%template(TapGestureDetectedSignal) Dali::Signal<void (Dali::Actor, const Dali::TapGesture&)>;
%template(AnimationSignal) Dali::Signal<void(Dali::Animation&)>;
%template(ResourceImageSignal) Dali::Signal<void(Dali::ResourceImage)>;
-
-%define QUATERNION_TYPEMAP_HELPER(NameSpace, ClassName)
-%typemap(cscode) NameSpace::ClassName %{
- public Quaternion(Radian angle, Dali.CSharp.Position pos) : this(angle, new Vector3(pos.X, pos.Y, pos.Z) {
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
-%}
-%enddef
-
-namespace Dali
-{
- QUATERNION_TYPEMAP_HELPER( Dali, Quaternion);
-}
-