void SetTextureImage( const v8::FunctionCallbackInfo< v8::Value >& args );
void SetTextureSampler( const v8::FunctionCallbackInfo< v8::Value >& args );
void SetTextureUniformName( const v8::FunctionCallbackInfo< v8::Value >& args );
void SetTextureImage( const v8::FunctionCallbackInfo< v8::Value >& args );
void SetTextureSampler( const v8::FunctionCallbackInfo< v8::Value >& args );
void SetTextureUniformName( const v8::FunctionCallbackInfo< v8::Value >& args );