// the SWIG interface file instead.
//------------------------------------------------------------------------------
-namespace Dali {
+namespace Dali
+{
-using System;
-using System.Runtime.InteropServices;
+ using System;
+ using System.Runtime.InteropServices;
-public class Animation : BaseHandle {
- private global::System.Runtime.InteropServices.HandleRef swigCPtr;
-
- internal Animation(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.Animation_SWIGUpcast(cPtr), cMemoryOwn) {
- swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
- }
+ public class Animation : BaseHandle
+ {
+ private global::System.Runtime.InteropServices.HandleRef swigCPtr;
- internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Animation obj) {
- return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
- }
+ internal Animation(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.Animation_SWIGUpcast(cPtr), cMemoryOwn)
+ {
+ swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
+ }
- ~Animation() {
- DisposeQueue.Instance.Add(this);
- }
+ internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Animation obj)
+ {
+ return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
+ }
- public override void Dispose() {
- if (!Stage.IsInstalled()) {
- DisposeQueue.Instance.Add(this);
- return;
- }
+ ~Animation()
+ {
+ DisposeQueue.Instance.Add(this);
+ }
- lock(this) {
- if (swigCPtr.Handle != global::System.IntPtr.Zero) {
- if (swigCMemOwn) {
- swigCMemOwn = false;
- NDalicPINVOKE.delete_Animation(swigCPtr);
+ public override void Dispose()
+ {
+ if (!Stage.IsInstalled())
+ {
+ DisposeQueue.Instance.Add(this);
+ return;
+ }
+
+ lock (this)
+ {
+ if (swigCPtr.Handle != global::System.IntPtr.Zero)
+ {
+ if (swigCMemOwn)
+ {
+ swigCMemOwn = false;
+ NDalicPINVOKE.delete_Animation(swigCPtr);
+ }
+ swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
+ }
+ global::System.GC.SuppressFinalize(this);
+ base.Dispose();
+ }
}
- swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
- }
- global::System.GC.SuppressFinalize(this);
- base.Dispose();
- }
- }
- private EventCallbackDelegateType1<IntPtr> _animationFinishedEventCallbackDelegate;
- private event EventHandler _animationFinishedEventHandler;
+ private EventCallbackDelegateType1<IntPtr> _animationFinishedEventCallbackDelegate;
+
+ private event EventHandler _animationFinishedEventHandler;
- /**
+ /**
* @brief Event for Finished signal which can be used to subscribe/unsubscribe the event handler
* Finished signal is emitted when an Animation's animations have finished.
*/
- public event EventHandler Finished
- {
- add
- {
- lock(this)
- {
- _animationFinishedEventHandler += value;
- _animationFinishedEventCallbackDelegate = OnFinished;
- this.FinishedSignal().Connect(_animationFinishedEventCallbackDelegate);
- }
- }
- remove
- {
- lock(this)
- {
- if (_animationFinishedEventHandler != null)
- {
- this.FinishedSignal().Disconnect(_animationFinishedEventCallbackDelegate);
- }
- _animationFinishedEventHandler -= value;
- }
- }
- }
-
- // Callback for Animation FinishedSignal
- private void OnFinished(IntPtr data)
- {
- if (_animationFinishedEventHandler != null)
- {
- //here we send all data to user event handlers
- _animationFinishedEventHandler(this, null);
- }
- }
-
- public static Animation GetAnimationFromPtr(global::System.IntPtr cPtr) {
- Animation ret = new Animation(cPtr, false);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- private float MilliSecondsToSeconds( int millisec )
- {
- return (float)millisec / 1000.0f;
- }
-
- private int SecondsToMilliSeconds( float sec )
- {
- return (int)( sec * 1000 );
- }
-
- public int Duration
- {
- set
- {
- SetDuration( MilliSecondsToSeconds( value ) );
- }
- get
- {
- return SecondsToMilliSeconds( GetDuration() );
- }
- }
-
- public AlphaFunction DefaultAlphaFunction
- {
- set
- {
- SetDefaultAlphaFunction(value);
- }
- get
- {
- AlphaFunction ret = GetDefaultAlphaFunction();
- return ret;
- }
- }
-
- public Animation.State Status
- {
- get
- {
- return GetState();
- }
- }
-
- public int LoopCount
- {
- set
- {
- SetLoopCount(value);
- }
- get
- {
- int ret = GetLoopCount();
- return ret;
- }
- }
-
- public bool Looping
- {
- set
- {
- SetLooping(value);
- }
- get
- {
- bool ret = IsLooping();
- return ret;
- }
- }
-
- public Animation.EndActions EndAction
- {
- set
- {
- SetEndAction(value);
- }
- get
- {
- return GetEndAction();
- }
- }
-
- public void Stop(Animation.EndActions action)
- {
- SetEndAction(action);
- NDalicPINVOKE.Animation_Stop(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public int StartTime { set; get; }
- public int EndTime { set; get; }
- public string TargetProperty { set; get; }
- public object Destination { set; get; }
- public Dali.AlphaFunction AlphaFunction { set; get; }
+ public event EventHandler Finished
+ {
+ add
+ {
+ lock (this)
+ {
+ _animationFinishedEventHandler += value;
+ _animationFinishedEventCallbackDelegate = OnFinished;
+ this.FinishedSignal().Connect(_animationFinishedEventCallbackDelegate);
+ }
+ }
+ remove
+ {
+ lock (this)
+ {
+ if (_animationFinishedEventHandler != null)
+ {
+ this.FinishedSignal().Disconnect(_animationFinishedEventCallbackDelegate);
+ }
+ _animationFinishedEventHandler -= value;
+ }
+ }
+ }
+ // Callback for Animation FinishedSignal
+ private void OnFinished(IntPtr data)
+ {
+ if (_animationFinishedEventHandler != null)
+ {
+ //here we send all data to user event handlers
+ _animationFinishedEventHandler(this, null);
+ }
+ }
- public void AnimateBy(Actor target)
- {
- string _str1 = TargetProperty.Substring(0, 1);
- string _str2 = TargetProperty.Substring(1);
- string _str = _str1.ToLower() + _str2;
+ public static Animation GetAnimationFromPtr(global::System.IntPtr cPtr)
+ {
+ Animation ret = new Animation(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
