private global::System.Runtime.InteropServices.HandleRef swigCPtr;
public delegate void OnStageConnectionDelegate(int depth);
public delegate void OnStageDisconnectionDelegate();
- public delegate void OnChildAddDelegate(Actor actor);
- public delegate void OnChildRemoveDelegate(Actor actor);
+ public delegate void OnChildAddDelegate(View view);
+ public delegate void OnChildRemoveDelegate(View view);
public delegate void OnPropertySetDelegate(int index, Property.Value propertyValue);
public delegate void OnSizeSetDelegate(Vector3 targetSize);
public delegate void OnSizeAnimationDelegate(Animation animation, Vector3 targetSize);
public delegate void OnRelayoutDelegate(Vector2 size, RelayoutContainer container);
public delegate void OnSetResizePolicyDelegate(ResizePolicyType policy, DimensionType dimension);
public delegate Vector3 GetNaturalSizeDelegate();
- public delegate float CalculateChildSizeDelegate(Actor child, DimensionType dimension);
+ public delegate float CalculateChildSizeDelegate(View child, DimensionType dimension);
public delegate float GetHeightForWidthDelegate(float width);
public delegate float GetWidthForHeightDelegate(float height);
public delegate bool RelayoutDependentOnChildrenDimensionDelegate(DimensionType dimension);
public delegate bool RelayoutDependentOnChildrenDelegate();
public delegate void OnCalculateRelayoutSizeDelegate(DimensionType dimension);
public delegate void OnLayoutNegotiatedDelegate(float size, DimensionType dimension);
- public delegate void OnControlChildAddDelegate(Actor child);
- public delegate void OnControlChildRemoveDelegate(Actor child);
+ public delegate void OnControlChildAddDelegate(View child);
+ public delegate void OnControlChildRemoveDelegate(View child);
public delegate void OnStyleChangeDelegate(StyleManager styleManager, StyleChangeType change);
public delegate bool OnAccessibilityActivatedDelegate();
public delegate bool OnAccessibilityPanDelegate(PanGesture gestures);
public delegate bool OnAccessibilityZoomDelegate();
public delegate void OnKeyInputFocusGainedDelegate();
public delegate void OnKeyInputFocusLostDelegate();
- public delegate Actor GetNextKeyboardFocusableActorDelegate(Actor currentFocusedActor, View.KeyboardFocus.Direction direction, bool loopEnabled);
- public delegate void OnKeyboardFocusChangeCommittedDelegate(Actor commitedFocusableActor);
+ public delegate View GetNextKeyboardFocusableActorDelegate(View currentFocusedActor, View.KeyboardFocus.Direction direction, bool loopEnabled);
+ public delegate void OnKeyboardFocusChangeCommittedDelegate(View commitedFocusableActor);
public delegate bool OnKeyboardEnterDelegate();
public delegate void OnPinchDelegate(PinchGesture pinch);
public delegate void OnPanDelegate(PanGesture pan);
public override void Dispose()
{
- if (!Stage.IsInstalled())
+ if (!Window.IsInstalled())
{
DisposeQueue.Instance.Add(this);
return;
return ret;
}
- public float CalculateChildSizeBase(Actor child, DimensionType dimension)
+ public float CalculateChildSizeBase(View child, DimensionType dimension)
{
- float ret = NDalicManualPINVOKE.ViewWrapperImpl_CalculateChildSizeBase(swigCPtr, Actor.getCPtr(child), (int)dimension);
+ float ret = NDalicManualPINVOKE.ViewWrapperImpl_CalculateChildSizeBase(swigCPtr, View.getCPtr(child), (int)dimension);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
private void DirectorOnChildAdd(global::System.IntPtr child)
{
- OnChildAdd(new Actor(child, false));
+ OnChildAdd(new View(child, false));
}
private void DirectorOnChildRemove(global::System.IntPtr child)
{
- OnChildRemove(new Actor(child, false));
+ OnChildRemove(new View(child, false));
}
private void DirectorOnPropertySet(int index, global::System.IntPtr propertyValue)
private float DirectorCalculateChildSize(global::System.IntPtr child, int dimension)
{
- return CalculateChildSize(new Actor(child, false), (DimensionType)dimension);
+ return CalculateChildSize(new View(child, false), (DimensionType)dimension);
}
private float DirectorGetHeightForWidth(float width)
private void DirectorOnControlChildAdd(global::System.IntPtr child)
{
- OnControlChildAdd(new Actor(child, false));
+ OnControlChildAdd(new View(child, false));
}
private void DirectorOnControlChildRemove(global::System.IntPtr child)
{
- OnControlChildRemove(new Actor(child, false));
+ OnControlChildRemove(new View(child, false));
}
private void DirectorOnStyleChange(global::System.IntPtr styleManager, int change)
private global::System.IntPtr DirectorGetNextKeyboardFocusableActor(global::System.IntPtr currentFocusedActor, int direction, bool loopEnabled)
{
- return Actor.getCPtr(GetNextKeyboardFocusableActor(new Actor(currentFocusedActor, false), (View.KeyboardFocus.Direction)direction, loopEnabled)).Handle;
+ return View.getCPtr(GetNextKeyboardFocusableActor(new View(currentFocusedActor, false), (View.KeyboardFocus.Direction)direction, loopEnabled)).Handle;
}
private void DirectorOnKeyboardFocusChangeCommitted(global::System.IntPtr commitedFocusableActor)
{
- OnKeyboardFocusChangeCommitted(new Actor(commitedFocusableActor, false));
+ OnKeyboardFocusChangeCommitted(new View(commitedFocusableActor, false));
}
private bool DirectorOnKeyboardEnter()