namespace Dali {
-public class RenderTask : Animatable {
+internal class RenderTask : Animatable {
private global::System.Runtime.InteropServices.HandleRef swigCPtr;
internal RenderTask(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.RenderTask_SWIGUpcast(cPtr), cMemoryOwn) {
}
- public static SWIGTYPE_p_f_r_Dali__Vector2__bool DEFAULT_SCREEN_TO_FRAMEBUFFER_FUNCTION {
+ internal static SWIGTYPE_p_f_r_Dali__Vector2__bool DEFAULT_SCREEN_TO_FRAMEBUFFER_FUNCTION {
get {
global::System.IntPtr cPtr = NDalicPINVOKE.RenderTask_DEFAULT_SCREEN_TO_FRAMEBUFFER_FUNCTION_get();
SWIGTYPE_p_f_r_Dali__Vector2__bool ret = (cPtr == global::System.IntPtr.Zero) ? null : new SWIGTYPE_p_f_r_Dali__Vector2__bool(cPtr, false);
}
}
- public static SWIGTYPE_p_f_r_Dali__Vector2__bool FULLSCREEN_FRAMEBUFFER_FUNCTION {
+ internal static SWIGTYPE_p_f_r_Dali__Vector2__bool FULLSCREEN_FRAMEBUFFER_FUNCTION {
get {
global::System.IntPtr cPtr = NDalicPINVOKE.RenderTask_FULLSCREEN_FRAMEBUFFER_FUNCTION_get();
SWIGTYPE_p_f_r_Dali__Vector2__bool ret = (cPtr == global::System.IntPtr.Zero) ? null : new SWIGTYPE_p_f_r_Dali__Vector2__bool(cPtr, false);
return ret;
}
- public void SetCamera(Camera camera) {
+ internal void SetCamera(Camera camera) {
NDalicPINVOKE.RenderTask_SetCameraActor(swigCPtr, Camera.getCPtr(camera));
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
- public Camera GetCamera() {
+ internal Camera GetCamera() {
Camera ret = new Camera(NDalicPINVOKE.RenderTask_GetCameraActor(swigCPtr), true);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
return ret;
}
- public void SetScreenToFrameBufferFunction(SWIGTYPE_p_f_r_Dali__Vector2__bool conversionFunction) {
+ internal void SetScreenToFrameBufferFunction(SWIGTYPE_p_f_r_Dali__Vector2__bool conversionFunction) {
NDalicPINVOKE.RenderTask_SetScreenToFrameBufferFunction(swigCPtr, SWIGTYPE_p_f_r_Dali__Vector2__bool.getCPtr(conversionFunction));
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
- public SWIGTYPE_p_f_r_Dali__Vector2__bool GetScreenToFrameBufferFunction() {
+ internal SWIGTYPE_p_f_r_Dali__Vector2__bool GetScreenToFrameBufferFunction() {
global::System.IntPtr cPtr = NDalicPINVOKE.RenderTask_GetScreenToFrameBufferFunction(swigCPtr);
SWIGTYPE_p_f_r_Dali__Vector2__bool ret = (cPtr == global::System.IntPtr.Zero) ? null : new SWIGTYPE_p_f_r_Dali__Vector2__bool(cPtr, false);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
- public RenderTaskSignal FinishedSignal() {
+ internal RenderTaskSignal FinishedSignal() {
RenderTaskSignal ret = new RenderTaskSignal(NDalicPINVOKE.RenderTask_FinishedSignal(swigCPtr), false);
if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
return ret;
get
{
bool temp = false;
- GetProperty( RenderTask.Property.REQUIRES_SYNC).Get( ref temp );
+ GetProperty( RenderTask.Property.REQUIRES_SYNC).Get( out temp );
return temp;
}
set