JavaScript plugin build fix for keyboard focus manager
[platform/core/uifw/dali-toolkit.git] / plugins / dali-script-v8 / src / signals / signal-manager.cpp
index d8359e2..b4ce8fc 100644 (file)
@@ -27,7 +27,7 @@
 #include <dali/public-api/images/image.h>
 #include <dali/public-api/events/touch-event.h>
 #include <dali/public-api/events/hover-event.h>
-#include <dali/public-api/events/mouse-wheel-event.h>
+#include <dali/public-api/events/wheel-event.h>
 #include <dali/public-api/events/key-event.h>
 #include <dali/public-api/events/pan-gesture.h>
 
@@ -55,7 +55,7 @@ namespace // un-named namespace
 {
 const char* const SIGNAL_TOUCHED = "touched";
 const char* const SIGNAL_HOVERED = "hovered";
-const char* const SIGNAL_MOUSE_WHEEL_EVENT = "mouse-wheel-event";
+const char* const SIGNAL_WHEEL_EVENT = "wheel-event";
 const char* const SIGNAL_ON_STAGE = "on-stage";
 const char* const SIGNAL_OFF_STAGE = "off-stage";
 const char* const ANIMATION_SIGNAL_FINISHED = "finished";
@@ -70,7 +70,7 @@ const char* const SIGNAL_IMAGE_UPLOADED = "uploaded";
 const char* const KEYBOARD_FOCUS_MANAGER_SIGNAL_PRE_FOCUS_CHANGE = "keyboard-pre-focus-change";
 const char* const KEYBOARD_FOCUS_MANAGER_SIGNAL_FOCUS_CHANGED = "keyboard-focus-changed";
 const char* const KEYBOARD_FOCUS_MANAGER_SIGNAL_FOCUS_GROUP_CHANGED = "keyboard-focus-group-changed";
-const char* const KEYBOARD_FOCUS_MANAGER_SIGNAL_FOCUSED_ACTOR_ACTIVATED = "keyboard-focused-actor-activated";
+const char* const KEYBOARD_FOCUS_MANAGER_SIGNAL_FOCUSED_ACTOR_ENTER_KEY = "keyboard-focused-actor-enter-key";
 const unsigned int MAX_SIGNAL_NAME_LENGTH = 64;
 
 } // un-named name space
@@ -205,7 +205,7 @@ public:
     returnValue.Get(ret);
     return ret;
   }
-  bool OnMouseWheel( Actor actor, const MouseWheelEvent& event)
+  bool OnWheel( Actor actor, const WheelEvent& event)
   {
     std::vector< Dali::Any > arguments;
     Dali::Any returnValue(false);
@@ -312,7 +312,7 @@ public:
 
   Actor PreFocusChangeSignal(Actor currentFocusedActor,
                              Actor proposedActorToFocus,
-                             Toolkit::Control::KeyboardFocusNavigationDirection direction  )
+                             Toolkit::Control::KeyboardFocus::Direction direction  )
   {
     std::vector< Dali::Any > arguments;
     Dali::Any returnValue = Actor();  // we want an actor as a return value
@@ -345,11 +345,11 @@ public:
     arguments.push_back( forward );
     CallJavaScript( returnValue, arguments );
   }
-  void FocusedActorSignal( Actor activatedActor )
+  void EnterKeyPressedActorSignal( Actor enterKeyPressedActor )
   {
     std::vector< Dali::Any > arguments;
     Dali::Any returnValue;   //no return
-    arguments.push_back( activatedActor );
+    arguments.push_back( enterKeyPressedActor );
     CallJavaScript( returnValue, arguments );
   }
 };
@@ -390,9 +390,9 @@ void ActorConnection( v8::Isolate* isolate,
   {
     actor.HoveredSignal().Connect( callback, &ActorCallback::OnHover );
   }
-  else if ( strcmp( signalName.c_str(), SIGNAL_MOUSE_WHEEL_EVENT ) == 0 )
+  else if ( strcmp( signalName.c_str(), SIGNAL_WHEEL_EVENT ) == 0 )
   {
-    actor.MouseWheelEventSignal().Connect( callback, &ActorCallback::OnMouseWheel );
+    actor.WheelEventSignal().Connect( callback, &ActorCallback::OnWheel );
   }
   else if ( strcmp( signalName.c_str(), SIGNAL_ON_STAGE ) == 0 )
   {
@@ -517,9 +517,9 @@ void KeyboardFocusManagerConnection( v8::Isolate* isolate,
   {
     keyboardFocusManager.FocusGroupChangedSignal().Connect( callback, &KeyboardFocusCallback::FocusGroupSignal );
   }
-  else if ( strcmp( signalName.c_str(), KEYBOARD_FOCUS_MANAGER_SIGNAL_FOCUSED_ACTOR_ACTIVATED ) == 0 )
+  else if ( strcmp( signalName.c_str(), KEYBOARD_FOCUS_MANAGER_SIGNAL_FOCUSED_ACTOR_ENTER_KEY ) == 0 )
   {
-    keyboardFocusManager.FocusedActorActivatedSignal().Connect( callback, &KeyboardFocusCallback::FocusedActorSignal );
+    keyboardFocusManager.FocusedActorEnterKeySignal().Connect( callback, &KeyboardFocusCallback::EnterKeyPressedActorSignal );
   }
   else
   {