- Position Position = new Position(20, 100, 50);
- Console.WriteLine( " Created " + Position );
- Console.WriteLine( " Position x = " + Position.x + ", y = " + Position.y + ", z = " + Position.z );
- Position += new Position(20, 20, 20);
- Console.WriteLine( " Position x = " + Position[0] + ", y = " + Position[1] + ", z = " + Position[2] );
- Position.x += 10;
- Position.y += 10;
- Position.z += 10;
- Console.WriteLine( " Position width = " + Position.width + ", height = " + Position.height + ", depth = " + Position.depth );
- Position parentOrigin = new Dali.Position(NDalic.ParentOriginBottomRight);
- Console.WriteLine( " parentOrigin x = " + parentOrigin.x + ", y = " + parentOrigin.y + ", z = " + parentOrigin.z );
+ Dali.CSharp.Position position = new Dali.CSharp.Position(20, 100, 50);
+ Console.WriteLine( " Created " + position );
+ Console.WriteLine( " Position x = " + position.X + ", y = " + position.Y + ", z = " + position.Z );
+ position += new Dali.CSharp.Position(20, 20, 20);
+ Console.WriteLine( " Position x = " + position.X + ", y = " + position.Y + ", z = " + position.Y );
+ position.X += 10;
+ position.Y += 10;
+ position.Z += 10;
+ Console.WriteLine( " Position width = " + position.X + ", height = " + position.Y + ", depth = " + position.Z );
+ Dali.CSharp.Position parentOrigin = new Dali.CSharp.Position(NDalic.ParentOriginBottomRight);
+ Console.WriteLine( " parentOrigin x = " + parentOrigin.X + ", y = " + parentOrigin.Y + ", z = " + parentOrigin.Z );