}
}
+ public int DurationMilliSecs
+ {
+ set
+ {
+ SetDuration(value/1000);
+ }
+ get
+ {
+ int ret = (int) GetDuration() * 1000;
+ return ret;
+ }
+ }
+
public AlphaFunction DefaultAlphaFunction
{
set
}
}
- public void AnimateBy<T,U>(Actor target, U propertyIndex, T relativeValue)
+ public int LoopCount
+ {
+ set
+ {
+ SetLoopCount(value);
+ }
+ get
+ {
+ int ret = GetLoopCount();
+ return ret;
+ }
+ }
+
+ public void AnimateBy<T,U>(Actor target, T propertyIndex, U relativeValue)
{
dynamic var = (object)(propertyIndex);
dynamic obj = (object)(relativeValue);
AnimateBy(new Property(target, var), new Property.Value(obj));
}
- public void AnimateBy<T,U>(Actor target, U propertyIndex, T relativeValue, AlphaFunction alpha)
+ public void AnimateBy<T,U>(Actor target, T propertyIndex, U relativeValue, AlphaFunction alpha)
{
dynamic var = (object)(propertyIndex);
dynamic obj = (object)(relativeValue);
AnimateBy(new Property(target, var), new Property.Value(obj), alpha);
}
- public void AnimateBy<T,U>(Actor target, U propertyIndex, T relativeValue, TimePeriod period)
+ public void AnimateBy<T,U>(Actor target, T propertyIndex, U relativeValue, TimePeriod period)
{
dynamic var = (object)(propertyIndex);
dynamic obj = (object)(relativeValue);
AnimateBy(new Property(target, var), new Property.Value(obj), period);
}
- public void AnimateBy<T,U>(Actor target, U propertyIndex, T relativeValue, AlphaFunction alpha, TimePeriod period)
+ public void AnimateBy<T,U>(Actor target, T propertyIndex, U relativeValue, AlphaFunction alpha, TimePeriod period)
{
dynamic var = (object)(propertyIndex);
dynamic obj = (object)(relativeValue);
AnimateBy(new Property(target, var), new Property.Value(obj), alpha, period);
}
- public void AnimateTo<T,U>(Actor target, U propertyIndex, T destinationValue)
+ public void AnimateTo<T,U>(Actor target, T propertyIndex, U destinationValue)
{
dynamic var = (object)(propertyIndex);
dynamic obj = (object)(destinationValue);
AnimateTo(new Property(target, var), new Property.Value(obj));
}
- public void AnimateTo<T,U>(Actor target, U propertyIndex, T destinationValue, AlphaFunction alpha)
+ public void AnimateTo<T,U>(Actor target, T propertyIndex, U destinationValue, AlphaFunction alpha)
{
dynamic var = (object)(propertyIndex);
dynamic obj = (object)(destinationValue);
AnimateTo(new Property(target, var), new Property.Value(obj), alpha);
}
- public void AnimateTo<T,U>(Actor target, U propertyIndex, T destinationValue, TimePeriod period)
+ public void AnimateTo<T,U>(Actor target, T propertyIndex, U destinationValue, TimePeriod period)
{
dynamic var = (object)(propertyIndex);
dynamic obj = (object)(destinationValue);
AnimateTo(new Property(target, var), new Property.Value(obj), period);
}
- public void AnimateTo<T,U>(Actor target, U propertyIndex, T destinationValue, AlphaFunction alpha, TimePeriod period)
+ public void AnimateTo<T,U>(Actor target, T propertyIndex, U destinationValue, AlphaFunction alpha, TimePeriod period)
{
dynamic var = (object)(propertyIndex);
dynamic obj = (object)(destinationValue);