- dynamic obj = (object)Destination;
+ private float MilliSecondsToSeconds(int millisec)
+ {
+ return (float)millisec / 1000.0f;
+ }
- if( this.AlphaFunction != null )
- {
- if( this.StartTime == 0 && this.EndTime == 0 )
- {
- AnimateBy(new Property(target, _str), new Property.Value(obj), this.AlphaFunction );
- }
- else
- {
- Dali.TimePeriod time = new Dali.TimePeriod( MilliSecondsToSeconds( this.StartTime ), MilliSecondsToSeconds( this.EndTime - this.StartTime ) );
- AnimateBy(new Property(target, _str), new Property.Value(obj), this.AlphaFunction, time );
- }
- }
- else
- {
- if( this.StartTime == 0 && this.EndTime == 0 )
- {
- AnimateBy(new Property(target, _str), new Property.Value(obj) );
- }
- else
- {
- Dali.TimePeriod time = new Dali.TimePeriod( MilliSecondsToSeconds( this.StartTime ), MilliSecondsToSeconds( this.EndTime - this.StartTime ) );
- AnimateBy(new Property(target, _str), new Property.Value(obj), time );
- }
- }
- }
+ private int SecondsToMilliSeconds(float sec)
+ {
+ return (int)(sec * 1000);
+ }
- public void AnimateBy(Actor target, string propertyIndex)
- {
- string _str1 = propertyIndex.Substring(0, 1);
- string _str2 = propertyIndex.Substring(1);
- string _str = _str1.ToLower() + _str2;
+ public int Duration
+ {
+ set
+ {
+ SetDuration(MilliSecondsToSeconds(value));
+ }
+ get
+ {
+ return SecondsToMilliSeconds(GetDuration());
+ }
+ }
- dynamic obj = (object)Destination;
+ public AlphaFunction DefaultAlphaFunction
+ {
+ set
+ {
+ SetDefaultAlphaFunction(value);
+ }
+ get
+ {
+ AlphaFunction ret = GetDefaultAlphaFunction();
+ return ret;
+ }
+ }
- if( this.AlphaFunction != null )
- {
- if( this.StartTime == 0 && this.EndTime == 0 )
- {
- AnimateBy(new Property(target, _str), new Property.Value(obj), this.AlphaFunction );
- }
- else
- {
- Dali.TimePeriod time = new Dali.TimePeriod( MilliSecondsToSeconds( this.StartTime ), MilliSecondsToSeconds( this.EndTime - this.StartTime ) );
- AnimateBy(new Property(target, _str), new Property.Value(obj), this.AlphaFunction, time );
- }
- }
- else
- {
- if( this.StartTime == 0 && this.EndTime == 0 )
- {
- AnimateBy(new Property(target, _str), new Property.Value(obj) );
- }
- else
- {
- Dali.TimePeriod time = new Dali.TimePeriod( MilliSecondsToSeconds( this.StartTime ), MilliSecondsToSeconds( this.EndTime - this.StartTime ) );
- AnimateBy(new Property(target, _str), new Property.Value(obj), time );
- }
- }
- }
+ public Animation.State Status
+ {
+ get
+ {
+ return GetState();
+ }
+ }
- public void AnimateBy(Actor target, string propertyIndex, object relativeValue)
- {
- string _str1 = propertyIndex.Substring(0, 1);
- string _str2 = propertyIndex.Substring(1);
- string _str = _str1.ToLower() + _str2;
+ public int LoopCount
+ {
+ set
+ {
+ SetLoopCount(value);
+ }
+ get
+ {
+ int ret = GetLoopCount();
+ return ret;
+ }
+ }
- dynamic obj = (object)relativeValue;
+ public bool Looping
+ {
+ set
+ {
+ SetLooping(value);
+ }
+ get
+ {
+ bool ret = IsLooping();
+ return ret;
+ }
+ }
- if( this.AlphaFunction != null )
- {
- if( this.StartTime == 0 && this.EndTime == 0 )
- {
- AnimateBy(new Property(target, _str), new Property.Value(obj), this.AlphaFunction );
- }
- else
- {
- Dali.TimePeriod time = new Dali.TimePeriod( MilliSecondsToSeconds( this.StartTime ), MilliSecondsToSeconds( this.EndTime - this.StartTime ) );
- AnimateBy(new Property(target, _str), new Property.Value(obj), this.AlphaFunction, time );
- }
- }
- else
- {
- if( this.StartTime == 0 && this.EndTime == 0 )
- {
- AnimateBy(new Property(target, _str), new Property.Value(obj) );
- }
- else
- {
- Dali.TimePeriod time = new Dali.TimePeriod( MilliSecondsToSeconds( this.StartTime ), MilliSecondsToSeconds( this.EndTime - this.StartTime ) );
- AnimateBy(new Property(target, _str), new Property.Value(obj), time );
- }
- }
- }
+ public Animation.EndActions EndAction
+ {
+ set
+ {
+ SetEndAction(value);
+ }
+ get
+ {
+ return GetEndAction();
+ }
+ }
- public void AnimateTo(Actor target)
- {
- string _str1 = TargetProperty.Substring(0, 1);
- string _str2 = TargetProperty.Substring(1);
- string _str = _str1.ToLower() + _str2;
+ public void Stop(Animation.EndActions action)
+ {
+ SetEndAction(action);
+ NDalicPINVOKE.Animation_Stop(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
- dynamic obj = (object)Destination;
+ public int StartTime { set; get; }
- if( this.AlphaFunction != null )
- {
- if( this.StartTime == 0 && this.EndTime == 0 )
- {
- AnimateTo(new Property(target, _str), new Property.Value(obj), this.AlphaFunction );
- }
- else
- {
- Dali.TimePeriod time = new Dali.TimePeriod( MilliSecondsToSeconds( this.StartTime ), MilliSecondsToSeconds( this.EndTime - this.StartTime ) );
- AnimateTo(new Property(target, _str), new Property.Value(obj), this.AlphaFunction, time );
- }
- }
- else
- {
- if( this.StartTime == 0 && this.EndTime == 0 )
- {
- AnimateTo(new Property(target, _str), new Property.Value(obj) );
- }
- else
- {
- Dali.TimePeriod time = new Dali.TimePeriod( MilliSecondsToSeconds( this.StartTime ), MilliSecondsToSeconds( this.EndTime - this.StartTime ) );
- AnimateTo(new Property(target, _str), new Property.Value(obj), time );
- }
- }
- }
+ public int EndTime { set; get; }
- public void AnimateTo(Actor target, string propertyIndex)
- {
- string _str1 = propertyIndex.Substring(0, 1);
- string _str2 = propertyIndex.Substring(1);
- string _str = _str1.ToLower() + _str2;
+ public string TargetProperty { set; get; }
- dynamic obj = (object)Destination;
+ public object Destination { set; get; }
- if( this.AlphaFunction != null )
- {
- if( this.StartTime == 0 && this.EndTime == 0 )
- {
- AnimateTo(new Property(target, _str), new Property.Value(obj), this.AlphaFunction );
- }
- else
- {
- Dali.TimePeriod time = new Dali.TimePeriod( MilliSecondsToSeconds( this.StartTime ), MilliSecondsToSeconds( this.EndTime - this.StartTime ) );
