- stage = Stage.Instance;
- stage.BackgroundColor = Color.Cyan;
- stage.Touch += OnStageTouched;
- stage.Wheel += OnStageWheelMoved;
- stage.Key += OnStageKeyPressed;
- //stage.EventProcessingFinished += OnStageEventProcessingFinished;
-
- layer = stage.GetDefaultLayer();
+ window = Window.Instance;
+ window.BackgroundColor = Color.Cyan;
+ window.Touched += OnWindowTouched;
+ window.WheelRolled += OnWindowWheelMoved;
+ window.Key += OnWindowKeyPressed;
+ //window.EventProcessingFinished += OnWindowEventProcessingFinished;
+
+ layer = window.GetDefaultLayer();