Add C# bindings for Actor's POSITION_USES_ANCHOR_POINT property
[platform/core/uifw/dali-toolkit.git] / plugins / dali-swig / SWIG / devel-properties.i
old mode 100644 (file)
new mode 100755 (executable)
index 38d4c47..30a2dfc
 %}
 
 %typemap(cscode) Dali::Actor::Property %{
-  public static readonly int BATCH_PARENT = NDalicManualPINVOKE.Actor_Property_BATCH_PARENT_get();
   public static readonly int SIBLING_ORDER = NDalicManualPINVOKE.Actor_Property_SIBLING_ORDER_get();
-%}
-
-%typemap(cscode) Dali::Renderer::Property %{
-  public static readonly int BATCHING_ENABLED = NDalicManualPINVOKE.Renderer_Property_BATCHING_ENABLED_get();
-%}
-
-%typemap(cscode) Dali::Renderer %{
-  public bool BatchingEnabled
-  {
-    get
-    {
-      bool temp = false;
-      GetProperty( Renderer.Property.BATCHING_ENABLED).Get( ref temp );
-      return temp;
-    }
-    set
-    {
-      SetProperty( Renderer.Property.BATCHING_ENABLED, new Dali.Property.Value( value ) );
-    }
-  }
+  public static readonly int OPACITY = NDalicManualPINVOKE.Actor_Property_OPACITY_get();
+  public static readonly int SCREEN_POSITION = NDalicManualPINVOKE.Actor_Property_SCREEN_POSITION_get();
+  public static readonly int POSITION_USES_ANCHOR_POINT = NDalicManualPINVOKE.Actor_Property_POSITION_USES_ANCHOR_POINT_get();
 %}
 
 %typemap(cscode) Dali::Toolkit::Control::Property %{
   public static readonly int TOOLTIP = NDalicManualPINVOKE.View_Property_TOOLTIP_get();
+  public static readonly int STATE = NDalicManualPINVOKE.View_Property_STATE_get();
+  public static readonly int SUB_STATE = NDalicManualPINVOKE.View_Property_SUB_STATE_get();
 %}
 
 %typemap(cscode) Dali::Toolkit::ItemView::Property %{