- AnimateTo(new Property(target, _str), new Property.Value(obj), this.AlphaFunction, time );
- }
- }
- else
- {
- if( this.StartTime == 0 && this.EndTime == 0 )
- {
- AnimateTo(new Property(target, _str), new Property.Value(obj) );
- }
- else
- {
- Dali.TimePeriod time = new Dali.TimePeriod( MilliSecondsToSeconds( this.StartTime ), MilliSecondsToSeconds( this.EndTime - this.StartTime ) );
- AnimateTo(new Property(target, _str), new Property.Value(obj), time );
- }
- }
- }
+ public Dali.AlphaFunction AlphaFunction { set; get; }
- public void AnimateTo(Actor target, string propertyIndex, object destinationValue)
- {
- string _str1 = propertyIndex.Substring(0, 1);
- string _str2 = propertyIndex.Substring(1);
- string _str = _str1.ToLower() + _str2;
- dynamic obj = (object)destinationValue;
+ public void AnimateBy(View target)
+ {
+ string _str1 = TargetProperty.Substring(0, 1);
+ string _str2 = TargetProperty.Substring(1);
+ string _str = _str1.ToLower() + _str2;
+
+ dynamic obj = (object)Destination;
+
+ if (this.AlphaFunction != null)
+ {
+ if (this.StartTime == 0 && this.EndTime == 0)
+ {
+ AnimateBy(new Property(target, _str), new Property.Value(obj), this.AlphaFunction);
+ }
+ else
+ {
+ Dali.TimePeriod time = new Dali.TimePeriod(MilliSecondsToSeconds(this.StartTime), MilliSecondsToSeconds(this.EndTime - this.StartTime));
+ AnimateBy(new Property(target, _str), new Property.Value(obj), this.AlphaFunction, time);
+ }
+ }
+ else
+ {
+ if (this.StartTime == 0 && this.EndTime == 0)
+ {
+ AnimateBy(new Property(target, _str), new Property.Value(obj));
+ }
+ else
+ {
+ Dali.TimePeriod time = new Dali.TimePeriod(MilliSecondsToSeconds(this.StartTime), MilliSecondsToSeconds(this.EndTime - this.StartTime));
+ AnimateBy(new Property(target, _str), new Property.Value(obj), time);
+ }
+ }
+ }
- if( this.AlphaFunction != null )
- {
- if( this.StartTime == 0 && this.EndTime == 0 )
- {
- AnimateTo(new Property(target, _str), new Property.Value(obj), this.AlphaFunction );
- }
- else
- {
- Dali.TimePeriod time = new Dali.TimePeriod( MilliSecondsToSeconds( this.StartTime ), MilliSecondsToSeconds( this.EndTime - this.StartTime ) );
- AnimateTo(new Property(target, _str), new Property.Value(obj), this.AlphaFunction, time );
- }
- }
- else
- {
- if( this.StartTime == 0 && this.EndTime == 0 )
- {
- AnimateTo(new Property(target, _str), new Property.Value(obj) );
- }
- else
- {
- Dali.TimePeriod time = new Dali.TimePeriod( MilliSecondsToSeconds( this.StartTime ), MilliSecondsToSeconds( this.EndTime - this.StartTime ) );
- AnimateTo(new Property(target, _str), new Property.Value(obj), time );
- }
- }
- }
+ public void AnimateBy(View target, string propertyIndex)
+ {
+ string _str1 = propertyIndex.Substring(0, 1);
+ string _str2 = propertyIndex.Substring(1);
+ string _str = _str1.ToLower() + _str2;
+
+ dynamic obj = (object)Destination;
+
+ if (this.AlphaFunction != null)
+ {
+ if (this.StartTime == 0 && this.EndTime == 0)
+ {
+ AnimateBy(new Property(target, _str), new Property.Value(obj), this.AlphaFunction);
+ }
+ else
+ {
+ Dali.TimePeriod time = new Dali.TimePeriod(MilliSecondsToSeconds(this.StartTime), MilliSecondsToSeconds(this.EndTime - this.StartTime));
+ AnimateBy(new Property(target, _str), new Property.Value(obj), this.AlphaFunction, time);
+ }
+ }
+ else
+ {
+ if (this.StartTime == 0 && this.EndTime == 0)
+ {
+ AnimateBy(new Property(target, _str), new Property.Value(obj));
+ }
+ else
+ {
+ Dali.TimePeriod time = new Dali.TimePeriod(MilliSecondsToSeconds(this.StartTime), MilliSecondsToSeconds(this.EndTime - this.StartTime));
+ AnimateBy(new Property(target, _str), new Property.Value(obj), time);
+ }
+ }
+ }
- public void AnimateBetween(Actor target, KeyFrames keyFrames)
- {
- string _str1 = TargetProperty.Substring(0, 1);
- string _str2 = TargetProperty.Substring(1);
- string _str = _str1.ToLower() + _str2;
+ public void AnimateBy(View target, string propertyIndex, object relativeValue)
+ {
+ string _str1 = propertyIndex.Substring(0, 1);
+ string _str2 = propertyIndex.Substring(1);
+ string _str = _str1.ToLower() + _str2;
+
+ dynamic obj = (object)relativeValue;
+
+ if (this.AlphaFunction != null)
+ {
+ if (this.StartTime == 0 && this.EndTime == 0)
+ {
+ AnimateBy(new Property(target, _str), new Property.Value(obj), this.AlphaFunction);
+ }
+ else
+ {
+ Dali.TimePeriod time = new Dali.TimePeriod(MilliSecondsToSeconds(this.StartTime), MilliSecondsToSeconds(this.EndTime - this.StartTime));
+ AnimateBy(new Property(target, _str), new Property.Value(obj), this.AlphaFunction, time);
+ }
+ }
+ else
+ {
+ if (this.StartTime == 0 && this.EndTime == 0)
+ {
+ AnimateBy(new Property(target, _str), new Property.Value(obj));
+ }
+ else
+ {
+ Dali.TimePeriod time = new Dali.TimePeriod(MilliSecondsToSeconds(this.StartTime), MilliSecondsToSeconds(this.EndTime - this.StartTime));
+ AnimateBy(new Property(target, _str), new Property.Value(obj), time);
+ }
+ }
+ }
+ public void AnimateTo(View target)
+ {
+ string _str1 = TargetProperty.Substring(0, 1);
+ string _str2 = TargetProperty.Substring(1);
+ string _str = _str1.ToLower() + _str2;
+
+ dynamic obj = (object)Destination;
+
+ if (this.AlphaFunction != null)
+ {
+ if (this.StartTime == 0 && this.EndTime == 0)
+ {
+ AnimateTo(new Property(target, _str), new Property.Value(obj), this.AlphaFunction);
+ }
+ else
+ {
+ Dali.TimePeriod time = new Dali.TimePeriod(MilliSecondsToSeconds(this.StartTime), MilliSecondsToSeconds(this.EndTime - this.StartTime));
+ AnimateTo(new Property(target, _str), new Property.Value(obj), this.AlphaFunction, time);
+ }
+ }
+ else
+ {
+ if (this.StartTime == 0 && this.EndTime == 0)
+ {
+ AnimateTo(new Property(target, _str), new Property.Value(obj));
+ }
+ else
+ {
+ Dali.TimePeriod time = new Dali.TimePeriod(MilliSecondsToSeconds(this.StartTime), MilliSecondsToSeconds(this.EndTime - this.StartTime));
