#include <dali/public-api/actors/draw-mode.h>
#include <dali/public-api/actors/image-actor.h>
#include <dali/public-api/actors/blending.h>
-#include <dali/public-api/actors/renderable-actor.h>
#include <dali/public-api/actors/camera-actor.h>
#include <dali/public-api/render-tasks/render-task.h>
#include <dali/public-api/common/loading-state.h>
{ "POSITION_INHERITANCE_DONT_INHERIT_POSITION", DONT_INHERIT_POSITION },
{ "DRAW_MODE_NORMAL", DrawMode::NORMAL },
- { "DRAW_MODE_OVERLAY", DrawMode::OVERLAY },
+ { "DRAW_MODE_OVERLAY_2D", DrawMode::OVERLAY_2D },
{ "DRAW_MODE_STENCIL", DrawMode::STENCIL },
{ "IMAGE_LOAD_POLICY_IMMEDIATE", ResourceImage::IMMEDIATE },
{ "BLEND_EQUATION_SUBTRACT", BlendingEquation::SUBTRACT },
{ "BLEND_EQUATION_REVERSE_SUBTRACT", BlendingEquation::REVERSE_SUBTRACT },
-
- { "CULL_FACE_DISABLE", CullNone },
- { "CULL_FRONT_FACE", CullFront },
- { "CULL_BACK_FACE", CullBack },
- { "CULL_FRONT_AND_BACK_FACE", CullFrontAndBack },
-
{ "CAMERA_FREE_LOOK" , Camera::FREE_LOOK },
{ "CAMERA_LOOK_AT_TARGET" , Camera::LOOK_AT_TARGET },
{ "CAMERA_PERSPECTIVE_PROJECTION" , Camera::PERSPECTIVE_PROJECTION },