IMAGE_ATTRIBUTES,
ACTOR,
ACTOR_PROPERTY,
+ ITEMVIEW,
+ ITEMFACTORY,
+ SCROLLVIEW,
RENDER_TASK,
RENDER_TASK_LIST,
TIMER,
SHADER,
SAMPLER,
- MATERIAL,
+ TEXTURE_SET,
GEOMETRY,
RENDERER,
PROPERTY_BUFFER,
void SetJavascriptObject( v8::Isolate* isolate, v8::Local<v8::Object>& object );
/**
- * @return true if the object is of a certain wrapped type (e.g. ImageActor )
+ * @return true if the object is of a certain wrapped type (e.g. Animation )
*/
static bool IsWrappedType( v8::Isolate* isolate, const v8::Local<v8::Object>& object, BaseWrappedObject::Type type);