+ AnimateTo(new Property(target, _str), new Property.Value(obj), time);
+ }
+ }
+ }
- if( this.AlphaFunction != null )
- {
- if( this.StartTime == 0 && this.EndTime == 0 )
- {
- AnimateBetween(new Property(target, _str), keyFrames, this.AlphaFunction);
- }
- else
- {
- Dali.TimePeriod time = new Dali.TimePeriod( MilliSecondsToSeconds( this.StartTime ), MilliSecondsToSeconds( this.EndTime - this.StartTime ) );
- AnimateBetween(new Property(target, _str), keyFrames, this.AlphaFunction, time);
- }
- }
- else
- {
- if( this.StartTime == 0 && this.EndTime == 0 )
- {
- AnimateBetween(new Property(target, _str), keyFrames);
- }
- else
- {
- Dali.TimePeriod time = new Dali.TimePeriod( MilliSecondsToSeconds( this.StartTime ), MilliSecondsToSeconds( this.EndTime - this.StartTime ) );
- AnimateBetween(new Property(target, _str), keyFrames, time);
- }
- }
- }
+ public void AnimateTo(View target, string propertyIndex)
+ {
+ string _str1 = propertyIndex.Substring(0, 1);
+ string _str2 = propertyIndex.Substring(1);
+ string _str = _str1.ToLower() + _str2;
+
+ dynamic obj = (object)Destination;
+
+ if (this.AlphaFunction != null)
+ {
+ if (this.StartTime == 0 && this.EndTime == 0)
+ {
+ AnimateTo(new Property(target, _str), new Property.Value(obj), this.AlphaFunction);
+ }
+ else
+ {
+ Dali.TimePeriod time = new Dali.TimePeriod(MilliSecondsToSeconds(this.StartTime), MilliSecondsToSeconds(this.EndTime - this.StartTime));
+ AnimateTo(new Property(target, _str), new Property.Value(obj), this.AlphaFunction, time);
+ }
+ }
+ else
+ {
+ if (this.StartTime == 0 && this.EndTime == 0)
+ {
+ AnimateTo(new Property(target, _str), new Property.Value(obj));
+ }
+ else
+ {
+ Dali.TimePeriod time = new Dali.TimePeriod(MilliSecondsToSeconds(this.StartTime), MilliSecondsToSeconds(this.EndTime - this.StartTime));
+ AnimateTo(new Property(target, _str), new Property.Value(obj), time);
+ }
+ }
+ }
- public void AnimateBetween(Actor target, KeyFrames keyFrames, Animation.Interpolation interpolation)
- {
- string _str1 = TargetProperty.Substring(0, 1);
- string _str2 = TargetProperty.Substring(1);
- string _str = _str1.ToLower() + _str2;
+ public void AnimateTo(View target, string propertyIndex, object destinationValue)
+ {
+ string _str1 = propertyIndex.Substring(0, 1);
+ string _str2 = propertyIndex.Substring(1);
+ string _str = _str1.ToLower() + _str2;
+
+ dynamic obj = (object)destinationValue;
+
+ if (this.AlphaFunction != null)
+ {
+ if (this.StartTime == 0 && this.EndTime == 0)
+ {
+ AnimateTo(new Property(target, _str), new Property.Value(obj), this.AlphaFunction);
+ }
+ else
+ {
+ Dali.TimePeriod time = new Dali.TimePeriod(MilliSecondsToSeconds(this.StartTime), MilliSecondsToSeconds(this.EndTime - this.StartTime));
+ AnimateTo(new Property(target, _str), new Property.Value(obj), this.AlphaFunction, time);
+ }
+ }
+ else
+ {
+ if (this.StartTime == 0 && this.EndTime == 0)
+ {
+ AnimateTo(new Property(target, _str), new Property.Value(obj));
+ }
+ else
+ {
+ Dali.TimePeriod time = new Dali.TimePeriod(MilliSecondsToSeconds(this.StartTime), MilliSecondsToSeconds(this.EndTime - this.StartTime));
+ AnimateTo(new Property(target, _str), new Property.Value(obj), time);
+ }
+ }
+ }
+ public void AnimateBetween(View target, KeyFrames keyFrames)
+ {
+ string _str1 = TargetProperty.Substring(0, 1);
+ string _str2 = TargetProperty.Substring(1);
+ string _str = _str1.ToLower() + _str2;
+
+
+ if (this.AlphaFunction != null)
+ {
+ if (this.StartTime == 0 && this.EndTime == 0)
+ {
+ AnimateBetween(new Property(target, _str), keyFrames, this.AlphaFunction);
+ }
+ else
+ {
+ Dali.TimePeriod time = new Dali.TimePeriod(MilliSecondsToSeconds(this.StartTime), MilliSecondsToSeconds(this.EndTime - this.StartTime));
+ AnimateBetween(new Property(target, _str), keyFrames, this.AlphaFunction, time);
+ }
+ }
+ else
+ {
+ if (this.StartTime == 0 && this.EndTime == 0)
+ {
+ AnimateBetween(new Property(target, _str), keyFrames);
+ }
+ else
+ {
+ Dali.TimePeriod time = new Dali.TimePeriod(MilliSecondsToSeconds(this.StartTime), MilliSecondsToSeconds(this.EndTime - this.StartTime));
+ AnimateBetween(new Property(target, _str), keyFrames, time);
+ }
+ }
+ }
- if( this.AlphaFunction != null )
- {
- if( this.StartTime == 0 && this.EndTime == 0 )
- {
- AnimateBetween(new Property(target, _str), keyFrames, this.AlphaFunction, interpolation);
- }
- else
- {
- Dali.TimePeriod time = new Dali.TimePeriod( MilliSecondsToSeconds( this.StartTime ), MilliSecondsToSeconds( this.EndTime - this.StartTime ) );
- AnimateBetween(new Property(target, _str), keyFrames, this.AlphaFunction, time, interpolation);
- }
- }
- else
- {
- if( this.StartTime == 0 && this.EndTime == 0 )
- {
- AnimateBetween(new Property(target, _str), keyFrames, interpolation);
- }
- else
- {
- Dali.TimePeriod time = new Dali.TimePeriod( MilliSecondsToSeconds( this.StartTime ), MilliSecondsToSeconds( this.EndTime - this.StartTime ) );
- AnimateBetween(new Property(target, _str), keyFrames, time, interpolation);
- }
- }
- }
+ public void AnimateBetween(View target, KeyFrames keyFrames, Animation.Interpolation interpolation)
+ {
+ string _str1 = TargetProperty.Substring(0, 1);
+ string _str2 = TargetProperty.Substring(1);
+ string _str = _str1.ToLower() + _str2;
+
+
+ if (this.AlphaFunction != null)
+ {
+ if (this.StartTime == 0 && this.EndTime == 0)
+ {
+ AnimateBetween(new Property(target, _str), keyFrames, this.AlphaFunction, interpolation);
+ }
+ else
+ {
+ Dali.TimePeriod time = new Dali.TimePeriod(MilliSecondsToSeconds(this.StartTime), MilliSecondsToSeconds(this.EndTime - this.StartTime));
+ AnimateBetween(new Property(target, _str), keyFrames, this.AlphaFunction, time, interpolation);
+ }
+ }
+ else
+ {
+ if (this.StartTime == 0 && this.EndTime == 0)
+ {
+ AnimateBetween(new Property(target, _str), keyFrames, interpolation);
