{ "GetChildCount", ActorApi::GetChildCount, ACTOR_API },
{ "GetChildAt" , ActorApi::GetChildAt, ACTOR_API },
{ "FindChildByName", ActorApi::FindChildByName, ACTOR_API },
- { "FindChildByAlias", ActorApi::FindChildByAlias, ACTOR_API },
{ "FindChildById", ActorApi::FindChildById, ACTOR_API },
{ "GetParent" , ActorApi::GetParent, ACTOR_API },
{ "GetActorType" , ActorApi::GetActorType, ACTOR_API }, // custom for javascript
// @todo a version of MeshActor::New( AnimatableMesh )
// @todo SetMaterial
// @todo GetMaterial
- // SetAffectedByLighting should be a property really
- { "SetAffectedByLighting", MeshActorApi::SetAffectedByLighting, MESH_ACTOR_API },
- { "IsAffectedByLighting", MeshActorApi::IsAffectedByLighting, MESH_ACTOR_API },
// @todo BindBonesToMesh
/**************************************