}
break;
}
+ case Dali::Property::RECTANGLE:
+ {
+ if( array.GetType() == Dali::Property::VECTOR4)
+ {
+ Vector4 vec4( array.Get<Vector4>());
+ daliPropertyValue = Property::Value(Rect<int>( vec4.x,vec4.y, vec4.z, vec4.w ));
+ }
+ break;
+ }
case Dali::Property::ROTATION:
{
if( array.GetType() == Dali::Property::VECTOR4)