C# Actor Type rename to VisibilityChangeType
[platform/core/uifw/dali-toolkit.git] / plugins / dali-swig / SWIG / dali-core.i
index ad70834..c8d2342 100755 (executable)
@@ -82,6 +82,7 @@
 %ignore *::GetKeyValue(SizeType) const;
 %ignore *::TypeInfo::GetCreator() const;
 %ignore Dali::Stage::TouchedSignal;
+%ignore Dali::DevelActor::Property::Type;
 
 %rename(ParentOriginTop) Dali::ParentOrigin::TOP;
 %rename(ParentOriginBottom) Dali::ParentOrigin::BOTTOM;
 %rename(Y) Dali::Vector4::y;
 %rename(Z) Dali::Vector4::z;
 %rename(W) Dali::Vector4::w;
+%rename(VisibilityChangeType) Dali::DevelActor::VisibilityChange::Type;
 
 typedef std::pair<std::string, Dali::Property::Value> StringValuePair;
 typedef std::vector<Dali::TouchPoint> TouchPointContainer;
@@ -243,8 +245,10 @@ typedef std::pair< Dali::Radian, Dali::Radian > AngleThresholdPair;
 %include <dali/public-api/events/long-press-gesture-detector.h>
 %include <dali/public-api/events/long-press-gesture.h>
 %include <dali/public-api/events/wheel-event.h>
+%include <dali/devel-api/events/key-event-devel.h>
 
 %include <dali/public-api/actors/actor.h>
+%include <dali/devel-api/actors/actor-devel.h>
 %include <dali/public-api/actors/layer.h>
 %include <dali/public-api/common/stage.h>
 %include <dali/public-api/size-negotiation/relayout-container.h>