public IntPtr GetPtrfrom ## ClassName ()
{
- return (IntPtr)swigCPtr;
+ return (IntPtr)swigCPtr;
}
public Position CurrentPosition
}
}
- public Size3D CurrentSize
+ public Size2D Size2D
+ {
+ get
+ {
+ Size temp = new Size(0.0f,0.0f,0.0f);
+ GetProperty( Actor.Property.SIZE).Get( temp );
+ return new Size2D(temp);
+ }
+ set
+ {
+ SetProperty( Actor.Property.SIZE, new Dali.Property.Value( new Size(value) ) );
+ }
+ }
+
+ public Size CurrentSize
{
get
{
}
}
- public bool Visibility
- {
+ public bool Visibility
+ {
get
{
return IsVisible();
}
- }
+ }
public float Opacity
{
}
}
+ public Position2D Position2D
+ {
+ get
+ {
+ Position temp = new Position(0.0f,0.0f,0.0f);
+ GetProperty( Actor.Property.POSITION).Get( temp );
+ return new Position2D(temp);
+ }
+ set
+ {
+ SetProperty( Actor.Property.POSITION, new Dali.Property.Value( new Position(value) ) );
+ }
+ }
+
public Vector2 ScreenPosition
{
get