public class DetectedEventArgs : EventArgs
{
- private Actor _actor;
+ private View _view;
private PinchGesture _pinchGesture;
- public Actor Actor
+ public View View
{
get
{
- return _actor;
+ return _view;
}
set
{
- _actor = value;
+ _view = value;
}
}
DetectedEventArgs e = new DetectedEventArgs();
// Populate all members of "e" (DetectedEventArgs) with real data
- e.Actor = Actor.GetActorFromPtr(actor);
+ e.View = View.GetViewFromPtr(actor);
e.PinchGesture = Dali.PinchGesture.GetPinchGestureFromPtr(pinchGesture);
if (_pinchGestureEventHandler != null)