+ }
+ else
+ {
+ Dali.TimePeriod time = new Dali.TimePeriod(MilliSecondsToSeconds(this.StartTime), MilliSecondsToSeconds(this.EndTime - this.StartTime));
+ AnimateBetween(new Property(target, _str), keyFrames, time, interpolation);
+ }
+ }
+ }
- /**
+ /**
* @brief Create an initialized Animation.
*
* The animation will not loop.
* @return A handle to a newly allocated Dali resource.
* @pre DurationmSeconds must be greater than zero.
*/
- public Animation (int durationmSeconds) : this (NDalicPINVOKE.Animation_New((float)durationmSeconds/1000.0f), true) {
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public Animation () : this (NDalicPINVOKE.Animation_New( 0.0f ), true ) {
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
-
- public Animation (float durationSeconds) : this (NDalicPINVOKE.Animation_New(durationSeconds), true) {
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
-
- }
- public static Animation DownCast(BaseHandle handle) {
- Animation ret = new Animation(NDalicPINVOKE.Animation_DownCast(BaseHandle.getCPtr(handle)), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public Animation(Animation handle) : this(NDalicPINVOKE.new_Animation__SWIG_1(Animation.getCPtr(handle)), true) {
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public Animation Assign(Animation rhs) {
- Animation ret = new Animation(NDalicPINVOKE.Animation_Assign(swigCPtr, Animation.getCPtr(rhs)), false);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetDuration(float seconds) {
- NDalicPINVOKE.Animation_SetDuration(swigCPtr, seconds);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public float GetDuration() {
- float ret = NDalicPINVOKE.Animation_GetDuration(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetLooping(bool looping) {
- NDalicPINVOKE.Animation_SetLooping(swigCPtr, looping);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void SetLoopCount(int count) {
- NDalicPINVOKE.Animation_SetLoopCount(swigCPtr, count);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public int GetLoopCount() {
- int ret = NDalicPINVOKE.Animation_GetLoopCount(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public int GetCurrentLoop() {
- int ret = NDalicPINVOKE.Animation_GetCurrentLoop(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public bool IsLooping() {
- bool ret = NDalicPINVOKE.Animation_IsLooping(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetEndAction(Animation.EndActions action) {
- NDalicPINVOKE.Animation_SetEndAction(swigCPtr, (int)action);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public Animation.EndActions GetEndAction() {
- Animation.EndActions ret = (Animation.EndActions)NDalicPINVOKE.Animation_GetEndAction(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetDisconnectAction(Animation.EndActions disconnectAction) {
- NDalicPINVOKE.Animation_SetDisconnectAction(swigCPtr, (int)disconnectAction);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public Animation.EndActions GetDisconnectAction() {
- Animation.EndActions ret = (Animation.EndActions)NDalicPINVOKE.Animation_GetDisconnectAction(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetDefaultAlphaFunction(AlphaFunction alpha) {
- NDalicPINVOKE.Animation_SetDefaultAlphaFunction(swigCPtr, AlphaFunction.getCPtr(alpha));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public AlphaFunction GetDefaultAlphaFunction() {
- AlphaFunction ret = new AlphaFunction(NDalicPINVOKE.Animation_GetDefaultAlphaFunction(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetCurrentProgress(float progress) {
- NDalicPINVOKE.Animation_SetCurrentProgress(swigCPtr, progress);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public float GetCurrentProgress() {
- float ret = NDalicPINVOKE.Animation_GetCurrentProgress(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetSpeedFactor(float factor) {
- NDalicPINVOKE.Animation_SetSpeedFactor(swigCPtr, factor);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public float GetSpeedFactor() {
- float ret = NDalicPINVOKE.Animation_GetSpeedFactor(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void SetPlayRange(Vector2 range) {
- NDalicPINVOKE.Animation_SetPlayRange(swigCPtr, Vector2.getCPtr(range));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public Vector2 GetPlayRange() {
- Vector2 ret = new Vector2(NDalicPINVOKE.Animation_GetPlayRange(swigCPtr), true);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void Play() {
- NDalicPINVOKE.Animation_Play(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void PlayFrom(float progress) {
- NDalicPINVOKE.Animation_PlayFrom(swigCPtr, progress);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void Pause() {
- NDalicPINVOKE.Animation_Pause(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public Animation.State GetState() {
- Animation.State ret = (Animation.State)NDalicPINVOKE.Animation_GetState(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void Stop() {
- NDalicPINVOKE.Animation_Stop(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void Clear() {
- NDalicPINVOKE.Animation_Clear(swigCPtr);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public AnimationSignal FinishedSignal() {
- AnimationSignal ret = new AnimationSignal(NDalicPINVOKE.Animation_FinishedSignal(swigCPtr), false);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- return ret;
- }
-
- public void AnimateBy(Property target, Property.Value relativeValue) {
- NDalicPINVOKE.Animation_AnimateBy__SWIG_0(swigCPtr, Property.getCPtr(target), Property.Value.getCPtr(relativeValue));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void AnimateBy(Property target, Property.Value relativeValue, AlphaFunction alpha) {
- NDalicPINVOKE.Animation_AnimateBy__SWIG_1(swigCPtr, Property.getCPtr(target), Property.Value.getCPtr(relativeValue), AlphaFunction.getCPtr(alpha));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void AnimateBy(Property target, Property.Value relativeValue, TimePeriod period) {
