Revert "DALi C# binding - Write pure C# Color & Position classes and use typemaps...
[platform/core/uifw/dali-toolkit.git] / plugins / dali-swig / SWIG / dali-core.i
index 20eb449..3a1cd6d 100644 (file)
@@ -296,18 +296,3 @@ typedef std::pair< Dali::Radian, Dali::Radian > AngleThresholdPair;
 %template(TapGestureDetectedSignal) Dali::Signal<void (Dali::Actor, const Dali::TapGesture&)>;
 %template(AnimationSignal) Dali::Signal<void(Dali::Animation&)>;
 %template(ResourceImageSignal) Dali::Signal<void(Dali::ResourceImage)>;
-
-%define QUATERNION_TYPEMAP_HELPER(NameSpace, ClassName)
-%typemap(cscode) NameSpace::ClassName %{
-  public Quaternion(Radian angle, Dali.CSharp.Position pos) : this(angle, new Vector3(pos.X, pos.Y, pos.Z) {
-    if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-  }
-
-%}
-%enddef
-
-namespace Dali
-{
-  QUATERNION_TYPEMAP_HELPER( Dali, Quaternion);
-}
-