = new TextLabel();
+ myLabel.Name = "MyLabelName";
+ myLabel.Text = "MyText";
+
+ Console.WriteLine("myLabel.Name = " + myLabel.Name + ", Text = " + myLabel.Text);
+
+ container.Add(myLabel);
+
+ Actor myLabelActor = container.FindChildByName("MyLabelName");
+ if(myLabelActor)
+ {
+ TextLabel newLabel = View.DownCast<TextLabel>(myLabelActor);
+ if(newLabel)
+ {
+ Console.WriteLine("Downcast to TextLabel successful: newLabel Name = " + newLabel.Name + ", Text = " + newLabel.Text);
+ }
+ else
+ {
+ Console.WriteLine("Downcast to TextLabel failed!");
+ }
+ }
+
+ // Test downcast for class directly inherited from View
+ MyView myView = new MyView();
+ myView.Name = "MyViewName";
+ myView.MyOwnName = "MyOwnViewName";
+ myView._myCurrentValue = 5;
+
+ Console.WriteLine("myView.Name = " + myView.Name + ", MyOwnName = " + myView.MyOwnName + ", myCurrentValue = " + myView._myCurrentValue);
+
+ container.Add(myView);
+
+ Actor myViewActor = container.FindChildByName("MyViewName");
+ if(myViewActor)
+ {
+ MyView newView = View.DownCast<MyView>(myViewActor);
+ if(newView)
+ {
+ Console.WriteLine("Downcast to MyView successful: newView Name = " + newView.Name + ", MyOwnName = " + newView.MyOwnName + ", myCurrentValue = " + newView._myCurrentValue);
+ }
+ else
+ {
+ Console.WriteLine("Downcast to MyView failed!");
+ }
+ }
+
+ // Test downcast for class directly inherited from native control
+ MyButton myButton = new MyButton();
+ myButton.Name = "MyButtonName";
+ myButton.MyOwnName = "MyOwnViewName";
+ myButton.LabelText = "MyLabelText";
+ myButton._myCurrentValue = 5;
+
+ Console.WriteLine("myButton.Name = " + myButton.Name + ", MyOwnName = " + myButton.MyOwnName + ", LabelText = " + myButton.LabelText + ", myCurrentValue = " + myButton._myCurrentValue);
+
+ container.Add(myButton);
+
+ Actor myButtonActor = container.FindChildByName("MyButtonName");
+ if(myButtonActor)
+ {
+ MyButton newButton = View.DownCast<MyButton>(myButtonActor);
+ if(newButton)
+ {
+ Console.WriteLine("Downcast to MyButton successful: newButton Name = " + newButton.Name + ", MyOwnName = " + newButton.MyOwnName + ", LabelText = " + myButton.LabelText + ", myCurrentValue = " + newButton._myCurrentValue);
+ }
+ else
+ {
+ Console.WriteLine("Downcast to MyButton failed!");
+ }
+ }
+
+ // Test downcast for a CustomView
+ Spin spin = new Spin();
+ spin.Name = "SpinName";
+ spin.MaxValue = 8888;
+
+ Console.WriteLine("spin.Name = " + spin.Name + ", MaxValue = " + spin.MaxValue);
+
+ container.Add(spin);
+
+ Actor spinActor = container.FindChildByName("SpinName");
+ if(spinActor)
+ {
+ Spin newSpin = View.DownCast<Spin>(spinActor);
+ if(newSpin)
+ {
+ Console.WriteLine("Downcast to Spin successful: newSpin Name = " + newSpin.Name + ", MaxValue = " + newSpin.MaxValue);
+ }
+ else
+ {
+ Console.WriteLine("Downcast to Spin failed!");
+ }
+ }
+
+ // Test downcast for class inherited from a CustomView
+ MySpin mySpin = new MySpin();
+ mySpin.Name = "MySpinName";
+ mySpin.MyOwnName = "MyOwnSpinName";
+ mySpin.MaxValue = 8888;
+ mySpin._myCurrentValue = 5;
+
+ Console.WriteLine("mySpin.Name = " + mySpin.Name + ", MyOwnName = " + mySpin.MyOwnName + ", MaxValue = " + mySpin.MaxValue + ", currentValue = " + mySpin._myCurrentValue);
+
+ container.Add(mySpin);
+
+ Actor mySpinActor = container.FindChildByName("MySpinName");
+ if(mySpinActor)
+ {
+ MySpin newSpin = View.DownCast<MySpin>(mySpinActor);
+ if(newSpin)
+ {
+ Console.WriteLine("Downcast to MySpin successful: newSpin Name = " + newSpin.Name + ", MyOwnName = " + newSpin.MyOwnName + ", MaxValue = " + newSpin.MaxValue + ", currentValue = " + newSpin._myCurrentValue);
+ }
+ else
+ {
+ Console.WriteLine("Downcast to MySpin failed!");
+ }
+ }
+ }
+
public void MainLoop()
{
_application.MainLoop ();