Console.WriteLine("Actor name: " + actor.Name);
Stage stage = Stage.GetCurrent();
- stage.BackgroundColor = NDalic.WHITE ;
+ stage.BackgroundColor = new Color("white") ;
- Vector2 stageSize = stage.Size;
+ Size stageSize = stage.Size;
Console.WriteLine("Stage size: " + stageSize.x + ", " + stageSize.y);
stage.Add(actor);
Console.WriteLine( " Area = " + rd2.Area() );
Console.WriteLine( " *************************" );
- Vector2 vector2 = new Vector2(100, 50);
- Console.WriteLine( " Created " + vector2 );
- Console.WriteLine( " Vector2 x = " + vector2.x + ", y = " + vector2.y );
- vector2 += new Vector2(20, 20);
- Console.WriteLine( " Vector2 x = " + vector2[0] + ", y = " + vector2[1] );
- vector2.x += 10;
- vector2.y += 10;
- Console.WriteLine( " Vector2 width = " + vector2.width + ", height = " + vector2.height );
- vector2 += new Vector2(15, 15);
- Console.WriteLine( " Vector2 width = " + vector2[0] + ", height = " + vector2[1] );
+ Size Size = new Size(100, 50);
+ Console.WriteLine( " Created " + Size );
+ Console.WriteLine( " Size x = " + Size.x + ", y = " + Size.y );
+ Size += new Size(20, 20);
+ Console.WriteLine( " Size x = " + Size[0] + ", y = " + Size[1] );
+ Size.x += 10;
+ Size.y += 10;
+ Console.WriteLine( " Size width = " + Size.width + ", height = " + Size.height );
+ Size += new Size(15, 15);
+ Console.WriteLine( " Size width = " + Size[0] + ", height = " + Size[1] );
Console.WriteLine( " *************************" );
Vector3 vector3 = new Vector3(20, 100, 50);