#include <dali/public-api/actors/draw-mode.h>
#include <dali/public-api/actors/image-actor.h>
#include <dali/public-api/actors/blending.h>
-#include <dali/public-api/actors/renderable-actor.h>
#include <dali/public-api/actors/camera-actor.h>
#include <dali/public-api/render-tasks/render-task.h>
#include <dali/public-api/common/loading-state.h>
{ "RESOURCE_LOADING_SUCCEEDED", Dali::ResourceLoadingSucceeded },
{ "RESOUCE_LOADING_FAILED", Dali::ResourceLoadingFailed },
-
-
+ { "FITTING_MODE_SHRINK_TO_FIT", FittingMode::SHRINK_TO_FIT },
+ { "FITTING_MODE_SCALE_TO_FILL", FittingMode::SCALE_TO_FILL },
+ { "FITTING_MODE_FIT_WIDTH", FittingMode::FIT_WIDTH },
+ { "FITTING_MODE_FIT_HEIGHT", FittingMode::FIT_HEIGHT },
+
+ { "SAMPLING_MODE_BOX", SamplingMode::BOX },
+ { "SAMPLING_MODE_NEAREST", SamplingMode::NEAREST },
+ { "SAMPLING_MODE_LINEAR", SamplingMode::LINEAR },
+ { "SAMPLING_MODE_BOX_THEN_NEAREST", SamplingMode::BOX_THEN_NEAREST },
+ { "SAMPLING_MODE_BOX_THEN_LINEAR", SamplingMode::BOX_THEN_LINEAR },
+ { "SAMPLING_MODE_NO_FILTER", SamplingMode::NO_FILTER },
+ { "SAMPLING_MODE_DONT_CARE", SamplingMode::DONT_CARE },
{ "BLEND_FACTOR_ZERO", BlendingFactor::ZERO },
{ "BLEND_FACTOR_ONE", BlendingFactor::ONE },