{
get
{
- Actor parent = GetParent();
- return parent;
+ return GetParent();
}
}
{
get
{
- bool visibility = IsVisible();
- return visibility;
+ return IsVisible();
}
}
{
SetOpacity(value);
}
+ get
+ {
+ return GetCurrentOpacity();
+ }
+ }
+
+ public bool StateFocusEnable
+ {
+ set
+ {
+ SetKeyboardFocusable(value);
+ }
+ get
+ {
+ return IsKeyboardFocusable();
+ }
}
- public float CurrentOpacity
- {
+ public bool IsOnStage
+ {
get
{
- float ret = GetCurrentOpacity();
- return ret;
+ return OnStage();
}
}
- public bool StateFocusEnable
+ public bool BatchParent
{
+ get
+ {
+ bool temp = false;
+ GetProperty( Actor.Property.BATCH_PARENT).Get( ref temp );
+ return temp;
+ }
set
{
- SetKeyboardFocusable(value);
+ SetProperty( Actor.Property.BATCH_PARENT, new Dali.Property.Value( value ) );
}
+ }
+
+ public int SiblingOrder
+ {
get
{
- bool focusable = IsKeyboardFocusable();
- return focusable;
+ int temp = 0;
+ GetProperty( Actor.Property.SIBLING_ORDER).Get( ref temp );
+ return temp;
+ }
+ set
+ {
+ SetProperty( Actor.Property.SIBLING_ORDER, new Dali.Property.Value( value ) );
}
}
+ public void Show()
+ {
+ SetVisible(true);
+ }
+
+ public void Hide()
+ {
+ SetVisible(false);
+ }
%}
%enddef