- NDalicPINVOKE.Animation_AnimateBy__SWIG_2(swigCPtr, Property.getCPtr(target), Property.Value.getCPtr(relativeValue), TimePeriod.getCPtr(period));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void AnimateBy(Property target, Property.Value relativeValue, AlphaFunction alpha, TimePeriod period) {
- NDalicPINVOKE.Animation_AnimateBy__SWIG_3(swigCPtr, Property.getCPtr(target), Property.Value.getCPtr(relativeValue), AlphaFunction.getCPtr(alpha), TimePeriod.getCPtr(period));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void AnimateTo(Property target, Property.Value destinationValue) {
- NDalicPINVOKE.Animation_AnimateTo__SWIG_0(swigCPtr, Property.getCPtr(target), Property.Value.getCPtr(destinationValue));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void AnimateTo(Property target, Property.Value destinationValue, AlphaFunction alpha) {
- NDalicPINVOKE.Animation_AnimateTo__SWIG_1(swigCPtr, Property.getCPtr(target), Property.Value.getCPtr(destinationValue), AlphaFunction.getCPtr(alpha));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void AnimateTo(Property target, Property.Value destinationValue, TimePeriod period) {
- NDalicPINVOKE.Animation_AnimateTo__SWIG_2(swigCPtr, Property.getCPtr(target), Property.Value.getCPtr(destinationValue), TimePeriod.getCPtr(period));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void AnimateTo(Property target, Property.Value destinationValue, AlphaFunction alpha, TimePeriod period) {
- NDalicPINVOKE.Animation_AnimateTo__SWIG_3(swigCPtr, Property.getCPtr(target), Property.Value.getCPtr(destinationValue), AlphaFunction.getCPtr(alpha), TimePeriod.getCPtr(period));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void AnimateBetween(Property target, KeyFrames keyFrames) {
- NDalicPINVOKE.Animation_AnimateBetween__SWIG_0(swigCPtr, Property.getCPtr(target), KeyFrames.getCPtr(keyFrames));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void AnimateBetween(Property target, KeyFrames keyFrames, Animation.Interpolation interpolation) {
- NDalicPINVOKE.Animation_AnimateBetween__SWIG_1(swigCPtr, Property.getCPtr(target), KeyFrames.getCPtr(keyFrames), (int)interpolation);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void AnimateBetween(Property target, KeyFrames keyFrames, AlphaFunction alpha) {
- NDalicPINVOKE.Animation_AnimateBetween__SWIG_2(swigCPtr, Property.getCPtr(target), KeyFrames.getCPtr(keyFrames), AlphaFunction.getCPtr(alpha));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void AnimateBetween(Property target, KeyFrames keyFrames, AlphaFunction alpha, Animation.Interpolation interpolation) {
- NDalicPINVOKE.Animation_AnimateBetween__SWIG_3(swigCPtr, Property.getCPtr(target), KeyFrames.getCPtr(keyFrames), AlphaFunction.getCPtr(alpha), (int)interpolation);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void AnimateBetween(Property target, KeyFrames keyFrames, TimePeriod period) {
- NDalicPINVOKE.Animation_AnimateBetween__SWIG_4(swigCPtr, Property.getCPtr(target), KeyFrames.getCPtr(keyFrames), TimePeriod.getCPtr(period));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void AnimateBetween(Property target, KeyFrames keyFrames, TimePeriod period, Animation.Interpolation interpolation) {
- NDalicPINVOKE.Animation_AnimateBetween__SWIG_5(swigCPtr, Property.getCPtr(target), KeyFrames.getCPtr(keyFrames), TimePeriod.getCPtr(period), (int)interpolation);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void AnimateBetween(Property target, KeyFrames keyFrames, AlphaFunction alpha, TimePeriod period) {
- NDalicPINVOKE.Animation_AnimateBetween__SWIG_6(swigCPtr, Property.getCPtr(target), KeyFrames.getCPtr(keyFrames), AlphaFunction.getCPtr(alpha), TimePeriod.getCPtr(period));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void AnimateBetween(Property target, KeyFrames keyFrames, AlphaFunction alpha, TimePeriod period, Animation.Interpolation interpolation) {
- NDalicPINVOKE.Animation_AnimateBetween__SWIG_7(swigCPtr, Property.getCPtr(target), KeyFrames.getCPtr(keyFrames), AlphaFunction.getCPtr(alpha), TimePeriod.getCPtr(period), (int)interpolation);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void Animate(Actor actor, Path path, Vector3 forward) {
- NDalicPINVOKE.Animation_Animate__SWIG_0(swigCPtr, Actor.getCPtr(actor), Path.getCPtr(path), Vector3.getCPtr(forward));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void Animate(Actor actor, Path path, Vector3 forward, AlphaFunction alpha) {
- NDalicPINVOKE.Animation_Animate__SWIG_1(swigCPtr, Actor.getCPtr(actor), Path.getCPtr(path), Vector3.getCPtr(forward), AlphaFunction.getCPtr(alpha));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void Animate(Actor actor, Path path, Vector3 forward, TimePeriod period) {
- NDalicPINVOKE.Animation_Animate__SWIG_2(swigCPtr, Actor.getCPtr(actor), Path.getCPtr(path), Vector3.getCPtr(forward), TimePeriod.getCPtr(period));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void Animate(Actor actor, Path path, Vector3 forward, AlphaFunction alpha, TimePeriod period) {
- NDalicPINVOKE.Animation_Animate__SWIG_3(swigCPtr, Actor.getCPtr(actor), Path.getCPtr(path), Vector3.getCPtr(forward), AlphaFunction.getCPtr(alpha), TimePeriod.getCPtr(period));
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void Show(Actor actor, float delaySeconds) {
- NDalicPINVOKE.Animation_Show(swigCPtr, Actor.getCPtr(actor), delaySeconds);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public void Hide(Actor actor, float delaySeconds) {
- NDalicPINVOKE.Animation_Hide(swigCPtr, Actor.getCPtr(actor), delaySeconds);
- if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
- }
-
- public enum EndActions {
- Cancel,
- Discard,
- StopFinal
- }
-
