%template(LongPressGestureDetectedSignal) Dali::Signal<void (Dali::Actor, const Dali::LongPressGesture&)>;
//%template(ActorTouchEventSignal) Dali::Signal<bool (Dali::Actor, const Dali::TouchEvent&)>;
%template(ActorTouchDataSignal) Dali::Signal<bool (Dali::Actor, const Dali::TouchData&)>;
-%template(ActorHoverEventSignal) Dali::Signal<bool (Dali::Actor, const Dali::HoverEvent&)>;
+%template(ActorHoverSignal) Dali::Signal<bool (Dali::Actor, const Dali::HoverEvent&)>;
%template(ActorWheelEventSignal) Dali::Signal<bool (Dali::Actor, const Dali::WheelEvent&)>;
%template(ActorSignal) Dali::Signal<void (Dali::Actor)>;
%template(KeyEventSignal) Dali::Signal<void (const Dali::KeyEvent&)>;