{
return IsVisible();
}
- }
+ }
- public float Opacity
- {
+ public float Opacity
+ {
+ get
+ {
+ float temp = 0;
+ GetProperty( Actor.Property.OPACITY ).Get( ref temp );
+ return temp;
+ }
set
{
- SetOpacity(value);
+ SetProperty( Actor.Property.OPACITY, new Dali.Property.Value( value ) );
}
+ }
+
+ public Vector2 ScreenPosition
+ {
get
{
- return GetCurrentOpacity();
+ Vector2 temp = new Vector2( 0.0f, 0.0f );
+ GetProperty( Actor.Property.SCREEN_POSITION ).Get( temp );
+ return temp;
}
}
get
{
int temp = 0;
- GetProperty( Actor.Property.SIBLING_ORDER).Get( ref temp );
+ GetProperty( Actor.Property.SIBLING_ORDER ).Get( ref temp );
return temp;
}
set
{
SetVisible(false);
}
+
+ public void Raise()
+ {
+ NDalicPINVOKE.Raise(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void Lower()
+ {
+ NDalicPINVOKE.Lower(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void RaiseToTop()
+ {
+ NDalicPINVOKE.RaiseToTop(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void LowerToBottom()
+ {
+ NDalicPINVOKE.LowerToBottom(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void RaiseAbove(Actor target)
+ {
+ NDalicPINVOKE.RaiseAbove(swigCPtr, Actor.getCPtr(target));
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void LowerBelow(Actor target)
+ {
+ NDalicPINVOKE.RaiseAbove(swigCPtr, Actor.getCPtr(target));
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
%}
%enddef