- public enum Interpolation {
- Linear,
- Cubic
- }
-
- public enum State {
- Stopped,
- Playing,
- Paused
- }
+ public Animation(int durationmSeconds) : this(NDalicPINVOKE.Animation_New((float)durationmSeconds / 1000.0f), true)
+ {
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
-}
+ public Animation() : this(NDalicPINVOKE.Animation_New(0.0f), true)
+ {
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+
+ public Animation(float durationSeconds) : this(NDalicPINVOKE.Animation_New(durationSeconds), true)
+ {
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+
+ }
+
+ public static Animation DownCast(BaseHandle handle)
+ {
+ Animation ret = new Animation(NDalicPINVOKE.Animation_DownCast(BaseHandle.getCPtr(handle)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public Animation(Animation handle) : this(NDalicPINVOKE.new_Animation__SWIG_1(Animation.getCPtr(handle)), true)
+ {
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public Animation Assign(Animation rhs)
+ {
+ Animation ret = new Animation(NDalicPINVOKE.Animation_Assign(swigCPtr, Animation.getCPtr(rhs)), false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public void SetDuration(float seconds)
+ {
+ NDalicPINVOKE.Animation_SetDuration(swigCPtr, seconds);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public float GetDuration()
+ {
+ float ret = NDalicPINVOKE.Animation_GetDuration(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public void SetLooping(bool looping)
+ {
+ NDalicPINVOKE.Animation_SetLooping(swigCPtr, looping);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void SetLoopCount(int count)
+ {
+ NDalicPINVOKE.Animation_SetLoopCount(swigCPtr, count);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public int GetLoopCount()
+ {
+ int ret = NDalicPINVOKE.Animation_GetLoopCount(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public int GetCurrentLoop()
+ {
+ int ret = NDalicPINVOKE.Animation_GetCurrentLoop(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public bool IsLooping()
+ {
+ bool ret = NDalicPINVOKE.Animation_IsLooping(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public void SetEndAction(Animation.EndActions action)
+ {
+ NDalicPINVOKE.Animation_SetEndAction(swigCPtr, (int)action);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public Animation.EndActions GetEndAction()
+ {
+ Animation.EndActions ret = (Animation.EndActions)NDalicPINVOKE.Animation_GetEndAction(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public void SetDisconnectAction(Animation.EndActions disconnectAction)
+ {
+ NDalicPINVOKE.Animation_SetDisconnectAction(swigCPtr, (int)disconnectAction);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public Animation.EndActions GetDisconnectAction()
+ {
+ Animation.EndActions ret = (Animation.EndActions)NDalicPINVOKE.Animation_GetDisconnectAction(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public void SetDefaultAlphaFunction(AlphaFunction alpha)
+ {
+ NDalicPINVOKE.Animation_SetDefaultAlphaFunction(swigCPtr, AlphaFunction.getCPtr(alpha));
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public AlphaFunction GetDefaultAlphaFunction()
+ {
+ AlphaFunction ret = new AlphaFunction(NDalicPINVOKE.Animation_GetDefaultAlphaFunction(swigCPtr), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public void SetCurrentProgress(float progress)
+ {
+ NDalicPINVOKE.Animation_SetCurrentProgress(swigCPtr, progress);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public float GetCurrentProgress()
+ {
+ float ret = NDalicPINVOKE.Animation_GetCurrentProgress(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public void SetSpeedFactor(float factor)
+ {
+ NDalicPINVOKE.Animation_SetSpeedFactor(swigCPtr, factor);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public float GetSpeedFactor()
+ {
+ float ret = NDalicPINVOKE.Animation_GetSpeedFactor(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public void SetPlayRange(Vector2 range)
+ {
+ NDalicPINVOKE.Animation_SetPlayRange(swigCPtr, Vector2.getCPtr(range));
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public Vector2 GetPlayRange()
+ {
+ Vector2 ret = new Vector2(NDalicPINVOKE.Animation_GetPlayRange(swigCPtr), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public void Play()
+ {
+ NDalicPINVOKE.Animation_Play(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void PlayFrom(float progress)
+ {
+ NDalicPINVOKE.Animation_PlayFrom(swigCPtr, progress);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void Pause()
+ {
+ NDalicPINVOKE.Animation_Pause(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public Animation.State GetState()
+ {
+ Animation.State ret = (Animation.State)NDalicPINVOKE.Animation_GetState(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public void Stop()
+ {
+ NDalicPINVOKE.Animation_Stop(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void Clear()
+ {
+ NDalicPINVOKE.Animation_Clear(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public AnimationSignal FinishedSignal()
+ {
+ AnimationSignal ret = new AnimationSignal(NDalicPINVOKE.Animation_FinishedSignal(swigCPtr), false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public void AnimateBy(Property target, Property.Value relativeValue)
+ {
+ NDalicPINVOKE.Animation_AnimateBy__SWIG_0(swigCPtr, Property.getCPtr(target), Property.Value.getCPtr(relativeValue));
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void AnimateBy(Property target, Property.Value relativeValue, AlphaFunction alpha)
+ {
+ NDalicPINVOKE.Animation_AnimateBy__SWIG_1(swigCPtr, Property.getCPtr(target), Property.Value.getCPtr(relativeValue), AlphaFunction.getCPtr(alpha));
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void AnimateBy(Property target, Property.Value relativeValue, TimePeriod period)
+ {
