return (IntPtr)swigCPtr;
}
+ public Position CurrentPosition
+ {
+ get
+ {
+ return GetCurrentPosition();
+ }
+ }
+
+ public Size3D CurrentSize
+ {
+ get
+ {
+ return GetCurrentSize();
+ }
+ }
+
public Actor Parent
{
get
}
}
+ public int SiblingOrder
+ {
+ get
+ {
+ int temp = 0;
+ GetProperty( Actor.Property.SIBLING_ORDER).Get( ref temp );
+ return temp;
+ }
+ set
+ {
+ SetProperty( Actor.Property.SIBLING_ORDER, new Dali.Property.Value( value ) );
+ }
+ }
+
public void Show()
{
SetVisible(true);
{
SetVisible(false);
}
-
%}
%enddef