namespace Dali {
-public class Texture : BaseHandle {
+internal class Texture : BaseHandle {
private global::System.Runtime.InteropServices.HandleRef swigCPtr;
internal Texture(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.Texture_SWIGUpcast(cPtr), cMemoryOwn) {
}
public override void Dispose() {
- if (!Stage.IsInstalled()) {
+ if (!Window.IsInstalled()) {
DisposeQueue.Instance.Add(this);
return;
}
return ret;
}
- public Texture(SWIGTYPE_p_Dali__Internal__Texture pointer) : this(NDalicPINVOKE.new_Texture__SWIG_2(SWIGTYPE_p_Dali__Internal__Texture.getCPtr(pointer)), true) {
+ internal Texture(SWIGTYPE_p_Dali__Internal__Texture pointer) : this(NDalicPINVOKE.new_Texture__SWIG_2(SWIGTYPE_p_Dali__Internal__Texture.getCPtr(pointer)), true) {
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}