+ NDalicPINVOKE.Animation_AnimateBy__SWIG_2(swigCPtr, Property.getCPtr(target), Property.Value.getCPtr(relativeValue), TimePeriod.getCPtr(period));
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void AnimateBy(Property target, Property.Value relativeValue, AlphaFunction alpha, TimePeriod period)
+ {
+ NDalicPINVOKE.Animation_AnimateBy__SWIG_3(swigCPtr, Property.getCPtr(target), Property.Value.getCPtr(relativeValue), AlphaFunction.getCPtr(alpha), TimePeriod.getCPtr(period));
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void AnimateTo(Property target, Property.Value destinationValue)
+ {
+ NDalicPINVOKE.Animation_AnimateTo__SWIG_0(swigCPtr, Property.getCPtr(target), Property.Value.getCPtr(destinationValue));
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void AnimateTo(Property target, Property.Value destinationValue, AlphaFunction alpha)
+ {
+ NDalicPINVOKE.Animation_AnimateTo__SWIG_1(swigCPtr, Property.getCPtr(target), Property.Value.getCPtr(destinationValue), AlphaFunction.getCPtr(alpha));
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void AnimateTo(Property target, Property.Value destinationValue, TimePeriod period)
+ {
+ NDalicPINVOKE.Animation_AnimateTo__SWIG_2(swigCPtr, Property.getCPtr(target), Property.Value.getCPtr(destinationValue), TimePeriod.getCPtr(period));
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void AnimateTo(Property target, Property.Value destinationValue, AlphaFunction alpha, TimePeriod period)
+ {
+ NDalicPINVOKE.Animation_AnimateTo__SWIG_3(swigCPtr, Property.getCPtr(target), Property.Value.getCPtr(destinationValue), AlphaFunction.getCPtr(alpha), TimePeriod.getCPtr(period));
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void AnimateBetween(Property target, KeyFrames keyFrames)
+ {
+ NDalicPINVOKE.Animation_AnimateBetween__SWIG_0(swigCPtr, Property.getCPtr(target), KeyFrames.getCPtr(keyFrames));
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void AnimateBetween(Property target, KeyFrames keyFrames, Animation.Interpolation interpolation)
+ {
+ NDalicPINVOKE.Animation_AnimateBetween__SWIG_1(swigCPtr, Property.getCPtr(target), KeyFrames.getCPtr(keyFrames), (int)interpolation);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void AnimateBetween(Property target, KeyFrames keyFrames, AlphaFunction alpha)
+ {
+ NDalicPINVOKE.Animation_AnimateBetween__SWIG_2(swigCPtr, Property.getCPtr(target), KeyFrames.getCPtr(keyFrames), AlphaFunction.getCPtr(alpha));
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void AnimateBetween(Property target, KeyFrames keyFrames, AlphaFunction alpha, Animation.Interpolation interpolation)
+ {
+ NDalicPINVOKE.Animation_AnimateBetween__SWIG_3(swigCPtr, Property.getCPtr(target), KeyFrames.getCPtr(keyFrames), AlphaFunction.getCPtr(alpha), (int)interpolation);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void AnimateBetween(Property target, KeyFrames keyFrames, TimePeriod period)
+ {
+ NDalicPINVOKE.Animation_AnimateBetween__SWIG_4(swigCPtr, Property.getCPtr(target), KeyFrames.getCPtr(keyFrames), TimePeriod.getCPtr(period));
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void AnimateBetween(Property target, KeyFrames keyFrames, TimePeriod period, Animation.Interpolation interpolation)
+ {
+ NDalicPINVOKE.Animation_AnimateBetween__SWIG_5(swigCPtr, Property.getCPtr(target), KeyFrames.getCPtr(keyFrames), TimePeriod.getCPtr(period), (int)interpolation);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void AnimateBetween(Property target, KeyFrames keyFrames, AlphaFunction alpha, TimePeriod period)
+ {
+ NDalicPINVOKE.Animation_AnimateBetween__SWIG_6(swigCPtr, Property.getCPtr(target), KeyFrames.getCPtr(keyFrames), AlphaFunction.getCPtr(alpha), TimePeriod.getCPtr(period));
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void AnimateBetween(Property target, KeyFrames keyFrames, AlphaFunction alpha, TimePeriod period, Animation.Interpolation interpolation)
+ {
+ NDalicPINVOKE.Animation_AnimateBetween__SWIG_7(swigCPtr, Property.getCPtr(target), KeyFrames.getCPtr(keyFrames), AlphaFunction.getCPtr(alpha), TimePeriod.getCPtr(period), (int)interpolation);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void Animate(View view, Path path, Vector3 forward)
+ {
+ NDalicPINVOKE.Animation_Animate__SWIG_0(swigCPtr, View.getCPtr(view), Path.getCPtr(path), Vector3.getCPtr(forward));
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void Animate(View view, Path path, Vector3 forward, AlphaFunction alpha)
+ {
+ NDalicPINVOKE.Animation_Animate__SWIG_1(swigCPtr, View.getCPtr(view), Path.getCPtr(path), Vector3.getCPtr(forward), AlphaFunction.getCPtr(alpha));
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void Animate(View view, Path path, Vector3 forward, TimePeriod period)
+ {
+ NDalicPINVOKE.Animation_Animate__SWIG_2(swigCPtr, View.getCPtr(view), Path.getCPtr(path), Vector3.getCPtr(forward), TimePeriod.getCPtr(period));
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void Animate(View view, Path path, Vector3 forward, AlphaFunction alpha, TimePeriod period)
+ {
+ NDalicPINVOKE.Animation_Animate__SWIG_3(swigCPtr, View.getCPtr(view), Path.getCPtr(path), Vector3.getCPtr(forward), AlphaFunction.getCPtr(alpha), TimePeriod.getCPtr(period));
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void Show(View view, float delaySeconds)
+ {
+ NDalicPINVOKE.Animation_Show(swigCPtr, View.getCPtr(view), delaySeconds);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public void Hide(View view, float delaySeconds)
+ {
+ NDalicPINVOKE.Animation_Hide(swigCPtr, View.getCPtr(view), delaySeconds);
+ if (NDalicPINVOKE.SWIGPendingException.Pending)
+ throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public enum EndActions
+ {
+ Cancel,
+ Discard,
+ StopFinal
+ }
+
+ public enum Interpolation
+ {
+ Linear,
+ Cubic
+ }
+
+ public enum State
+ {
+ Stopped,
+ Playing,
+ Paused
+ }
+
+ }
}