new Item("PushButton", true), new Item("DropDown", false), new Item("Toggle", false),
new Item("InputField", false), new Item("AnimateGif", false), new Item("Loading", false),
new Item("ProgressBar", false), new Item("CheckBox", false), new Item("RadioButton", true),
- new Item("Tooltip", false), new Item("Popup", true), new Item("Toast", true),
+ new Item("Tooltip", true), new Item("Popup", true), new Item("Toast", true),
new Item("ItemView", false), new Item("CheckBox", true)
};
_application.Initialized += OnInitialize;
}
- public void OnInitialize(object source, AUIApplicationInitEventArgs e)
+ public void OnInitialize(object source, NUIApplicationInitEventArgs e)
{
Console.WriteLine("Customized Application Initialize event handler");
_stage = Stage.GetCurrent();
{
// Make label for item
TextLabel itemLabel = new TextLabel(" " + item.name);
- itemLabel.Size = new Vector3(_stage.GetSize().width * 0.2f, _stage.GetSize().height * 0.05f, 0.0f);
+ itemLabel.Size = new Vector3(_stage.GetSize().Width * 0.2f, _stage.GetSize().Height * 0.05f, 0.0f);
itemLabel.HorizontalAlignment = "BEGIN";
itemLabel.VerticalAlignment = "BOTTOM";
itemLabel.PointSize = 18.0f;
}
if (item.name.CompareTo("Tooltip") == 0)
{
+ TableView tableView = new TableView(2, 1);
+ tableView.SetResizePolicy(ResizePolicyType.FILL_TO_PARENT, DimensionType.WIDTH);
+ tableView.SetResizePolicy(ResizePolicyType.FILL_TO_PARENT, DimensionType.HEIGHT);
+
+ // Create two push buttons and add them to a table view
+ PushButton buttonWithSimpleTooltip = new PushButton();
+ buttonWithSimpleTooltip.LabelText = "Tooltip with text only";
+ buttonWithSimpleTooltip.UnselectedColor = new Vector4(0.5f,0.5f,0.7f,1.0f);
+ buttonWithSimpleTooltip.SelectedColor = new Vector4(0.7f,0.5f,0.7f,1.0f);
+ buttonWithSimpleTooltip.WidthResizePolicy = "FILL_TO_PARENT";
+ tableView.AddChild(buttonWithSimpleTooltip, new TableView.CellPosition(0, 0));
+
+ PushButton buttonWithIconTooltip = new PushButton();
+ buttonWithIconTooltip.LabelText = "Tooltip with Text and Icon";
+ buttonWithIconTooltip.WidthResizePolicy = "FILL_TO_PARENT";
+ buttonWithIconTooltip.UnselectedColor = new Vector4(0.5f,0.5f,0.7f,1.0f);
+ buttonWithIconTooltip.SelectedColor = new Vector4(0.7f,0.5f,0.7f,1.0f);
+ tableView.AddChild(buttonWithIconTooltip, new TableView.CellPosition(1, 0));
+
+ // Add a simple text only tooltip to the first push button
+ buttonWithSimpleTooltip.TooltipText = "Simple Tooltip";
+ // Create a property map for a tooltip with one icon and one text
+ Property.Array iconTooltipContent = new Property.Array();
+
+ Property.Map iconVisual = new Property.Map();
+ iconVisual.Add( Dali.Constants.Visual.Property.Type, new Property.Value((int)Dali.Constants.Visual.Type.Image) )
+ .Add( Dali.Constants.ImageVisualProperty.URL, new Property.Value("./images/star-highlight.png") );
+ iconTooltipContent.Add(new Property.Value(iconVisual));
+
+ Property.Map textVisual = new Property.Map();
+ textVisual.Add( Dali.Constants.Visual.Property.Type, new Property.Value((int)Dali.Constants.Visual.Type.Text) )
+ .Add( Dali.Constants.TextVisualProperty.Text, new Property.Value("Tooltip with Icon") );
+ iconTooltipContent.Add(new Property.Value(textVisual));
+
+ Property.Map iconTooltip = new Property.Map();
+ iconTooltip.Add( Dali.Constants.Tooltip.Property.Content, new Property.Value(iconTooltipContent) )
+ .Add( Dali.Constants.Tooltip.Property.Tail, new Property.Value(true) );
+
+ // Add the tooltip with icon and text to the second push button
+ buttonWithIconTooltip.Tooltip = iconTooltip;
+
+ _contentContainer.AddChild(tableView, new TableView.CellPosition(((uint)idx / 5) * 2 + 1, (uint)idx % 5));
}
if (item.name.CompareTo("Popup") == 0)
{
else
{
ImageView notSupportView = new ImageView("images/not_yet_sign.png");
- notSupportView.Size = new Vector3(_stage.GetSize().width * 0.2f, _stage.GetSize().height * 0.25f, 0.0f);
+ notSupportView.Size = new Vector3(_stage.GetSize().Width * 0.2f, _stage.GetSize().Height * 0.25f, 0.0f);
notSupportView.SetKeyboardFocusable(true);
_contentContainer.AddChild(notSupportView, new TableView.CellPosition(((uint)idx / 5) * 2 + 1, (uint)idx % 5));
}