{
propertyMap[ keyString ] = PropertyValueWrapper::VectorOrMatrixFromV8Array( isolate, value);
}
+ else if( value->IsObject() )
+ {
+ Dali::Property::Map map = V8Utils::GetPropertyMapFromObject(isolate, value->ToObject());
+ if( !map.Empty() )
+ {
+ propertyMap[ keyString ] = Dali::Property::Value( map );
+ }
+ }
}
return propertyMap;