{ "SetTextureUniformName" , MaterialApi::SetTextureUniformName },
{ "GetTextureIndex" , MaterialApi::GetTextureIndex },
{ "GetNumberOfTextures" , MaterialApi::GetNumberOfTextures },
- { "SetFaceCullingMode" , MaterialApi::SetFaceCullingMode },
- { "SetBlendMode" , MaterialApi::SetBlendMode },
- { "GetBlendMode" , MaterialApi::GetBlendMode },
- { "SetBlendFunc" , MaterialApi::SetBlendFunc },
- { "GetBlendFunc" , MaterialApi::GetBlendFunc },
- { "SetBlendEquation" , MaterialApi::SetBlendEquation },
- { "GetBlendEquation" , MaterialApi::GetBlendEquation },
};
const unsigned int MaterialFunctionTableCount = sizeof(MaterialFunctionTable)/sizeof(MaterialFunctionTable[0]);